Player Matchup

Osiris
Osiris
CallaJW
Osiris
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
223W - 196L
1,488 Elo+
Party 3
Janus
Janus
James_slx
Janus
Level 44
God Stats
15W - 15L
1,568 SR
Queue Stats
396W - 346L
1,431 Elo+
Party 2
Cerberus
Cerberus
NBK-Afroanne
Cerberus
Level 87
God Stats
22W - 17L
1,506 SR
Queue Stats
247W - 273L
1,442 Elo+
Party 2
Cupid
Cupid
XDiv3r
Cupid
Level 87
God Stats
22W - 15L
1,570 SR
Queue Stats
614W - 607L
1,424 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iceberg2108
Tsukuyomi
Level 68
God Stats
10W - 11L
1,370 SR
Queue Stats
120W - 133L
1,456 Elo+
Party 3
Team Averages
Level 70
1,503 SR
1,448 Elo+

VS

Team Averages
Level 99
1,538 SR
1,496 Elo+
Hachiman
Hachiman
 
Hachiman
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
FartSniffer2522
Thoth
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
348W - 329L
1,516 Elo+
Party 1
Khepri
Khepri
G33K1NG23
Khepri
Level 67
God Stats
12W - 12L
1,602 SR
Queue Stats
80W - 88L
1,452 Elo+
Solo
Serqet
Serqet
Imthatlegend
Serqet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Tennents28
Achilles
Level 68
God Stats
13W - 12L
1,589 SR
Queue Stats
58W - 57L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CallaJW
Osiris
17
2 / 1 / 8
10,626
483
9,909
15,744
10,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
James_slx
Janus
16
2 / 2 / 4
10,199
464
8,978
11,918
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
NBK-Afroanne
Cerberus
15
3 / 5 / 4
9,217
419
7,115
15,723
9,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
XDiv3r
Cupid
16
3 / 3 / 9
10,459
475
10,940
13,790
5,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
iceberg2108
Tsukuyomi
20
12 / 5 / 6
12,561
571
17,970
17,321
6,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
5 / 7 / 4
9,308
423
15,961
17,492
7,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 5
10,544
479
9,107
8,976
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
G33K1NG23
Khepri
14
1 / 3 / 10
9,610
437
5,967
14,329
13,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
17
4 / 5 / 3
10,467
476
8,969
17,974
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Tennents28
Achilles
14
2 / 5 / 2
9,462
430
8,338
16,592
10,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
40
22
Kills
16
16
Deaths
22
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
7
4
1
W
Osiris
CallaJW
Osiris
2
1
8
6
L
4
2
5
3.25
L
Khepri
G33K1NG23
Khepri
1
3
10
2
L
Serqet
4
5
3
1.1
W
Janus
James_slx
Janus
2
2
4
2
W
Cerberus
NBK-Afroanne
Cerberus
3
5
4
1
L
Achilles
Tennents28
Achilles
2
5
2
0.6
W
Cupid
XDiv3r
Cupid
3
3
9
2.5
W
Tsukuyomi
iceberg2108
Tsukuyomi
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,912
Damage
48,342
74,496
Taken
75,363
36,021
Mitigated
41,322
23,472
Healing
18,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
15,961
10,772
0
2,526
17,492
7,011
609
4,597
12,895
0
58,481
W
Osiris
CallaJW
Osiris
9,909
3,832
0
5,929
15,744
10,209
170
1,967
13,191
0
66,129
L
9,107
838
0
1,732
8,976
3,018
207
2,082
6,894
61,669
0
L
Khepri
G33K1NG23
Khepri
5,967
338
0
2,777
14,329
13,677
33
5,213
9,116
25,764
0
L
Serqet
8,969
1,769
0
6,658
17,974
6,893
913
1,614
16,360
0
71,840
W
Janus
James_slx
Janus
8,978
518
366
4,034
11,918
4,048
660
1,717
10,157
69,905
0
W
Cerberus
NBK-Afroanne
Cerberus
7,115
233
590
1,903
15,723
9,959
0
4,480
10,731
30,463
0
L
Achilles
Tennents28
Achilles
8,338
3,323
705
3,989
16,592
10,723
377
2,587
14,005
0
30,343
W
Cupid
XDiv3r
Cupid
10,940
6,144
275
4,216
13,790
5,353
926
2,680
10,946
0
69,678
W
Tsukuyomi
iceberg2108
Tsukuyomi
17,970
4,348
0
6,159
17,321
6,452
78
3,590
12,610
0
89,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,062
Gold Earned
49,391
519
Minions Killed
434
0
Camps Cleared
0
2,036,167
Distance Traveled
1,974,132
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,308
423
88
4
0
359,271
3
W
Osiris
10,626
483
98
4
0
410,244
3
L
Thoth
10,544
479
132
6
0
424,444
3
L
Khepri
9,610
437
32
1
0
369,961
4
L
Serqet
10,467
476
114
5
0
412,580
1
W
Janus
10,199
464
125
6
0
418,772
1
W
Cerberus
9,217
419
64
3
0
377,483
5
L
Achilles
9,462
430
68
3
0
407,876
1
W
Cupid
10,459
475
113
5
0
368,669
7
W
Tsukuyomi
12,561
571
119
5
0
460,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role