Player Matchup

Hercules
Hercules
DJ_Marquinhos20
Hercules
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 132L
1,465 Elo+
Party 3
Nemesis
Nemesis
LaMamadita
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 2
Scylla
Scylla
Robson00072
Scylla
Level 7
God Stats
5W - 6L
1,772 SR
Queue Stats
35W - 36L
1,706 Elo+
Party 3
Achilles
Achilles
bakunin1814 586
Achilles
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 2
Apollo
Apollo
xStoya
Apollo
Level 21
God Stats
2W - 4L
1,310 SR
Queue Stats
52W - 45L
1,529 Elo+
Solo
Team Averages
Level 12
1,516 SR
1,599 Elo+

VS

Team Averages
Level 20
1,633 SR
1,614 Elo+
Geb
Geb
Guiiiz3r4
Geb
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Kilbyre
Xbalanque
Level 15
God Stats
5W - 1L
1,325 SR
Queue Stats
90W - 59L
1,397 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lechuga752
Cu Chulainn
Level 23
God Stats
30W - 4L
1,878 SR
Queue Stats
121W - 42L
1,743 Elo+
Party 1
Ne Zha
Ne Zha
TheMauroV17
Ne Zha
Level 18
God Stats
2W - 0L
1,762 SR
Queue Stats
205W - 136L
1,716 Elo+
Party 1
Tiamat
Tiamat
TuPaPiZasLeZx
Tiamat
Level 25
God Stats
10W - 5L
1,697 SR
Queue Stats
135W - 54L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 6 / 2
8,611
478
4,930
13,839
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
LaMamadita
Nemesis
11
2 / 7 / 3
7,324
407
5,012
13,734
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
13
2 / 6 / 5
8,426
468
4,545
11,018
3,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
11
5 / 8 / 2
8,238
458
8,434
16,907
15,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
xStoya
Apollo
16
1 / 6 / 0
8,957
498
4,676
12,081
3,899
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 15
9,406
523
5,251
12,705
10,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
Kilbyre
Xbalanque
16
9 / 1 / 9
10,990
611
12,335
11,765
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Lechuga752
Cu Chulainn
15
6 / 3 / 9
9,774
543
10,010
16,921
10,725
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
14
5 / 3 / 8
9,125
507
5,832
11,175
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
12 / 2 / 11
11,083
616
18,745
9,068
7,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
85
12
Kills
33
33
Deaths
12
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
6
2
0.5
W
1
3
15
2.83
W
Xbalanque
Kilbyre
Xbalanque
9
1
9
13.5
L
Nemesis
LaMamadita
Nemesis
2
7
3
0.5
W
Cu Chulainn
Lechuga752
Cu Chulainn
6
3
9
3.5
L
Scylla
2
6
5
0.75
W
Ne Zha
5
3
8
3
W
12
2
11
8.75
L
Achilles
5
8
2
0.75
L
Apollo
xStoya
Apollo
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,597
Damage
52,173
67,579
Taken
61,634
36,354
Mitigated
37,661
16,047
Healing
15,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,930
834
0
3,500
13,839
8,740
0
3,301
10,448
3,776
27,192
W
5,251
701
0
1,655
12,705
10,064
229
547
12,020
30,108
0
W
Xbalanque
Kilbyre
Xbalanque
12,335
7,369
0
2,276
11,765
4,900
4,333
1,348
10,307
0
65,784
L
Nemesis
LaMamadita
Nemesis
5,012
2,236
0
3,646
13,734
4,945
386
5,686
7,826
0
31,034
W
Cu Chulainn
Lechuga752
Cu Chulainn
10,010
1,293
0
5,020
16,921
10,725
863
1,347
15,494
0
42,916
L
Scylla
4,545
693
0
1,498
11,018
3,215
0
4,779
6,019
33,602
0
W
Ne Zha
5,832
1,635
0
4,135
11,175
4,193
469
622
10,432
0
47,030
W
18,745
2,681
0
2,248
9,068
7,779
1,465
1,259
7,498
76,135
0
L
Achilles
8,434
2,413
0
3,549
16,907
15,555
0
5,662
10,923
0
24,758
L
Apollo
xStoya
Apollo
4,676
1,893
0
3,854
12,081
3,899
838
3,636
8,367
0
63,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,556
Gold Earned
50,378
357
Minions Killed
450
0
Camps Cleared
0
1,635,830
Distance Traveled
1,757,506
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,611
478
63
4
0
335,327
0
W
Geb
9,406
523
36
2
0
364,915
3
W
Xbalanque
10,990
611
133
7
0
367,711
6
L
Nemesis
7,324
407
55
3
0
344,486
3
W
Cu Chulainn
9,774
543
77
4
0
336,542
2
L
Scylla
8,426
468
67
4
0
324,683
2
W
Ne Zha
9,125
507
77
4
0
357,680
2
W
Tiamat
11,083
616
127
7
0
330,658
3
L
Achilles
8,238
458
29
2
0
334,975
0
L
Apollo
8,957
498
143
8
0
296,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role