Player Matchup

Bellona
Bellona
Josibf
Bellona
Level 17
God Stats
3W - 2L
1,373 SR
Queue Stats
14W - 8L
1,744 Elo+
Solo
Agni
Agni
MURCULATER
Agni
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Kali
Kali
ahordeofpigz
Kali
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,671 Elo+
Party 2
Ymir
Ymir
lilsadyy
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
liverenjoyer
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Solo
Team Averages
Level 26
1,475 SR
1,582 Elo+

VS

Team Averages
Level 42
1,626 SR
1,618 Elo+
Cupid
Cupid
Jweeezy
Cupid
Level 27
God Stats
17W - 5L
1,579 SR
Queue Stats
100W - 82L
1,630 Elo+
Solo
King Arthur
King Arthur
Zargorak
King Arthur
Level 14
God Stats
3W - 0L
1,828 SR
Queue Stats
5W - 2L
1,584 Elo+
Party 1
Ymir
Ymir
Zynakaa
Ymir
Level 26
God Stats
4W - 4L
1,438 SR
Queue Stats
22W - 10L
1,722 Elo+
Party 1
Mercury
Mercury
xbeat
Mercury
Level 139
God Stats
7W - 3L
1,785 SR
Queue Stats
31W - 19L
1,654 Elo+
Party 1
Ra
Ra
xxXTxx
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Josibf
Bellona
14
0 / 1 / 0
8,345
522
4,600
7,415
5,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 4 / 2
8,221
514
10,443
7,980
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 3 / 1
7,865
492
5,553
12,453
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
9
0 / 7 / 0
6,047
378
819
8,226
3,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
liverenjoyer
Danzaburou
10
1 / 5 / 0
6,919
432
4,319
6,118
1,569
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jweeezy
Cupid
15
11 / 1 / 4
9,539
596
12,526
12,153
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Zargorak
King Arthur
13
1 / 0 / 3
7,776
486
3,999
10,970
5,238
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
Zynakaa
Ymir
12
3 / 0 / 8
8,455
528
4,352
8,579
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
xbeat
Mercury
16
5 / 0 / 2
9,233
577
4,573
9,357
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
10
0 / 8 / 0
6,390
399
2,039
7,653
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
9
Kills
20
20
Deaths
9
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Josibf
Bellona
0
1
0
0
W
Cupid
Jweeezy
Cupid
11
1
4
13
L
4
4
2
1.25
W
King Arthur
Zargorak
King Arthur
1
0
3
2.5
W
Ymir
Zynakaa
Ymir
3
0
8
7
L
4
3
1
1.5
L
Ymir
0
7
0
0
L
Danzaburou
liverenjoyer
Danzaburou
1
5
0
0.2
W
Mercury
xbeat
Mercury
5
0
2
6
W
Ra
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,734
Damage
27,489
42,192
Taken
48,712
18,087
Mitigated
21,304
6,945
Healing
21,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Josibf
Bellona
4,600
1,408
0
2,281
7,415
5,933
288
0
7,415
0
55,155
W
Cupid
Jweeezy
Cupid
12,526
7,461
143
8,647
12,153
4,271
3,042
2,036
9,990
0
74,304
L
10,443
610
0
742
7,980
2,756
140
2,385
5,559
43,193
0
W
King Arthur
Zargorak
King Arthur
3,999
488
0
2,891
10,970
5,238
240
492
10,462
0
38,003
W
Ymir
Zynakaa
Ymir
4,352
669
0
4,976
8,579
5,972
375
2,617
5,815
29,210
0
L
5,553
3,078
0
2,226
12,453
4,720
0
1,612
10,771
0
52,488
L
Ymir
819
142
0
393
8,226
3,109
0
554
7,672
12,039
0
L
Danzaburou
liverenjoyer
Danzaburou
4,319
1,593
0
1,303
6,118
1,569
0
1,734
4,384
0
28,835
W
Mercury
xbeat
Mercury
4,573
2,290
0
4,185
9,357
3,310
556
1,683
7,511
0
53,794
W
Ra
2,039
584
143
488
7,653
2,513
391
3,597
3,672
27,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,397
Gold Earned
41,393
397
Minions Killed
395
0
Camps Cleared
0
1,299,574
Distance Traveled
1,491,075
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,345
522
142
9
0
282,691
2
W
Cupid
9,539
596
112
7
0
249,996
3
L
Agni
8,221
514
91
6
0
251,478
2
W
King Arthur
7,776
486
77
5
0
308,692
0
W
Ymir
8,455
528
54
3
0
315,403
3
L
Kali
7,865
492
85
5
0
324,666
3
L
Ymir
6,047
378
26
2
0
206,256
0
L
Danzaburou
6,919
432
53
3
0
234,483
3
W
Mercury
9,233
577
107
7
0
381,498
0
W
Ra
6,390
399
45
3
0
235,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role