Player Matchup

Da Ji
Da Ji
Inmutep
Da Ji
Level 129
God Stats
11W - 8L
1,396 SR
Queue Stats
117W - 120L
1,539 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rapur
Kumbhakarna
Level 148
God Stats
3W - 2L
1,762 SR
Queue Stats
127W - 131L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
Sakuotaku
Nu Wa
Level 124
God Stats
28W - 32L
1,623 SR
Queue Stats
77W - 83L
1,568 Elo+
Party 1
Vulcan
Vulcan
Zeifeer
Vulcan
Level 138
God Stats
4W - 5L
1,895 SR
Queue Stats
31W - 44L
1,509 Elo+
Party 1
Ullr
Ullr
kibasatori
Ullr
Level 160
God Stats
0W - 3L
1,445 SR
Queue Stats
91W - 98L
1,616 Elo+
Party 1
Team Averages
Level 140
1,624 SR
1,555 Elo+

VS

Team Averages
Level 126
1,586 SR
1,544 Elo+
Sylvanus
Sylvanus
BenAndrion
Sylvanus
Level 153
God Stats
9W - 4L
1,796 SR
Queue Stats
155W - 134L
1,550 Elo+
Solo
Athena
Athena
Dpfriedman
Athena
Level 85
God Stats
2W - 1L
1,360 SR
Queue Stats
141W - 137L
1,501 Elo+
Solo
Danzaburou
Danzaburou
Hades2819
Danzaburou
Level 109
God Stats
1W - 0L
1,771 SR
Queue Stats
13W - 11L
1,611 Elo+
Solo
Thanatos
Thanatos
Nitrix Warlord
Thanatos
Level 128
God Stats
2W - 1L
1,389 SR
Queue Stats
98W - 101L
1,551 Elo+
Solo
Nu Wa
Nu Wa
PetrovaWitcz
Nu Wa
Level 157
God Stats
71W - 46L
1,613 SR
Queue Stats
257W - 243L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Inmutep
Da Ji
13
3 / 7 / 3
8,085
735
6,760
12,985
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Rapur
Kumbhakarna
13
2 / 6 / 7
8,676
789
4,585
17,039
10,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Sakuotaku
Nu Wa
15
3 / 6 / 9
9,163
833
10,432
10,182
3,504
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Zeifeer
Vulcan
15
1 / 5 / 3
7,856
714
6,863
8,497
2,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 4
9,388
853
8,221
11,772
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BenAndrion
Sylvanus
14
0 / 4 / 18
9,021
820
5,841
16,976
15,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
Dpfriedman
Athena
16
6 / 4 / 14
11,411
1,037
10,795
16,658
19,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Hades2819
Danzaburou
16
5 / 3 / 10
10,332
939
12,562
9,288
4,356
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
17
8 / 2 / 11
11,015
1,001
8,664
11,074
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 1 / 10
11,017
1,002
16,581
8,558
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
91
14
Kills
28
28
Deaths
14
26
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BenAndrion
Sylvanus
0
4
18
2.25
W
Athena
Dpfriedman
Athena
6
4
14
3.25
W
Danzaburou
Hades2819
Danzaburou
5
3
10
3.33
L
Da Ji
Inmutep
Da Ji
3
7
3
0.64
W
Thanatos
8
2
11
6.75
W
9
1
10
14
L
Kumbhakarna
Rapur
Kumbhakarna
2
6
7
0.92
L
Nu Wa
Sakuotaku
Nu Wa
3
6
9
1.25
L
Vulcan
Zeifeer
Vulcan
1
5
3
0.5
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,861
Damage
54,443
60,475
Taken
62,554
25,930
Mitigated
48,574
4,503
Healing
23,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BenAndrion
Sylvanus
5,841
912
4,715
4,845
16,976
15,736
327
4,464
12,512
12,584
0
W
Athena
Dpfriedman
Athena
10,795
3,229
6
1,058
16,658
19,170
93
5,441
11,217
25,611
0
W
Danzaburou
Hades2819
Danzaburou
12,562
5,332
0
3,184
9,288
4,356
861
3,535
5,753
0
41,252
L
Da Ji
Inmutep
Da Ji
6,760
1,671
0
1,054
12,985
4,902
0
6,666
6,075
0
15,684
W
Thanatos
8,664
1,821
0
8,874
11,074
5,618
837
4,625
6,449
0
29,705
W
16,581
3,321
0
695
8,558
3,694
1,576
4,349
4,209
48,021
0
L
Kumbhakarna
Rapur
Kumbhakarna
4,585
395
0
927
17,039
10,699
0
9,557
7,176
11,215
0
L
Nu Wa
Sakuotaku
Nu Wa
10,432
2,806
0
443
10,182
3,504
0
6,114
3,892
30,778
0
L
Vulcan
Zeifeer
Vulcan
6,863
2,582
0
790
8,497
2,839
0
4,965
3,310
38,054
0
L
8,221
3,609
0
1,289
11,772
3,986
0
4,946
6,672
0
31,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,168
Gold Earned
52,796
222
Minions Killed
246
8
Camps Cleared
8
906,799
Distance Traveled
961,401
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,021
820
20
2
0
164,873
0
W
Athena
11,411
1,037
26
2
1
211,388
2
W
Danzaburou
10,332
939
70
6
0
168,662
1
L
Da Ji
8,085
735
21
2
2
181,604
0
W
Thanatos
11,015
1,001
43
4
5
216,031
1
W
Nu Wa
11,017
1,002
87
8
2
200,447
4
L
Kumbhakarna
8,676
789
6
1
0
195,181
2
L
Nu Wa
9,163
833
48
4
0
158,786
1
L
Vulcan
7,856
714
68
6
3
193,080
1
L
Ullr
9,388
853
79
7
3
178,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role