Player Matchup

Loki
Loki
Apocalipsex09
Loki
Level 68
God Stats
24W - 12L
1,610 SR
Queue Stats
567W - 608L
1,448 Elo+
Party 2
Baron Samedi
Baron Samedi
El0s4u
Baron Samedi
Level 14
God Stats
2W - 3L
1,621 SR
Queue Stats
8W - 10L
1,513 Elo+
Solo
Cupid
Cupid
ElChino0014
Cupid
Level 16
God Stats
28W - 33L
1,444 SR
Queue Stats
127W - 194L
1,463 Elo+
Solo
Bellona
Bellona
Rexoona
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,414 Elo+
Party 2
Bacchus
Bacchus
julioj2391
Bacchus
Level 37
God Stats
88W - 65L
1,514 SR
Queue Stats
394W - 409L
1,470 Elo+
Party 2
Team Averages
Level 28
1,538 SR
1,462 Elo+

VS

Team Averages
Level 10
1,310 SR
1,279 Elo+
Vamana
Vamana
BenBen34
Vamana
Level 11
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 5L
1,216 Elo+
Party 1
Skadi
Skadi
Lolabunnyyy
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,485 Elo+
Party 1
Achilles
Achilles
Son0fG0d
Achilles
Level 24
God Stats
0W - 2L
1,257 SR
Queue Stats
7W - 6L
1,216 Elo+
Party 1
Merlin
Merlin
StevexepN
Merlin
Level 5
God Stats
1W - 2L
1,257 SR
Queue Stats
6W - 4L
1,261 Elo+
Party 1
Thor
Thor
xMertinator
Thor
Level 8
God Stats
0W - 1L
1,279 SR
Queue Stats
7W - 5L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 2
9,737
573
8,988
9,094
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
El0s4u
Baron Samedi
15
5 / 2 / 7
8,982
528
8,640
8,752
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 2 / 9
9,170
539
8,663
11,646
3,963
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Rexoona
Bellona
14
1 / 2 / 1
8,105
477
2,076
7,393
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
julioj2391
Bacchus
13
6 / 0 / 11
9,561
562
8,815
13,650
15,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BenBen34
Vamana
13
1 / 2 / 2
7,802
459
6,995
10,018
6,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 7 / 1
6,398
376
4,478
10,544
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Son0fG0d
Achilles
11
1 / 5 / 1
6,578
387
4,841
11,011
8,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
StevexepN
Merlin
13
1 / 6 / 1
8,156
480
5,699
8,226
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 2
7,860
462
4,513
12,837
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
25
Kills
6
7
Deaths
25
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
1
2
12
L
Vamana
BenBen34
Vamana
1
2
2
1
W
Baron Samedi
El0s4u
Baron Samedi
5
2
7
4.25
W
2
2
9
3.25
L
1
7
1
0.21
W
Bellona
Rexoona
Bellona
1
2
1
0.75
L
Achilles
Son0fG0d
Achilles
1
5
1
0.3
L
Merlin
StevexepN
Merlin
1
6
1
0.25
W
Bacchus
julioj2391
Bacchus
6
0
11
11.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,182
Damage
26,526
50,535
Taken
52,636
31,205
Mitigated
26,889
17,394
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,988
3,212
0
1,457
9,094
3,364
1,559
383
8,707
0
46,962
L
Vamana
BenBen34
Vamana
6,995
4,006
0
2,815
10,018
6,547
414
1,437
8,581
0
38,251
W
Baron Samedi
El0s4u
Baron Samedi
8,640
590
1,636
3,417
8,752
3,755
651
1,722
6,860
41,093
0
W
8,663
3,625
523
4,688
11,646
3,963
612
978
10,602
0
62,982
L
4,478
1,595
0
0
10,544
3,976
0
3,241
7,303
0
21,164
W
Bellona
Rexoona
Bellona
2,076
310
0
804
7,393
4,876
672
0
7,393
0
31,531
L
Achilles
Son0fG0d
Achilles
4,841
1,255
0
329
11,011
8,304
0
4,025
6,986
0
25,223
L
Merlin
StevexepN
Merlin
5,699
343
0
0
8,226
3,238
0
3,941
4,285
51,177
0
W
Bacchus
julioj2391
Bacchus
8,815
980
708
4,161
13,650
15,247
506
2,185
11,274
28,669
0
L
4,513
813
0
3,120
12,837
4,824
204
4,811
8,026
0
51,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,555
Gold Earned
36,794
370
Minions Killed
369
0
Camps Cleared
0
1,590,098
Distance Traveled
1,605,493
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,737
573
82
5
0
345,642
0
L
Vamana
7,802
459
83
5
0
345,590
1
W
Baron Samedi
8,982
528
78
5
0
310,375
3
W
Cupid
9,170
539
98
6
0
289,985
4
L
Skadi
6,398
376
29
2
0
292,975
0
W
Bellona
8,105
477
68
4
0
326,904
2
L
Achilles
6,578
387
44
3
0
339,575
4
L
Merlin
8,156
480
119
7
0
314,837
0
W
Bacchus
9,561
562
44
3
0
317,192
8
L
Thor
7,860
462
94
6
0
312,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role