Player Matchup

Odin
Odin
Flasheado69
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,336 Elo+
Party 1
Neith
Neith
Junin145544
Neith
Level 8
God Stats
0W - 3L
1,123 SR
Queue Stats
3W - 11L
1,362 Elo+
Solo
Ra
Ra
Raxikin
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Sun Wukong
Sun Wukong
Sonicobite
Sun Wukong
Level 24
God Stats
32W - 26L
1,615 SR
Queue Stats
50W - 50L
1,448 Elo+
Party 1
Kali
Kali
cdorfl
Kali
Level 24
God Stats
15W - 9L
1,693 SR
Queue Stats
91W - 80L
1,447 Elo+
Party 1
Team Averages
Level 14
1,486 SR
1,365 Elo+

VS

Team Averages
Level 8
1,508 SR
1,377 Elo+
Zeus
Zeus
Bigueti
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,179 Elo+
Solo
Merlin
Merlin
JujuCarente
Merlin
Level 7
God Stats
1W - 0L
1,541 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
Matestik06
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,222 Elo+
Solo
Ne Zha
Ne Zha
Rhakarys
Ne Zha
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Odin
Odin
xxOrochi69xx
Odin
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 20L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,053
383
4,307
11,301
9,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 8 / 4
8,747
417
6,104
12,654
3,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

5
0 / 2 / 1
6,254
298
683
1,435
363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sun Wukong
Sonicobite
Sun Wukong
17
8 / 5 / 2
11,546
550
13,430
18,077
18,761
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
cdorfl
Kali
17
8 / 7 / 5
11,371
541
14,179
19,510
9,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bigueti
Zeus
17
7 / 5 / 4
10,943
521
12,936
9,959
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
14
2 / 7 / 7
9,329
444
6,729
9,203
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Matestik06
Bellona
12
0 / 3 / 4
7,780
370
1,259
6,686
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Rhakarys
Ne Zha
19
12 / 2 / 7
12,483
594
17,347
19,706
9,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 3
9,198
438
6,279
8,298
4,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
18
Kills
24
24
Deaths
19
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
Bigueti
Zeus
7
5
4
1.8
L
1
2
2
1
W
Merlin
2
7
7
0.79
L
1
8
4
0.38
W
Bellona
Matestik06
Bellona
0
3
4
0.67
L
0
2
1
0.25
W
Ne Zha
Rhakarys
Ne Zha
12
2
7
7.75
L
Sun Wukong
Sonicobite
Sun Wukong
8
5
2
1.8
L
Kali
cdorfl
Kali
8
7
5
1.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,703
Damage
44,550
62,977
Taken
53,852
41,571
Mitigated
24,538
6,942
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Bigueti
Zeus
12,936
654
0
1,574
9,959
3,047
1,084
222
9,671
47,861
0
L
4,307
1,063
0
1,391
11,301
9,186
0
3,717
7,339
0
22,421
W
Merlin
6,729
310
0
348
9,203
3,123
259
341
8,708
49,571
0
L
6,104
1,922
0
1,166
12,654
3,848
498
3,553
8,860
0
38,984
W
Bellona
Matestik06
Bellona
1,259
392
0
1,012
6,686
4,818
265
0
6,686
0
17,809
L
683
100
0
78
1,435
363
0
774
555
5,227
0
W
Ne Zha
Rhakarys
Ne Zha
17,347
6,806
0
6,910
19,706
9,019
294
172
19,484
0
80,594
L
Sun Wukong
Sonicobite
Sun Wukong
13,430
2,936
0
758
18,077
18,761
788
4,096
13,828
0
67,109
L
Kali
cdorfl
Kali
14,179
8,128
0
3,549
19,510
9,413
0
6,977
12,380
0
85,668
W
6,279
1,639
288
2,481
8,298
4,531
791
0
8,123
0
26,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,971
Gold Earned
49,733
394
Minions Killed
396
0
Camps Cleared
0
1,464,667
Distance Traveled
1,801,408
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,943
521
77
4
0
348,410
3
L
Odin
8,053
383
39
2
0
342,703
3
W
Merlin
9,329
444
83
4
0
328,933
3
L
Neith
8,747
417
73
3
0
337,035
0
W
Bellona
7,780
370
41
2
0
374,391
1
L
Ra
6,254
298
8
0
0
71,178
1
W
Ne Zha
12,483
594
143
7
0
398,252
1
L
Sun Wukong
11,546
550
139
7
0
318,060
6
L
Kali
11,371
541
135
6
0
395,691
0
W
Odin
9,198
438
52
2
0
351,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role