Player Matchup

Olorun
Olorun
HariboSSK2
Olorun
Level 5
God Stats
2W - 1L
1,624 SR
Queue Stats
7W - 3L
1,327 Elo+
Party 1
Ullr
Ullr
JeebbacCieSzmato
Ullr
Level 13
God Stats
52W - 43L
1,618 SR
Queue Stats
52W - 43L
1,588 Elo+
Solo
Kali
Kali
K4mik4z3
Kali
Level 24
God Stats
18W - 11L
1,384 SR
Queue Stats
48W - 47L
1,394 Elo+
Party 1
Sobek
Sobek
TheDon227
Sobek
Level 17
God Stats
12W - 16L
1,641 SR
Queue Stats
400W - 398L
1,497 Elo+
Solo
Vamana
Vamana
tmouratidis
Vamana
Level 16
God Stats
2W - 1L
1,494 SR
Queue Stats
26W - 20L
1,378 Elo+
Party 1
Team Averages
Level 15
1,552 SR
1,437 Elo+

VS

Team Averages
Level 21
1,512 SR
1,437 Elo+
Mercury
Mercury
CavesaPinia
Mercury
Level 29
God Stats
21W - 7L
1,790 SR
Queue Stats
73W - 47L
1,659 Elo+
Solo
Sol
Sol
Devilmice52
Sol
Level 6
God Stats
0W - 2L
1,243 SR
Queue Stats
2W - 4L
1,330 Elo+
Solo
Tyr
Tyr
Tayrem
Tyr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 225L
1,429 Elo+
Party 2
Geb
Geb
gatoseco12
Geb
Level 13
God Stats
5W - 8L
1,529 SR
Queue Stats
11W - 15L
1,336 Elo+
Solo
Chiron
Chiron
二刀流太刀猿
Chiron
Level 41
God Stats
19W - 15L
1,500 SR
Queue Stats
519W - 570L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HariboSSK2
Olorun
12
4 / 6 / 5
8,006
534
6,936
10,672
3,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 2 / 1
10,111
674
7,174
12,230
4,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kali
14
4 / 1 / 5
8,510
567
5,742
12,786
6,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
TheDon227
Sobek
13
2 / 1 / 5
8,435
562
4,013
10,125
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
12
2 / 2 / 5
7,465
498
5,634
9,686
9,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CavesaPinia
Mercury
16
7 / 2 / 2
9,277
618
13,425
9,957
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 5 / 2
5,144
343
1,473
3,769
1,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
Tayrem
Tyr
12
2 / 4 / 3
7,263
484
5,539
11,773
9,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 4
6,811
454
3,618
8,744
5,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 0
7,778
519
8,017
10,416
3,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
17
Kills
12
12
Deaths
17
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
CavesaPinia
Mercury
7
2
2
4
L
0
5
2
0.2
W
Olorun
HariboSSK2
Olorun
4
6
5
1.08
W
5
2
1
2.75
W
Kali
4
1
5
6.5
L
Tyr
Tayrem
Tyr
2
4
3
0.88
W
Sobek
TheDon227
Sobek
2
1
5
4.5
L
0
3
4
0.67
W
Vamana
2
2
5
2.25
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,499
Damage
32,072
55,499
Taken
44,659
31,681
Mitigated
23,684
20,629
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CavesaPinia
Mercury
13,425
5,264
0
3,656
9,957
3,791
0
2,510
7,447
0
73,942
L
1,473
237
0
95
3,769
1,203
0
2,373
1,396
6,079
592
W
Olorun
HariboSSK2
Olorun
6,936
3,367
129
2,546
10,672
3,991
2,110
1,296
9,376
31,607
0
W
7,174
3,751
0
5,772
12,230
4,128
2,766
683
11,547
0
77,311
W
Kali
5,742
2,940
0
3,110
12,786
6,376
262
528
12,258
0
60,136
L
Tyr
Tayrem
Tyr
5,539
1,461
0
2,847
11,773
9,395
400
2,209
9,564
0
27,036
W
Sobek
TheDon227
Sobek
4,013
461
0
5,432
10,125
8,123
70
1,903
8,222
23,345
0
L
3,618
352
636
2,044
8,744
5,687
0
2,674
6,070
23,160
0
W
Vamana
5,634
2,907
342
3,298
9,686
9,063
866
632
9,054
0
19,255
L
8,017
3,262
320
4,212
10,416
3,608
0
1,183
9,233
0
45,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
36,273
355
Minions Killed
298
0
Camps Cleared
0
1,468,788
Distance Traveled
1,398,043
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,277
618
127
8
0
383,601
1
L
Sol
5,144
343
8
1
0
133,405
0
W
Olorun
8,006
534
69
5
0
280,842
2
W
Ullr
10,111
674
136
9
0
254,070
2
W
Kali
8,510
567
89
6
0
291,122
2
L
Tyr
7,263
484
52
3
0
302,529
0
W
Sobek
8,435
562
25
2
0
315,444
3
L
Geb
6,811
454
22
1
0
302,698
2
W
Vamana
7,465
498
36
2
0
327,310
0
L
Chiron
7,778
519
89
6
0
275,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role