Player Matchup

Danzaburou
Danzaburou
Craivus
Danzaburou
Level 63
God Stats
2W - 2L
1,747 SR
Queue Stats
94W - 128L
1,282 Elo+
Party 2
Chang'e
Chang'e
Kaye903
Chang'e
Level 27
God Stats
26W - 14L
1,573 SR
Queue Stats
359W - 279L
1,589 Elo+
Party 2
Chaac
Chaac
StingingHobbe
Chaac
Level 84
God Stats
43W - 53L
1,429 SR
Queue Stats
75W - 117L
1,246 Elo+
Party 2
Team Averages
Level 58
1,583 SR
1,372 Elo+

VS

Team Averages
Level 52
1,466 SR
1,240 Elo+
Hercules
Hercules
AssertedOrc34
Hercules
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,396 Elo+
Party 1
Kukulkan
Kukulkan
Gaming_Gamer12
Kukulkan
Level 10
God Stats
1W - 7L
1,286 SR
Queue Stats
2W - 10L
967 Elo+
Party 1
Scylla
Scylla
Noheadshots7
Scylla
Level 44
God Stats
2W - 4L
1,611 SR
Queue Stats
135W - 147L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Craivus
Danzaburou
20
13 / 10 / 10
19,106
764
30,297
33,477
13,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Kaye903
Chang'e
20
7 / 1 / 16
16,870
675
24,390
24,474
14,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 9 / 13
15,775
631
18,817
34,840
40,535
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AssertedOrc34
Hercules
20
6 / 8 / 12
16,272
651
26,676
42,949
48,375
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
17
1 / 7 / 8
14,389
576
16,060
18,279
8,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
20
13 / 10 / 2
17,310
692
26,612
21,582
8,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
25
Kills
20
20
Deaths
25
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
AssertedOrc34
Hercules
6
8
12
1.5
W
Danzaburou
Craivus
Danzaburou
13
10
10
1.8
L
Kukulkan
1
7
8
0.71
W
Chang'e
Kaye903
Chang'e
7
1
16
15
L
Scylla
13
10
2
1.4
W
5
9
13
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,504
Damage
69,348
92,791
Taken
82,810
68,112
Mitigated
65,114
46,355
Healing
19,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AssertedOrc34
Hercules
26,676
9,108
1,425
12,749
42,949
48,375
421
15,295
27,654
0
85,787
W
Danzaburou
Craivus
Danzaburou
30,297
13,799
1,527
10,672
33,477
13,366
3,943
19,079
13,856
0
109,897
L
Kukulkan
16,060
842
0
1,972
18,279
8,087
685
4,589
13,690
75,540
0
W
Chang'e
Kaye903
Chang'e
24,390
1,595
7,811
12,813
24,474
14,211
529
14,303
9,653
89,380
0
L
Scylla
26,612
1,450
0
3,200
21,582
8,652
94
4,570
17,012
59,591
0
W
18,817
5,921
1,331
12,201
34,840
40,535
189
7,977
26,503
0
42,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,751
Gold Earned
47,971
241
Minions Killed
230
0
Camps Cleared
0
1,244,000
Distance Traveled
1,167,765
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
16,272
651
80
3
0
410,325
0
W
Danzaburou
19,106
764
117
5
0
354,505
1
L
Kukulkan
14,389
576
98
4
0
381,539
0
W
Chang'e
16,870
675
91
4
0
473,695
0
L
Scylla
17,310
692
52
2
0
375,901
0
W
Chaac
15,775
631
33
1
0
415,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role