Player Matchup

Tiamat
Tiamat
CosmicSpace1912
Tiamat
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 44L
1,406 Elo+
Party 1
Fenrir
Fenrir
Lord_Of_Chaos789
Fenrir
Level 87
God Stats
5W - 9L
1,201 SR
Queue Stats
482W - 437L
1,438 Elo+
Party 3
Chronos
Chronos
O-man0615
Chronos
Level 86
God Stats
3W - 1L
1,859 SR
Queue Stats
145W - 135L
1,456 Elo+
Party 3
Hou Yi
Hou Yi
UnBrEaKaBlEbOnG
Hou Yi
Level 123
God Stats
21W - 16L
1,643 SR
Queue Stats
328W - 345L
1,452 Elo+
Party 1
Ravana
Ravana
YoMinedBlown
Ravana
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 273L
1,411 Elo+
Party 1
Team Averages
Level 91
1,541 SR
1,433 Elo+

VS

Team Averages
Level 97
1,500 SR
1,432 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Bones_2761
Discordia
Level 48
God Stats
23W - 22L
1,498 SR
Queue Stats
366W - 381L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
IvoltronicI
Danzaburou
Level 122
God Stats
4W - 3L
1,554 SR
Queue Stats
222W - 183L
1,472 Elo+
Solo
Chaac
Chaac
KvothTheBludles
Chaac
Level 70
God Stats
28W - 22L
1,377 SR
Queue Stats
246W - 289L
1,329 Elo+
Party 2
Cthulhu
Cthulhu
xGRIMREAPER187x
Cthulhu
Level 87
God Stats
11W - 8L
1,568 SR
Queue Stats
105W - 112L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,288
449
1,937
7,158
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
5 / 2 / 1
7,061
504
5,365
10,204
4,960
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
O-man0615
Chronos
12
1 / 0 / 5
7,287
521
4,567
5,856
2,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 5 / 3
7,796
557
6,646
12,809
4,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
10
2 / 6 / 1
6,557
468
4,225
9,777
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
8 / 2 / 4
9,034
645
9,132
7,768
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Bones_2761
Discordia
13
1 / 3 / 6
7,895
564
5,734
7,574
2,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
IvoltronicI
Danzaburou
13
4 / 3 / 2
7,781
556
3,760
6,593
1,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 2 / 3
7,837
560
8,195
9,120
5,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 3 / 3
6,402
457
2,709
7,832
7,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
13
Kills
18
18
Deaths
13
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
2
4
5
W
Discordia
Bones_2761
Discordia
1
3
6
1.33
L
1
5
1
0.3
W
Danzaburou
IvoltronicI
Danzaburou
4
3
2
1.67
W
5
2
3
3.25
L
5
2
1
2.75
L
Chronos
O-man0615
Chronos
1
0
5
3.5
L
4
5
3
1.1
L
Ravana
2
6
1
0.42
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,740
Damage
29,530
45,804
Taken
38,887
21,049
Mitigated
20,333
13,180
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,132
6,830
0
2,305
7,768
3,240
2,156
850
6,858
0
54,263
W
Discordia
Bones_2761
Discordia
5,734
363
99
2,166
7,574
2,804
563
0
7,574
41,651
0
L
1,937
240
0
1,481
7,158
5,544
0
178
6,955
20,195
0
W
Danzaburou
IvoltronicI
Danzaburou
3,760
1,079
0
1,539
6,593
1,747
1,547
1,355
5,198
0
34,801
W
8,195
2,870
0
2,878
9,120
5,505
1,638
1,869
7,047
0
33,733
L
5,365
1,615
237
3,673
10,204
4,960
975
1,075
8,954
0
26,678
L
Chronos
O-man0615
Chronos
4,567
2,147
0
1,200
5,856
2,145
1,703
766
5,015
39,738
0
L
6,646
3,274
0
4,583
12,809
4,429
0
5,199
7,610
0
39,774
L
Ravana
4,225
1,455
0
2,006
9,777
3,971
0
902
8,827
0
33,634
W
2,709
242
158
1,439
7,832
7,037
27
2,126
5,706
23,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
38,949
335
Minions Killed
348
0
Camps Cleared
0
1,257,328
Distance Traveled
1,251,847
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,034
645
99
7
0
286,341
2
W
Discordia
7,895
564
84
6
0
254,164
0
L
Tiamat
6,288
449
55
4
0
251,957
0
W
Danzaburou
7,781
556
62
4
0
254,386
3
W
Chaac
7,837
560
57
4
0
242,917
0
L
Fenrir
7,061
504
45
3
0
258,966
2
L
Chronos
7,287
521
82
6
0
267,982
4
L
Hou Yi
7,796
557
81
6
0
234,192
4
L
Ravana
6,557
468
72
5
0
244,231
2
W
Cthulhu
6,402
457
46
3
0
214,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role