Player Matchup

Da Ji
Da Ji
GabiDabiDoo
Da Ji
Level 68
God Stats
2W - 0L
1,493 SR
Queue Stats
502W - 496L
1,440 Elo+
Party 3
Khepri
Khepri
LaviOrphean
Khepri
Level 19
God Stats
3W - 1L
1,340 SR
Queue Stats
60W - 46L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
Spiritnile
Kukulkan
Level 36
God Stats
2W - 2L
1,407 SR
Queue Stats
15W - 14L
1,453 Elo+
Party 2
Nike
Nike
Watermelom69
Nike
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,383 Elo+
Party 3
Cupid
Cupid
fairymilk
Cupid
Level 26
God Stats
22W - 8L
1,325 SR
Queue Stats
90W - 81L
1,452 Elo+
Party 2
Team Averages
Level 31
1,413 SR
1,442 Elo+

VS

Team Averages
Level 21
1,496 SR
1,322 Elo+
Anubis
Anubis
Brybear
Anubis
Level 20
God Stats
1W - 1L
1,727 SR
Queue Stats
12W - 7L
1,260 Elo+
Party 1
Ah Puch
Ah Puch
GodSpirtAsura
Ah Puch
Level 24
God Stats
11W - 9L
1,574 SR
Queue Stats
125W - 92L
1,447 Elo+
Solo
Izanami
Izanami
Rivermisfit
Izanami
Level 23
God Stats
5W - 5L
1,488 SR
Queue Stats
53W - 73L
1,383 Elo+
Solo
King Arthur
King Arthur
TastinMyOwnNut
King Arthur
Level 7
God Stats
7W - 6L
1,558 SR
Queue Stats
9W - 8L
1,260 Elo+
Party 1
Tsukuyomi
Tsukuyomi
thebazedgod
Tsukuyomi
Level 29
God Stats
12W - 6L
1,134 SR
Queue Stats
14W - 9L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 7
12,232
510
8,910
18,885
7,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
16
3 / 2 / 15
11,875
495
5,653
15,425
17,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Spiritnile
Kukulkan
20
9 / 1 / 6
13,435
560
24,223
9,639
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 3 / 4
12,109
505
9,014
15,829
9,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
fairymilk
Cupid
19
10 / 5 / 12
13,187
549
16,118
19,649
8,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Brybear
Anubis
17
7 / 6 / 4
11,726
489
13,463
13,257
7,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
17
1 / 5 / 4
11,162
465
12,756
17,106
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Rivermisfit
Izanami
17
2 / 7 / 4
11,180
466
6,676
16,135
5,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
TastinMyOwnNut
King Arthur
15
2 / 3 / 5
9,836
410
7,952
22,923
18,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
thebazedgod
Tsukuyomi
17
4 / 8 / 8
11,306
471
10,269
20,195
7,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
29
Kills
16
16
Deaths
29
44
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
Brybear
Anubis
7
6
4
1.5
W
3
5
7
1.3
L
Ah Puch
1
5
4
0.6
W
Khepri
3
2
15
5.25
L
Izanami
Rivermisfit
Izanami
2
7
4
0.57
W
Kukulkan
Spiritnile
Kukulkan
9
1
6
12
L
King Arthur
TastinMyOwnNut
King Arthur
2
3
5
1.5
W
4
3
4
2
W
Cupid
fairymilk
Cupid
10
5
12
3.2
L
Tsukuyomi
thebazedgod
Tsukuyomi
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,918
Damage
51,116
79,427
Taken
89,616
47,504
Mitigated
44,615
25,891
Healing
20,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Brybear
Anubis
13,463
199
0
1,333
13,257
7,279
126
3,571
9,571
53,086
0
W
8,910
1,571
0
7,755
18,885
7,233
2,430
4,531
14,304
0
88,969
L
Ah Puch
12,756
1,072
231
4,723
17,106
5,949
326
9,275
7,501
81,010
0
W
Khepri
5,653
475
0
2,466
15,425
17,564
459
6,321
9,054
16,690
0
L
Izanami
Rivermisfit
Izanami
6,676
4,222
0
2,522
16,135
5,139
670
5,005
11,032
0
61,028
W
Kukulkan
Spiritnile
Kukulkan
24,223
919
331
3,763
9,639
4,173
474
6,023
3,591
100,856
0
L
King Arthur
TastinMyOwnNut
King Arthur
7,952
1,508
0
6,909
22,923
18,581
148
6,775
15,560
0
44,994
W
9,014
1,039
0
3,498
15,829
9,975
1,976
4,917
10,637
0
49,087
W
Cupid
fairymilk
Cupid
16,118
9,058
488
7,590
19,649
8,559
3,791
7,407
12,199
0
97,607
L
Tsukuyomi
thebazedgod
Tsukuyomi
10,269
3,017
0
5,093
20,195
7,667
0
4,545
15,488
0
65,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,838
Gold Earned
55,210
548
Minions Killed
505
0
Camps Cleared
0
2,094,081
Distance Traveled
2,095,933
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,726
489
73
3
0
371,539
2
W
Da Ji
12,232
510
123
5
0
376,718
5
L
Ah Puch
11,162
465
146
6
0
404,011
2
W
Khepri
11,875
495
18
1
0
455,667
2
L
Izanami
11,180
466
118
5
0
440,937
0
W
Kukulkan
13,435
560
184
8
0
446,096
5
L
King Arthur
9,836
410
77
3
0
437,866
2
W
Nike
12,109
505
94
4
0
424,956
6
W
Cupid
13,187
549
129
5
0
390,644
4
L
Tsukuyomi
11,306
471
91
4
0
441,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role