Player Matchup

Nu Wa
Nu Wa
DJSpeeDy
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Hernań
Sylvanus
Level 144
God Stats
3W - 2L
1,436 SR
Queue Stats
69W - 49L
1,570 Elo+
Solo
Neith
Neith
Madam3Drag0n
Neith
Level 109
God Stats
21W - 17L
1,700 SR
Queue Stats
268W - 228L
1,554 Elo+
Party 2
Zhong Kui
Zhong Kui
PotatoeHumper
Zhong Kui
Level 70
God Stats
7W - 4L
1,603 SR
Queue Stats
100W - 83L
1,585 Elo+
Solo
Camazotz
Camazotz
TheHolySeraph
Camazotz
Level 148
God Stats
5W - 2L
1,712 SR
Queue Stats
131W - 78L
1,642 Elo+
Party 2
Team Averages
Level 124
1,590 SR
1,570 Elo+

VS

Team Averages
Level 115
1,522 SR
1,430 Elo+
Fenrir
Fenrir
BlackHatBear
Fenrir
Level 105
God Stats
4W - 5L
1,600 SR
Queue Stats
29W - 34L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
J0LLYR0G3RS
Ah Puch
Level 108
God Stats
0W - 2L
1,383 SR
Queue Stats
10W - 10L
1,398 Elo+
Party 1
Chiron
Chiron
LON3WOLF ACE
Chiron
Level 123
God Stats
8W - 4L
1,628 SR
Queue Stats
96W - 120L
1,430 Elo+
Solo
Ganesha
Ganesha
Pigbear1912
Ganesha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,329 Elo+
Party 1
Cernunnos
Cernunnos
drstalker123
Cernunnos
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 68L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DJSpeeDy
Nu Wa
18
3 / 1 / 13
10,936
911
7,429
6,717
2,620
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Hernań
Sylvanus
17
4 / 2 / 18
11,178
932
7,446
17,507
19,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 3 / 12
10,731
894
8,753
9,538
4,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
PotatoeHumper
Zhong Kui
15
5 / 6 / 11
10,267
856
10,338
11,164
6,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
TheHolySeraph
Camazotz
19
18 / 6 / 11
14,234
1,186
29,813
22,592
9,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 7 / 3
10,594
883
9,022
14,693
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
J0LLYR0G3RS
Ah Puch
16
4 / 9 / 8
10,676
890
14,297
11,782
3,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
16
3 / 8 / 4
9,727
811
10,623
15,718
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Pigbear1912
Ganesha
15
1 / 3 / 8
8,728
727
5,161
14,381
14,402
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
drstalker123
Cernunnos
16
5 / 8 / 5
10,417
868
10,852
15,967
4,569
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
46
35
Kills
18
18
Deaths
35
65
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
7
3
0.93
W
Nu Wa
DJSpeeDy
Nu Wa
3
1
13
9.5
W
Sylvanus
Hernań
Sylvanus
4
2
18
6.5
L
Ah Puch
J0LLYR0G3RS
Ah Puch
4
9
8
0.89
L
Chiron
3
8
4
0.63
W
5
3
12
3.67
L
Ganesha
Pigbear1912
Ganesha
1
3
8
1.67
W
Zhong Kui
PotatoeHumper
Zhong Kui
5
6
11
1.75
W
Camazotz
TheHolySeraph
Camazotz
18
6
11
3.92
L
Cernunnos
drstalker123
Cernunnos
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,779
Damage
49,955
67,518
Taken
72,541
42,779
Mitigated
33,138
24,691
Healing
10,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,022
2,717
123
2,695
14,693
5,679
0
5,531
9,050
0
24,413
W
Nu Wa
DJSpeeDy
Nu Wa
7,429
1,830
279
660
6,717
2,620
2,863
2,336
4,381
37,893
0
W
Sylvanus
Hernań
Sylvanus
7,446
1,714
2,389
5,672
17,507
19,546
202
6,401
11,106
16,067
0
L
Ah Puch
J0LLYR0G3RS
Ah Puch
14,297
120
0
402
11,782
3,566
129
5,276
6,292
35,600
0
L
Chiron
10,623
4,586
315
2,663
15,718
4,922
979
4,658
10,798
0
36,020
W
8,753
2,637
0
2,253
9,538
4,096
1,808
1,850
7,688
0
35,217
L
Ganesha
Pigbear1912
Ganesha
5,161
995
501
600
14,381
14,402
105
5,479
8,743
18,094
0
W
Zhong Kui
PotatoeHumper
Zhong Kui
10,338
1,713
0
1,380
11,164
6,750
1,017
4,904
6,260
25,855
0
W
Camazotz
TheHolySeraph
Camazotz
29,813
11,233
0
12,058
22,592
9,767
1,552
4,573
18,019
0
61,210
L
Cernunnos
drstalker123
Cernunnos
10,852
5,794
0
3,615
15,967
4,569
600
3,400
12,432
0
42,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,346
Gold Earned
50,142
295
Minions Killed
258
12
Camps Cleared
4
1,097,556
Distance Traveled
1,035,783
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,594
883
43
4
2
230,844
0
W
Nu Wa
10,936
911
76
6
1
245,049
1
W
Sylvanus
11,178
932
11
1
1
206,071
1
L
Ah Puch
10,676
890
47
4
0
192,605
0
L
Chiron
9,727
811
73
6
0
178,300
1
W
Neith
10,731
894
82
7
1
216,008
2
L
Ganesha
8,728
727
6
1
1
248,579
0
W
Zhong Kui
10,267
856
52
4
3
187,954
4
W
Camazotz
14,234
1,186
74
6
6
242,474
2
L
Cernunnos
10,417
868
89
7
1
185,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role