Player Matchup

Apollo
Apollo
AngryAriesBozz
Apollo
Level 62
God Stats
14W - 16L
1,421 SR
Queue Stats
94W - 91L
1,492 Elo+
Solo
Athena
Athena
Envy Silence
Athena
Level 118
God Stats
14W - 16L
1,517 SR
Queue Stats
528W - 532L
1,542 Elo+
Party 1
Hel
Hel
I B1acKMamBa ll
Hel
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 101L
1,497 Elo+
Party 3
Chaac
Chaac
Woe Alucard
Chaac
Level 124
God Stats
29W - 14L
1,582 SR
Queue Stats
254W - 215L
1,467 Elo+
Party 3
Pele
Pele
oghashwax
Pele
Level 95
God Stats
8W - 12L
1,599 SR
Queue Stats
124W - 112L
1,531 Elo+
Party 1
Team Averages
Level 99
1,524 SR
1,506 Elo+

VS

Team Averages
Level 104
1,495 SR
1,511 Elo+
Eset
Eset
BaddieTingz
Eset
Level 61
God Stats
1W - 1L
1,390 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Loki
Loki
Bigdaddy__5567
Loki
Level 97
God Stats
33W - 36L
1,572 SR
Queue Stats
654W - 636L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
Gabem52
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 104L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
The_Ninja_IV_XX
Danzaburou
Level 149
God Stats
13W - 5L
1,705 SR
Queue Stats
49W - 39L
1,630 Elo+
Solo
Bacchus
Bacchus
s0n1c_secks
Bacchus
Level 108
God Stats
3W - 9L
1,306 SR
Queue Stats
128W - 132L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 3
9,053
566
9,803
11,254
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
13
4 / 2 / 13
9,420
589
6,772
15,040
9,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 6
8,354
522
6,457
11,585
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 0 / 7
9,595
600
9,827
16,011
12,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pele
16
7 / 2 / 3
9,704
607
6,898
11,546
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,863
429
7,820
8,539
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 4 / 1
8,645
540
5,911
10,894
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Gabem52
Sun Wukong
13
1 / 4 / 1
7,719
482
8,631
11,432
8,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
The_Ninja_IV_XX
Danzaburou
12
2 / 5 / 1
7,398
462
8,951
12,460
3,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
s0n1c_secks
Bacchus
12
2 / 5 / 3
7,904
494
8,284
12,013
10,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
24
Kills
11
11
Deaths
24
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
4
3
1.88
L
0
6
3
0.25
L
6
4
1
1.63
W
Athena
4
2
13
5.25
L
Sun Wukong
Gabem52
Sun Wukong
1
4
1
0.38
W
1
3
6
1.33
L
Danzaburou
The_Ninja_IV_XX
Danzaburou
2
5
1
0.5
W
6
0
7
9.5
W
Pele
7
2
3
4.25
L
Bacchus
s0n1c_secks
Bacchus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,757
Damage
39,597
65,436
Taken
55,338
35,381
Mitigated
29,701
28,995
Healing
12,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,803
6,903
0
3,559
11,254
5,287
2,528
2,257
8,997
0
55,542
L
7,820
651
109
1,247
8,539
2,647
272
4,360
3,997
28,517
0
L
5,911
1,796
0
2,232
10,894
3,675
366
2,072
8,686
0
45,822
W
Athena
6,772
1,686
0
3,805
15,040
9,869
0
3,422
11,488
22,515
0
L
Sun Wukong
Gabem52
Sun Wukong
8,631
1,974
0
3,011
11,432
8,979
459
1,390
9,619
0
42,627
W
6,457
860
1,550
5,817
11,585
3,521
983
5,049
6,086
51,151
0
L
Danzaburou
The_Ninja_IV_XX
Danzaburou
8,951
4,114
0
3,595
12,460
3,785
0
3,031
9,387
0
46,010
W
9,827
2,061
0
9,346
16,011
12,187
663
2,636
13,229
5,182
41,979
W
Pele
6,898
2,116
0
4,918
11,546
4,517
1,484
1,960
9,532
0
66,583
L
Bacchus
s0n1c_secks
Bacchus
8,284
832
0
1,931
12,013
10,615
0
3,722
8,153
29,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,126
Gold Earned
38,529
452
Minions Killed
314
0
Camps Cleared
0
1,535,401
Distance Traveled
1,421,154
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,053
566
112
7
0
244,262
5
L
Eset
6,863
429
46
3
0
263,491
4
L
Loki
8,645
540
73
5
0
334,405
1
W
Athena
9,420
589
26
2
0
353,301
4
L
Sun Wukong
7,719
482
78
5
0
269,165
3
W
Hel
8,354
522
100
6
0
287,151
3
L
Danzaburou
7,398
462
65
4
0
266,114
7
W
Chaac
9,595
600
99
6
0
326,334
4
W
Pele
9,704
607
115
7
0
324,353
0
L
Bacchus
7,904
494
52
3
0
287,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role