Player Matchup

Erlang Shen
Erlang Shen
Archsnow14
Erlang Shen
Level 28
God Stats
4W - 3L
1,478 SR
Queue Stats
70W - 79L
1,551 Elo+
Party 1
Sol
Sol
Fasged
Sol
Level 107
God Stats
1W - 0L
1,249 SR
Queue Stats
68W - 65L
1,553 Elo+
Party 1
Poseidon
Poseidon
MG AuXxX
Poseidon
Level 18
God Stats
24W - 15L
1,633 SR
Queue Stats
59W - 52L
1,446 Elo+
Solo
Khepri
Khepri
QuietColt999318
Khepri
Level 22
God Stats
2W - 1L
1,614 SR
Queue Stats
8W - 7L
1,462 Elo+
Party 1
Hachiman
Hachiman
WhitishAsian
Hachiman
Level 15
God Stats
1W - 1L
1,517 SR
Queue Stats
6W - 10L
1,359 Elo+
Party 1
Team Averages
Level 38
1,498 SR
1,474 Elo+

VS

Team Averages
Level 21
1,559 SR
1,476 Elo+
Ra
Ra
LigmaJohn420
Ra
Level 27
God Stats
0W - 1L
1,754 SR
Queue Stats
123W - 147L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
PdotDaGawd
Erlang Shen
Level 18
God Stats
8W - 5L
1,718 SR
Queue Stats
72W - 65L
1,440 Elo+
Solo
Chaac
Chaac
QuiteMist991594
Chaac
Level 28
God Stats
2W - 5L
1,361 SR
Queue Stats
90W - 104L
1,421 Elo+
Solo
Thanatos
Thanatos
RaVaGezz-
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,627 Elo+
Solo
The Morrigan
The Morrigan
Two Paper Bags
The Morrigan
Level 27
God Stats
8W - 11L
1,463 SR
Queue Stats
71W - 62L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Archsnow14
Erlang Shen
13
2 / 4 / 4
8,908
495
1,113
12,790
6,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
Fasged
Sol
19
11 / 1 / 2
12,115
673
15,577
16,603
6,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
MG AuXxX
Poseidon
19
6 / 1 / 0
11,455
636
10,957
11,676
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 4
9,154
509
2,509
10,474
10,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
WhitishAsian
Hachiman
14
4 / 2 / 4
8,986
499
8,404
11,085
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
8,995
500
9,793
12,482
5,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
PdotDaGawd
Erlang Shen
14
5 / 2 / 4
8,652
481
4,616
10,170
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 1
7,334
407
5,162
10,916
8,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
RaVaGezz-
Thanatos
8
1 / 10 / 1
6,333
352
1,526
10,821
3,796
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Two Paper Bags
The Morrigan
11
2 / 6 / 2
7,249
403
4,950
10,274
3,420
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
26
Kills
10
10
Deaths
26
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Archsnow14
Erlang Shen
2
4
4
1
W
Sol
Fasged
Sol
11
1
2
12
L
2
4
2
0.75
W
Poseidon
MG AuXxX
Poseidon
6
1
0
6
L
Erlang Shen
PdotDaGawd
Erlang Shen
5
2
4
3.5
W
3
2
4
2.5
L
0
4
1
0.13
L
Thanatos
RaVaGezz-
Thanatos
1
10
1
0.15
L
The Morrigan
Two Paper Bags
The Morrigan
2
6
2
0.5
W
Hachiman
WhitishAsian
Hachiman
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,560
Damage
26,047
62,628
Taken
54,663
33,550
Mitigated
25,670
28,621
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Archsnow14
Erlang Shen
1,113
416
0
3,413
12,790
6,534
567
551
12,197
0
36,378
W
Sol
Fasged
Sol
15,577
6,089
0
14,332
16,603
6,326
2,757
4,455
11,822
105,686
0
L
9,793
692
96
2,621
12,482
5,021
0
9,671
2,811
63,436
0
W
Poseidon
MG AuXxX
Poseidon
10,957
1,846
0
6,204
11,676
4,280
276
2,099
9,493
92,561
0
L
Erlang Shen
PdotDaGawd
Erlang Shen
4,616
2,268
0
3,360
10,170
4,887
0
3,699
6,471
0
36,226
W
2,509
107
0
916
10,474
10,670
864
3,192
7,196
24,909
0
L
5,162
935
0
2,048
10,916
8,546
465
6,507
4,409
0
33,273
L
Thanatos
RaVaGezz-
Thanatos
1,526
548
0
1,282
10,821
3,796
95
6,044
4,777
0
12,421
L
The Morrigan
Two Paper Bags
The Morrigan
4,950
2,156
0
737
10,274
3,420
742
3,122
7,152
32,572
818
W
Hachiman
WhitishAsian
Hachiman
8,404
4,920
0
3,756
11,085
5,740
1,630
3,295
7,730
0
37,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,618
Gold Earned
38,563
523
Minions Killed
328
0
Camps Cleared
0
1,602,833
Distance Traveled
1,459,966
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,908
495
72
4
0
328,932
0
W
Sol
12,115
673
175
10
0
324,600
2
L
Ra
8,995
500
120
7
0
342,678
0
W
Poseidon
11,455
636
175
10
0
319,435
0
L
Erlang Shen
8,652
481
63
4
0
382,100
1
W
Khepri
9,154
509
38
2
0
336,473
0
L
Chaac
7,334
407
65
4
0
282,527
0
L
Thanatos
6,333
352
23
1
0
220,259
2
L
The Morrigan
7,249
403
57
3
0
232,402
0
W
Hachiman
8,986
499
63
4
0
293,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role