Player Matchup

Khepri
Khepri
BullSharke
Khepri
Level 32
God Stats
8W - 10L
1,534 SR
Queue Stats
581W - 494L
1,476 Elo+
Party 1
Medusa
Medusa
DEINM
Medusa
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
HarleyDavidsons
Thanatos
Level 6
God Stats
4W - 4L
1,415 SR
Queue Stats
9W - 6L
1,573 Elo+
Party 2
Janus
Janus
Ldgfish1
Janus
Level 15
God Stats
35W - 34L
1,720 SR
Queue Stats
780W - 588L
1,724 Elo+
Party 1
Heimdallr
Heimdallr
xRighto
Heimdallr
Level 28
God Stats
16W - 12L
1,646 SR
Queue Stats
128W - 132L
1,411 Elo+
Party 2
Team Averages
Level 24
1,563 SR
1,537 Elo+

VS

Team Averages
Level 19
1,524 SR
1,434 Elo+
Athena
Athena
Hyoriin1
Athena
Level 11
God Stats
9W - 9L
1,558 SR
Queue Stats
19W - 21L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
Kielth1
Sun Wukong
Level 17
God Stats
14W - 4L
1,766 SR
Queue Stats
34W - 36L
1,449 Elo+
Solo
Heimdallr
Heimdallr
Pickles80
Heimdallr
Level 29
God Stats
10W - 11L
1,622 SR
Queue Stats
77W - 99L
1,463 Elo+
Solo
Mercury
Mercury
Wiebkeishere
Mercury
Level 24
God Stats
7W - 7L
1,137 SR
Queue Stats
107W - 89L
1,476 Elo+
Solo
Olorun
Olorun
kayshock
Olorun
Level 14
God Stats
6W - 13L
1,538 SR
Queue Stats
158W - 167L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BullSharke
Khepri
15
1 / 3 / 6
9,390
427
6,693
17,946
17,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
DEINM
Medusa
13
3 / 6 / 2
8,476
385
10,182
12,362
8,472
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
15
3 / 5 / 4
9,637
438
6,489
17,367
6,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Ldgfish1
Janus
19
6 / 5 / 1
11,798
536
16,060
16,047
6,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
xRighto
Heimdallr
15
2 / 5 / 2
9,618
437
12,264
15,931
9,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hyoriin1
Athena
16
5 / 0 / 10
10,882
495
12,143
17,943
18,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Kielth1
Sun Wukong
20
3 / 1 / 2
12,233
556
6,864
16,422
15,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Pickles80
Heimdallr
16
5 / 6 / 3
10,757
489
13,472
15,343
6,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Wiebkeishere
Mercury
19
7 / 4 / 4
11,744
534
16,818
20,017
9,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
kayshock
Olorun
18
4 / 4 / 2
11,365
517
11,774
16,643
7,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
15
Kills
24
24
Deaths
15
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Khepri
BullSharke
Khepri
1
3
6
1.33
L
Medusa
DEINM
Medusa
3
6
2
0.67
L
Thanatos
3
5
4
1
W
Athena
Hyoriin1
Athena
5
0
10
10
W
Sun Wukong
Kielth1
Sun Wukong
3
1
2
4
L
Janus
Ldgfish1
Janus
6
5
1
1.3
W
Heimdallr
Pickles80
Heimdallr
5
6
3
1.08
W
Mercury
Wiebkeishere
Mercury
7
4
4
2.25
W
Olorun
kayshock
Olorun
4
4
2
1.25
L
Heimdallr
xRighto
Heimdallr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,688
Damage
61,071
79,653
Taken
86,368
48,789
Mitigated
57,674
18,397
Healing
20,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BullSharke
Khepri
6,693
1,123
0
1,859
17,946
17,775
417
6,978
10,862
36,137
0
L
Medusa
DEINM
Medusa
10,182
4,415
0
1,090
12,362
8,472
511
3,196
9,142
0
36,566
L
Thanatos
6,489
1,456
0
10,022
17,367
6,906
0
2,284
15,019
0
47,498
W
Athena
Hyoriin1
Athena
12,143
3,772
0
2,903
17,943
18,776
118
5,697
12,196
26,058
0
W
Sun Wukong
Kielth1
Sun Wukong
6,864
1,385
0
3,130
16,422
15,683
3,380
197
16,200
0
91,296
L
Janus
Ldgfish1
Janus
16,060
1,634
0
3,363
16,047
6,475
0
8,287
7,415
92,277
0
W
Heimdallr
Pickles80
Heimdallr
13,472
7,594
415
1,598
15,343
6,890
2,158
2,298
12,870
0
58,027
W
Mercury
Wiebkeishere
Mercury
16,818
8,656
0
6,265
20,017
9,006
0
3,670
16,304
0
101,854
W
Olorun
kayshock
Olorun
11,774
5,308
508
5,953
16,643
7,319
2,533
10,891
5,752
62,918
0
L
Heimdallr
xRighto
Heimdallr
12,264
4,475
0
2,063
15,931
9,161
71
2,601
13,298
0
51,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,919
Gold Earned
56,981
417
Minions Killed
566
0
Camps Cleared
0
2,069,748
Distance Traveled
2,191,321
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,390
427
30
1
0
461,749
1
L
Medusa
8,476
385
59
3
0
370,941
2
L
Thanatos
9,637
438
71
3
0
482,625
3
W
Athena
10,882
495
30
1
0
511,764
5
W
Sun Wukong
12,233
556
181
8
0
552,158
2
L
Janus
11,798
536
161
7
0
427,058
0
W
Heimdallr
10,757
489
89
4
0
323,611
3
W
Mercury
11,744
534
145
7
0
460,525
2
W
Olorun
11,365
517
121
6
0
343,263
4
L
Heimdallr
9,618
437
96
4
0
327,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role