Player Matchup

Anubis
Anubis
NiNjaGamer_48
Anubis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 93L
1,481 Elo+
Party 1
Neith
Neith
Raikasenka
Neith
Level 145
God Stats
4W - 1L
1,728 SR
Queue Stats
54W - 62L
1,564 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TomNookEsquire
Kumbhakarna
Level 29
God Stats
5W - 0L
1,920 SR
Queue Stats
137W - 58L
1,622 Elo+
Party 1
Arachne
Arachne
dinokeats111-din
Arachne
Level 81
God Stats
70W - 43L
1,640 SR
Queue Stats
854W - 732L
1,568 Elo+
Party 1
Fenrir
Fenrir
the_true_street
Fenrir
Level 157
God Stats
14W - 8L
1,545 SR
Queue Stats
510W - 320L
1,561 Elo+
Party 1
Team Averages
Level 103
1,667 SR
1,559 Elo+

VS

Team Averages
Level 99
1,591 SR
1,567 Elo+
Chang'e
Chang'e
EzEagles05
Chang'e
Level 87
God Stats
1W - 2L
1,715 SR
Queue Stats
252W - 268L
1,511 Elo+
Solo
Danzaburou
Danzaburou
TrusteePatch
Danzaburou
Level 25
God Stats
2W - 2L
1,627 SR
Queue Stats
32W - 25L
1,592 Elo+
Party 2
Loki
Loki
YouFearJohn
Loki
Level 131
God Stats
2W - 5L
1,451 SR
Queue Stats
67W - 62L
1,542 Elo+
Party 2
Zhong Kui
Zhong Kui
jayjR341
Zhong Kui
Level 124
God Stats
8W - 10L
1,604 SR
Queue Stats
273W - 274L
1,554 Elo+
Party 2
Athena
Athena
zaker31
Athena
Level 126
God Stats
10W - 10L
1,557 SR
Queue Stats
134W - 150L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 10
13,063
568
14,616
19,174
11,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
18
6 / 1 / 7
11,548
502
16,498
15,180
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
TomNookEsquire
Kumbhakarna
16
3 / 1 / 13
10,986
478
8,422
19,088
17,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
19 / 4 / 7
13,984
608
20,956
21,528
12,200
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
1 / 3 / 10
11,940
519
15,766
21,961
13,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EzEagles05
Chang'e
16
2 / 9 / 3
10,283
447
13,884
19,237
9,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TrusteePatch
Danzaburou
15
2 / 6 / 1
9,646
419
9,056
13,121
5,153
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 10 / 2
10,493
456
10,090
19,580
8,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
jayjR341
Zhong Kui
19
4 / 3 / 1
12,045
524
16,470
21,121
18,834
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
zaker31
Athena
15
2 / 6 / 2
10,022
436
11,267
23,950
27,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
34
Kills
14
14
Deaths
34
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
EzEagles05
Chang'e
2
9
3
0.39
W
5
5
10
2
W
Neith
6
1
7
9.5
W
Kumbhakarna
TomNookEsquire
Kumbhakarna
3
1
13
9.5
L
Danzaburou
TrusteePatch
Danzaburou
2
6
1
0.42
L
4
10
2
0.5
W
19
4
7
5.63
L
Zhong Kui
jayjR341
Zhong Kui
4
3
1
1.5
W
1
3
10
2
L
Athena
zaker31
Athena
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,258
Damage
60,767
96,931
Taken
97,009
60,376
Mitigated
68,761
39,651
Healing
23,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
EzEagles05
Chang'e
13,884
1,554
463
4,382
19,237
9,443
0
3,593
15,644
65,946
0
W
14,616
884
0
10,019
19,174
11,400
564
8,507
10,667
108,821
0
W
Neith
16,498
5,706
0
6,983
15,180
6,032
2,857
3,526
11,654
0
91,950
W
Kumbhakarna
TomNookEsquire
Kumbhakarna
8,422
1,653
0
2,821
19,088
17,154
147
6,590
12,498
40,663
0
L
Danzaburou
TrusteePatch
Danzaburou
9,056
3,152
0
3,126
13,121
5,153
0
2,985
10,136
0
61,372
L
10,090
2,560
0
3,378
19,580
8,274
0
6,296
13,284
0
60,071
W
20,956
13,018
0
8,407
21,528
12,200
1,359
9,840
11,688
0
94,600
L
Zhong Kui
jayjR341
Zhong Kui
16,470
3,259
0
10,371
21,121
18,834
872
4,289
16,832
82,939
0
W
15,766
4,447
0
11,421
21,961
13,590
357
13,158
8,803
0
80,823
L
Athena
zaker31
Athena
11,267
3,036
0
1,548
23,950
27,057
0
5,875
18,075
37,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,521
Gold Earned
52,489
687
Minions Killed
524
0
Camps Cleared
0
2,213,801
Distance Traveled
1,839,823
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,283
447
107
5
0
365,652
12
W
Anubis
13,063
568
190
8
0
378,234
5
W
Neith
11,548
502
175
8
0
400,467
1
W
Kumbhakarna
10,986
478
33
1
0
475,595
0
L
Danzaburou
9,646
419
106
5
0
344,945
4
L
Loki
10,493
456
89
4
0
391,805
5
W
Arachne
13,984
608
123
5
0
498,420
2
L
Zhong Kui
12,045
524
169
7
0
310,929
2
W
Fenrir
11,940
519
166
7
0
461,085
4
L
Athena
10,022
436
53
2
0
426,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role