Player Matchup

Aphrodite
Aphrodite
DoneChain
Aphrodite
Level 137
God Stats
6W - 2L
1,702 SR
Queue Stats
96W - 93L
1,532 Elo+
Party 1
Mulan
Mulan
G1ZmO-
Mulan
Level 133
God Stats
3W - 1L
1,567 SR
Queue Stats
131W - 110L
1,555 Elo+
Party 1
Athena
Athena
Lepidochelys
Athena
Level 147
God Stats
5W - 2L
1,790 SR
Queue Stats
145W - 124L
1,538 Elo+
Party 1
Cernunnos
Cernunnos
RiverBaton34948
Cernunnos
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 135L
1,597 Elo+
Party 2
Cabrakan
Cabrakan
coolfishtoo
Cabrakan
Level 105
God Stats
6W - 0L
1,500 SR
Queue Stats
321W - 298L
1,587 Elo+
Party 2
Team Averages
Level 124
1,612 SR
1,561 Elo+

VS

Team Averages
Level 92
1,516 SR
1,493 Elo+
Tiamat
Tiamat
Dough 4545
Tiamat
Level 67
God Stats
26W - 22L
1,639 SR
Queue Stats
62W - 98L
1,407 Elo+
Party 3
Ah Puch
Ah Puch
Ozzyrod21
Ah Puch
Level 119
God Stats
10W - 8L
1,500 SR
Queue Stats
338W - 327L
1,524 Elo+
Solo
Ymir
Ymir
Sivellan
Ymir
Level 84
God Stats
8W - 6L
1,552 SR
Queue Stats
121W - 100L
1,545 Elo+
Solo
Pele
Pele
VoidDoesGames
Pele
Level 78
God Stats
2W - 10L
1,307 SR
Queue Stats
73W - 86L
1,469 Elo+
Party 3
Danzaburou
Danzaburou
mtizle
Danzaburou
Level 112
God Stats
283W - 263L
1,584 SR
Queue Stats
970W - 933L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DoneChain
Aphrodite
20
4 / 2 / 8
14,472
517
9,520
20,927
15,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
G1ZmO-
Mulan
20
3 / 2 / 9
14,732
526
12,553
24,088
29,147
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
20
8 / 4 / 18
15,593
557
18,110
25,210
33,343
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
RiverBaton34948
Cernunnos
20
13 / 6 / 3
16,843
602
23,001
22,185
11,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cabrakan
coolfishtoo
Cabrakan
20
5 / 8 / 10
14,298
511
28,493
28,007
22,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dough 4545
Tiamat
20
1 / 5 / 3
14,633
523
16,657
20,848
15,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Puch
Ozzyrod21
Ah Puch
20
7 / 7 / 1
13,632
487
20,521
19,636
7,712
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
15
0 / 8 / 10
11,308
404
7,157
27,654
26,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
6 / 5 / 4
13,544
484
16,826
27,868
11,493
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
mtizle
Danzaburou
20
8 / 8 / 3
14,463
517
24,187
25,882
11,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
43
33
Kills
22
22
Deaths
33
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DoneChain
Aphrodite
4
2
8
4
L
Tiamat
Dough 4545
Tiamat
1
5
3
0.5
W
Mulan
G1ZmO-
Mulan
3
2
9
3.75
W
Athena
8
4
18
4.25
L
Ah Puch
Ozzyrod21
Ah Puch
7
7
1
1.07
W
Cernunnos
RiverBaton34948
Cernunnos
13
6
3
2.42
L
Ymir
0
8
10
0.63
L
6
5
4
1.6
W
Cabrakan
coolfishtoo
Cabrakan
5
8
10
1.25
L
Danzaburou
mtizle
Danzaburou
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,677
Damage
85,348
120,417
Taken
121,888
112,396
Mitigated
72,757
47,273
Healing
32,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DoneChain
Aphrodite
9,520
754
5,469
14,649
20,927
15,552
37
11,554
8,734
106,216
0
L
Tiamat
Dough 4545
Tiamat
16,657
5,228
0
7,493
20,848
15,888
4,670
6,791
13,646
106,113
0
W
Mulan
G1ZmO-
Mulan
12,553
2,635
0
9,567
24,088
29,147
1,898
11,645
12,425
0
102,534
W
Athena
18,110
3,600
0
1,385
25,210
33,343
401
7,629
16,871
73,682
0
L
Ah Puch
Ozzyrod21
Ah Puch
20,521
1,002
0
5,634
19,636
7,712
52
14,681
4,930
79,438
0
W
Cernunnos
RiverBaton34948
Cernunnos
23,001
13,548
0
10,517
22,185
11,954
3,455
1,988
20,151
0
126,356
L
Ymir
7,157
651
0
3,902
27,654
26,527
0
11,773
15,385
40,463
0
L
16,826
5,940
0
9,918
27,868
11,493
124
15,563
12,110
0
118,350
W
Cabrakan
coolfishtoo
Cabrakan
28,493
3,335
0
5,686
28,007
22,400
0
10,286
17,369
118,223
0
L
Danzaburou
mtizle
Danzaburou
24,187
15,146
0
5,784
25,882
11,137
874
7,315
18,379
0
117,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,938
Gold Earned
67,580
890
Minions Killed
746
0
Camps Cleared
0
2,663,255
Distance Traveled
2,423,348
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,472
517
183
7
0
535,468
5
L
Tiamat
14,633
523
226
8
0
487,886
4
W
Mulan
14,732
526
237
8
0
514,263
4
W
Athena
15,593
557
117
4
0
597,915
7
L
Ah Puch
13,632
487
131
5
0
440,180
6
W
Cernunnos
16,843
602
187
7
0
502,727
0
L
Ymir
11,308
404
48
2
0
487,118
13
L
Pele
13,544
484
178
6
0
524,412
2
W
Cabrakan
14,298
511
166
6
0
512,882
2
L
Danzaburou
14,463
517
163
6
0
483,752
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role