Player Matchup

Janus
Janus
Camz757
Janus
Level 148
God Stats
6W - 6L
1,707 SR
Queue Stats
311W - 346L
1,668 Elo+
Party 1
Chaac
Chaac
GeneTre07
Chaac
Level 121
God Stats
13W - 11L
1,701 SR
Queue Stats
161W - 128L
1,640 Elo+
Party 1
Zhong Kui
Zhong Kui
PrettySkilledTbh
Zhong Kui
Level 159
God Stats
5W - 3L
1,655 SR
Queue Stats
67W - 92L
1,452 Elo+
Solo
Medusa
Medusa
thejorchh
Medusa
Level 128
God Stats
1W - 0L
1,352 SR
Queue Stats
11W - 16L
1,437 Elo+
Solo
Team Averages
Level 139
1,604 SR
1,549 Elo+

VS

Team Averages
Level 70
1,607 SR
1,467 Elo+
Hercules
Hercules
Beeftank356
Hercules
Level 66
God Stats
4W - 3L
1,790 SR
Queue Stats
51W - 71L
1,519 Elo+
Party 2
Ymir
Ymir
LvLupKitty
Ymir
Level 34
God Stats
3W - 5L
1,564 SR
Queue Stats
6W - 9L
1,496 Elo+
Party 3
Olorun
Olorun
Tobbye
Olorun
Level 153
God Stats
1W - 3L
1,573 SR
Queue Stats
98W - 102L
1,547 Elo+
Party 3
Ullr
Ullr
Vylir
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Camz757
Janus
18
4 / 1 / 8
12,606
788
12,198
5,912
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
GeneTre07
Chaac
18
7 / 2 / 8
13,077
817
15,483
13,391
7,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
16
2 / 4 / 9
11,494
718
18,334
13,231
8,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
thejorchh
Medusa
17
3 / 3 / 9
12,258
766
13,039
13,439
8,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beeftank356
Hercules
17
3 / 3 / 3
10,851
678
8,639
20,957
22,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 5 / 6
11,323
708
5,882
19,041
17,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Tobbye
Olorun
18
3 / 4 / 6
11,276
705
8,440
15,604
7,510
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
Vylir
Ullr
17
2 / 4 / 5
10,818
676
8,712
12,542
6,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
16
Kills
10
10
Deaths
16
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Beeftank356
Hercules
3
3
3
1.5
W
Janus
Camz757
Janus
4
1
8
8
W
Chaac
GeneTre07
Chaac
7
2
8
5.5
L
2
5
6
1
W
Zhong Kui
2
4
9
1.63
L
Olorun
Tobbye
Olorun
3
4
6
1.5
L
Ullr
Vylir
Ullr
2
4
5
1.13
W
Medusa
thejorchh
Medusa
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,054
Damage
31,673
45,973
Taken
68,144
26,957
Mitigated
53,237
10,863
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Beeftank356
Hercules
8,639
2,071
0
4,973
20,957
22,587
0
8,770
11,867
0
25,732
W
Janus
Camz757
Janus
12,198
159
0
950
5,912
2,246
796
2,292
3,620
40,251
0
W
Chaac
GeneTre07
Chaac
15,483
2,724
0
5,435
13,391
7,924
1,524
3,558
9,833
0
37,840
L
5,882
951
0
2,410
19,041
17,122
0
10,033
8,790
26,012
0
W
Zhong Kui
18,334
946
0
3,233
13,231
8,662
1,354
4,572
8,659
41,292
0
L
Olorun
Tobbye
Olorun
8,440
4,411
1,141
4,729
15,604
7,510
60
5,914
9,658
54,652
0
L
Ullr
Vylir
Ullr
8,712
4,926
0
537
12,542
6,018
0
5,845
6,647
0
37,525
W
Medusa
thejorchh
Medusa
13,039
7,018
0
1,245
13,439
8,125
3,178
4,457
8,982
0
61,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,435
Gold Earned
44,268
242
Minions Killed
244
17
Camps Cleared
10
1,265,387
Distance Traveled
1,093,514
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,851
678
44
3
1
298,729
2
W
Janus
12,606
788
71
4
2
324,051
3
W
Chaac
13,077
817
45
3
2
351,953
1
L
Ymir
11,323
708
37
2
1
269,623
2
W
Zhong Kui
11,494
718
43
3
4
280,051
2
L
Olorun
11,276
705
94
6
4
271,585
2
L
Ullr
10,818
676
69
4
4
253,577
2
W
Medusa
12,258
766
83
5
9
309,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role