Player Matchup

Discordia
Discordia
Jad3mc33
Discordia
Level 125
God Stats
6W - 5L
1,880 SR
Queue Stats
192W - 174L
1,607 Elo+
Party 1
Guan Yu
Guan Yu
Raddlsh
Guan Yu
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
195W - 111L
1,566 Elo+
Party 1
Baron Samedi
Baron Samedi
skyline04
Baron Samedi
Level 67
God Stats
2W - 0L
1,204 SR
Queue Stats
31W - 28L
1,526 Elo+
Party 1
Chernobog
Chernobog
stingbase
Chernobog
Level 149
God Stats
2W - 2L
1,490 SR
Queue Stats
348W - 244L
1,611 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xReptarTheKing
Tsukuyomi
Level 136
God Stats
2W - 2L
1,540 SR
Queue Stats
213W - 143L
1,606 Elo+
Party 1
Team Averages
Level 119
1,523 SR
1,583 Elo+

VS

Team Averages
Level 123
1,512 SR
1,528 Elo+
Danzaburou
Danzaburou
GiantsMilk13
Danzaburou
Level 81
God Stats
7W - 9L
1,527 SR
Queue Stats
48W - 44L
1,559 Elo+
Party 3
Bacchus
Bacchus
MrSuckPunch
Bacchus
Level 89
God Stats
1W - 6L
1,731 SR
Queue Stats
77W - 76L
1,556 Elo+
Party 2
Merlin
Merlin
ShiveringCow
Merlin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 75L
1,616 Elo+
Party 2
Guan Yu
Guan Yu
SynisturSlayer
Guan Yu
Level 146
God Stats
0W - 1L
1,328 SR
Queue Stats
22W - 27L
1,528 Elo+
Party 3
Sylvanus
Sylvanus
Zothium
Sylvanus
Level 141
God Stats
0W - 2L
1,475 SR
Queue Stats
30W - 50L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jad3mc33
Discordia
18
1 / 1 / 19
10,863
724
12,328
9,352
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Raddlsh
Guan Yu
17
3 / 1 / 20
11,893
793
8,424
18,171
20,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
skyline04
Baron Samedi
19
7 / 0 / 16
12,201
813
15,891
6,015
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
stingbase
Chernobog
20
9 / 0 / 12
12,834
856
19,350
12,337
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
xReptarTheKing
Tsukuyomi
19
7 / 2 / 10
12,409
827
18,214
14,250
11,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GiantsMilk13
Danzaburou
17
1 / 7 / 1
9,688
646
13,256
14,416
6,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
MrSuckPunch
Bacchus
16
1 / 7 / 3
10,690
713
8,050
17,234
20,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
17
1 / 2 / 1
9,842
656
14,428
9,579
4,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 6 / 1
9,157
610
5,086
19,890
18,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Zothium
Sylvanus
15
0 / 5 / 3
9,447
630
6,686
21,382
22,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
13
27
Kills
4
4
Deaths
27
77
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GiantsMilk13
Danzaburou
1
7
1
0.21
W
Discordia
Jad3mc33
Discordia
1
1
19
10.5
L
Bacchus
MrSuckPunch
Bacchus
1
7
3
0.36
W
Guan Yu
Raddlsh
Guan Yu
3
1
20
13
L
Merlin
1
2
1
0.75
L
1
6
1
0.25
L
Sylvanus
Zothium
Sylvanus
0
5
3
0.3
W
Baron Samedi
skyline04
Baron Samedi
7
0
16
15
W
Chernobog
stingbase
Chernobog
9
0
12
15
W
Tsukuyomi
xReptarTheKing
Tsukuyomi
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,207
Damage
47,506
60,125
Taken
82,501
43,898
Mitigated
72,047
29,358
Healing
20,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GiantsMilk13
Danzaburou
13,256
5,483
0
2,321
14,416
6,295
0
5,599
8,551
0
51,307
W
Discordia
Jad3mc33
Discordia
12,328
707
0
2,132
9,352
3,589
247
2,272
7,080
39,911
0
L
Bacchus
MrSuckPunch
Bacchus
8,050
570
231
647
17,234
20,011
0
5,305
11,571
18,117
0
W
Guan Yu
Raddlsh
Guan Yu
8,424
901
3,930
6,260
18,171
20,850
227
8,370
9,801
0
22,688
L
Merlin
14,428
832
0
1,083
9,579
4,441
1
1,672
7,751
60,188
0
L
5,086
487
1,904
5,112
19,890
18,719
0
6,789
12,827
0
28,902
L
Sylvanus
Zothium
Sylvanus
6,686
804
3,862
5,361
21,382
22,581
0
8,485
12,293
18,122
0
W
Baron Samedi
skyline04
Baron Samedi
15,891
1,266
3,463
3,133
6,015
2,619
987
3,610
2,405
40,207
0
W
Chernobog
stingbase
Chernobog
19,350
12,151
0
4,460
12,337
5,395
2,188
7,414
4,923
0
70,749
W
Tsukuyomi
xReptarTheKing
Tsukuyomi
18,214
4,833
0
5,980
14,250
11,445
180
8,237
6,013
0
51,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,200
Gold Earned
48,824
398
Minions Killed
329
7
Camps Cleared
9
1,556,862
Distance Traveled
1,307,571
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,688
646
97
6
2
238,276
3
W
Discordia
10,863
724
75
5
1
280,023
3
L
Bacchus
10,690
713
25
2
0
270,245
0
W
Guan Yu
11,893
793
35
2
0
357,123
1
L
Merlin
9,842
656
129
9
5
253,893
2
L
Guan Yu
9,157
610
60
4
2
293,839
0
L
Sylvanus
9,447
630
18
1
0
251,318
1
W
Baron Samedi
12,201
813
54
4
2
281,810
2
W
Chernobog
12,834
856
148
10
4
304,664
2
W
Tsukuyomi
12,409
827
86
6
0
333,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role