Player Matchup

Fenrir
Fenrir
KING COWBOYS 99
Fenrir
Level 19
God Stats
36W - 78L
1,314 SR
Queue Stats
45W - 100L
1,266 Elo+
Party 2
Zeus
Zeus
NELLYROCC99
Zeus
Level 60
God Stats
56W - 75L
1,373 SR
Queue Stats
414W - 572L
1,322 Elo+
Party 2
Artemis
Artemis
PesoUchiha23
Artemis
Level 40
God Stats
74W - 115L
1,286 SR
Queue Stats
79W - 126L
1,231 Elo+
Party 2
Bellona
Bellona
SillySh00ter7
Bellona
Level 21
God Stats
19W - 16L
1,599 SR
Queue Stats
57W - 64L
1,417 Elo+
Party 2
Kukulkan
Kukulkan
TheJUNGLEBOII
Kukulkan
Level 45
God Stats
25W - 37L
1,330 SR
Queue Stats
39W - 81L
1,193 Elo+
Party 2
Team Averages
Level 37
1,380 SR
1,286 Elo+

VS

Team Averages
Level 33
1,674 SR
1,572 Elo+
Danzaburou
Danzaburou
Adamori
Danzaburou
Level 39
God Stats
54W - 28L
1,702 SR
Queue Stats
132W - 99L
1,524 Elo+
Party 3
Anhur
Anhur
Kαkαshi
Anhur
Level 24
God Stats
1W - 0L
1,715 SR
Queue Stats
34W - 5L
1,968 Elo+
Party 3
Baron Samedi
Baron Samedi
RomanNighthawk
Baron Samedi
Level 44
God Stats
19W - 14L
1,589 SR
Queue Stats
262W - 398L
1,411 Elo+
Party 1
Zeus
Zeus
TH3PISSEDOFFON3
Zeus
Level 27
God Stats
32W - 43L
1,760 SR
Queue Stats
222W - 324L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
ltn578
Jormungandr
Level 32
God Stats
20W - 12L
1,606 SR
Queue Stats
153W - 178L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 6
8,939
993
4,564
16,321
5,519
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 11 / 2
9,015
1,002
5,518
13,167
3,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Artemis
PesoUchiha23
Artemis
15
1 / 9 / 4
8,999
1,000
11,477
17,845
5,245
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
15
4 / 14 / 1
9,558
1,062
10,936
31,071
21,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
TheJUNGLEBOII
Kukulkan
16
3 / 10 / 5
9,788
1,088
14,063
19,079
7,377
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adamori
Danzaburou
19
11 / 0 / 23
12,260
1,362
13,582
8,390
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Kαkαshi
Anhur
20
32 / 0 / 15
16,391
1,821
50,900
12,414
5,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
RomanNighthawk
Baron Samedi
17
2 / 6 / 28
10,251
1,139
6,509
10,218
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 4 / 24
10,858
1,206
11,404
8,976
3,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
ltn578
Jormungandr
18
2 / 1 / 29
10,665
1,185
7,498
11,638
9,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
171
11
Kills
52
52
Deaths
11
18
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Adamori
Danzaburou
11
0
23
22.5
L
1
8
6
0.5
W
Anhur
Kαkαshi
Anhur
32
0
15
39.5
L
2
11
2
0.27
L
Artemis
PesoUchiha23
Artemis
1
9
4
0.33
W
Baron Samedi
RomanNighthawk
Baron Samedi
2
6
28
2.67
L
Bellona
4
14
1
0.32
W
5
4
24
4.25
L
Kukulkan
TheJUNGLEBOII
Kukulkan
3
10
5
0.55
W
Jormungandr
ltn578
Jormungandr
2
1
29
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,558
Damage
89,893
97,483
Taken
51,636
43,830
Mitigated
27,189
2,907
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Adamori
Danzaburou
13,582
7,705
0
821
8,390
3,949
0
2,727
5,663
0
26,032
L
4,564
505
0
979
16,321
5,519
0
4,557
11,764
0
9,488
W
Anhur
Kαkαshi
Anhur
50,900
28,201
0
5,374
12,414
5,742
0
2,348
9,925
0
74,950
L
5,518
1,911
0
0
13,167
3,791
0
3,610
9,557
30,124
0
L
Artemis
PesoUchiha23
Artemis
11,477
6,201
0
877
17,845
5,245
0
4,382
13,463
0
28,828
W
Baron Samedi
RomanNighthawk
Baron Samedi
6,509
408
2,226
1,207
10,218
4,518
0
4,662
5,556
11,719
0
L
Bellona
10,936
2,867
0
665
31,071
21,898
0
7,822
23,249
21
24,023
W
11,404
1,784
1,158
2,890
8,976
3,422
0
4,394
4,582
30,918
0
L
Kukulkan
TheJUNGLEBOII
Kukulkan
14,063
2,660
0
386
19,079
7,377
0
5,040
14,039
31,765
0
W
Jormungandr
ltn578
Jormungandr
7,498
1,652
727
594
11,638
9,558
0
5,471
6,167
20,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,299
Gold Earned
60,425
136
Minions Killed
169
6
Camps Cleared
5
700,011
Distance Traveled
809,364
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,260
1,362
36
4
0
207,068
0
L
Fenrir
8,939
993
12
1
1
124,948
2
W
Anhur
16,391
1,821
54
6
3
175,668
1
L
Zeus
9,015
1,002
39
4
1
101,163
2
L
Artemis
8,999
1,000
30
3
1
129,998
1
W
Baron Samedi
10,251
1,139
13
1
2
129,873
0
L
Bellona
9,558
1,062
17
2
3
178,071
0
W
Zeus
10,858
1,206
43
5
0
130,727
0
L
Kukulkan
9,788
1,088
38
4
0
165,831
3
W
Jormungandr
10,665
1,185
23
3
0
166,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role