Player Matchup

Kumbhakarna
Kumbhakarna
Gold V
Adidasholdem
Kumbhakarna
Gold V
Level 148
God Stats
18W - 16L
1,722 SR
Queue Stats
109W - 101L
1,387 MMR
Party 1
Achilles
Achilles
Gold II
Apex Vulpes
Achilles
Gold II
Level 128
God Stats
6W - 6L
1,575 SR
Queue Stats
91W - 106L
1,370 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
PackofJews
Nu Wa
Platinum V
Level 108
God Stats
32W - 13L
1,747 SR
Queue Stats
131W - 110L
1,781 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,681 SR
1,513 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,625 SR
1,505 MMR
Vamana
Vamana
Platinum V
GORILA612
Vamana
Platinum V
Level 144
God Stats
11W - 15L
1,581 SR
Queue Stats
138W - 133L
1,676 MMR
Party 2
Chang'e
Chang'e
Gold IV
Guta
Chang'e
Gold IV
Level 139
God Stats
8W - 8L
1,663 SR
Queue Stats
105W - 103L
1,288 MMR
Party 2
Cthulhu
Cthulhu
Gold I
MorboNinJA
Cthulhu
Gold I
Level 145
God Stats
27W - 19L
1,632 SR
Queue Stats
126W - 118L
1,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Adidasholdem
Kumbhakarna
20
5 / 1 / 17
20,600
572
13,185
38,699
72,929
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Apex Vulpes
Achilles
20
6 / 3 / 15
20,593
572
28,223
37,271
53,250
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
20
13 / 0 / 9
23,275
647
56,979
20,560
10,127
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
CabrakanDanzaburouCu ChulainnAphroditeGuan Yu

VS

Bans
DiscordiaCupidSkadiMedusaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GORILA612
Vamana
20
2 / 11 / 2
18,559
516
28,243
55,215
48,156
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Guta
Chang'e
20
2 / 10 / 1
18,529
515
16,964
33,174
10,438
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
MorboNinJA
Cthulhu
20
0 / 3 / 4
18,556
515
29,967
33,728
52,418
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
24
Kills
4
4
Deaths
24
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Adidasholdem
Kumbhakarna
5
1
17
13.5
W
Achilles
Apex Vulpes
Achilles
6
3
15
4.5
L
Vamana
GORILA612
Vamana
2
11
2
0.27
L
Chang'e
Guta
Chang'e
2
10
1
0.25
L
Cthulhu
MorboNinJA
Cthulhu
0
3
4
0.67
W
Nu Wa
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,387
Damage
75,174
96,530
Taken
122,117
136,306
Mitigated
111,012
18,477
Healing
39,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Adidasholdem
Kumbhakarna
13,185
1,335
2,106
2,398
38,699
72,929
209
19,434
18,740
43,403
0
W
Achilles
Apex Vulpes
Achilles
28,223
13,849
0
7,229
37,271
53,250
2,129
19,089
17,732
0
103,573
L
Vamana
GORILA612
Vamana
28,243
13,512
0
9,807
55,215
48,156
1,233
30,595
23,218
0
132,881
L
Chang'e
Guta
Chang'e
16,964
1,641
10,302
12,182
33,174
10,438
421
18,767
13,550
145,209
0
L
Cthulhu
MorboNinJA
Cthulhu
29,967
446
4,758
2,462
33,728
52,418
200
19,150
13,569
130,366
0
W
Nu Wa
56,979
17,104
902
5,842
20,560
10,127
2,397
8,625
11,732
230,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,468
Gold Earned
55,644
336
Minions Killed
435
0
Camps Cleared
0
2,033,017
Distance Traveled
1,901,174
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
20,600
572
38
1
0
688,483
1
W
Achilles
20,593
572
75
2
0
654,716
3
L
Vamana
18,559
516
124
3
0
640,587
1
L
Chang'e
18,529
515
172
5
0
586,511
2
L
Cthulhu
18,556
515
139
4
0
674,076
3
W
Nu Wa
23,275
647
223
6
0
689,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role