Player Matchup

Tiamat
Tiamat
Cloudbank
Tiamat
Level 28
God Stats
15W - 7L
1,739 SR
Queue Stats
15W - 11L
1,505 Elo+
Party 3
Zeus
Zeus
DaddyDov
Zeus
Level 16
God Stats
7W - 6L
1,500 SR
Queue Stats
123W - 108L
1,468 Elo+
Party 1
Neith
Neith
Dantersbr
Neith
Level 4
God Stats
1W - 1L
1,269 SR
Queue Stats
1W - 1L
1,193 Elo+
Solo
Cu Chulainn
Cu Chulainn
FuneralArranger
Cu Chulainn
Level 24
God Stats
4W - 3L
1,723 SR
Queue Stats
30W - 19L
1,578 Elo+
Party 3
Ymir
Ymir
kuuchic0mmand3r
Ymir
Level 43
God Stats
30W - 26L
1,555 SR
Queue Stats
266W - 299L
1,472 Elo+
Party 1
Team Averages
Level 23
1,557 SR
1,443 Elo+

VS

Team Averages
Level 24
1,648 SR
1,472 Elo+
Tiamat
Tiamat
Erkkk
Tiamat
Level 22
God Stats
8W - 9L
1,811 SR
Queue Stats
38W - 29L
1,764 Elo+
Solo
Ymir
Ymir
GuPpyFTW
Ymir
Level 39
God Stats
8W - 8L
1,668 SR
Queue Stats
22W - 24L
1,357 Elo+
Party 2
Nemesis
Nemesis
LowKeyUbe
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,651 Elo+
Party 2
Nike
Nike
Terushima
Nike
Level 8
God Stats
1W - 1L
1,676 SR
Queue Stats
7W - 7L
1,271 Elo+
Party 2
Hou Yi
Hou Yi
dambalasik357
Hou Yi
Level 48
God Stats
12W - 12L
1,585 SR
Queue Stats
18W - 20L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cloudbank
Tiamat
16
4 / 0 / 2
10,026
627
6,509
8,606
6,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
9 / 0 / 3
10,692
668
15,303
8,059
2,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Dantersbr
Neith
13
3 / 4 / 6
8,723
545
5,917
6,850
2,078
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
FuneralArranger
Cu Chulainn
15
3 / 1 / 3
9,678
605
7,373
9,640
6,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 2 / 10
8,601
538
4,259
11,576
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Erkkk
Tiamat
11
0 / 4 / 0
6,853
428
5,071
9,826
6,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
10
1 / 3 / 3
6,269
392
2,163
10,262
4,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
LowKeyUbe
Nemesis
11
2 / 6 / 2
7,010
438
3,566
11,576
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
12
1 / 3 / 0
7,139
446
3,767
11,853
6,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
2 / 4 / 3
6,897
431
7,227
9,006
3,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
20
Kills
6
7
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cloudbank
Tiamat
4
0
2
5
W
Zeus
9
0
3
10.5
W
Neith
Dantersbr
Neith
3
4
6
1.5
L
Tiamat
Erkkk
Tiamat
0
4
0
0
W
Cu Chulainn
FuneralArranger
Cu Chulainn
3
1
3
4.5
L
Ymir
1
3
3
0.83
L
Nemesis
LowKeyUbe
Nemesis
2
6
2
0.5
L
Nike
1
3
0
0.33
L
2
4
3
0.88
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,361
Damage
21,794
44,731
Taken
52,523
27,013
Mitigated
24,682
12,938
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cloudbank
Tiamat
6,509
651
0
2,557
8,606
6,753
2,528
2,772
5,715
59,934
0
W
Zeus
15,303
641
0
2,670
8,059
2,789
908
1,645
6,180
89,970
0
W
Neith
Dantersbr
Neith
5,917
2,873
0
1,193
6,850
2,078
1,630
1,171
5,679
0
34,173
L
Tiamat
Erkkk
Tiamat
5,071
943
0
1,754
9,826
6,262
10
6,878
2,948
33,667
0
W
Cu Chulainn
FuneralArranger
Cu Chulainn
7,373
1,336
0
2,825
9,640
6,932
1,172
858
8,699
6,072
49,972
L
Ymir
2,163
112
0
1,260
10,262
4,872
374
5,321
4,941
16,853
0
L
Nemesis
LowKeyUbe
Nemesis
3,566
1,425
0
3,062
11,576
3,965
0
5,541
6,035
0
29,154
L
Nike
3,767
449
0
1,593
11,853
6,515
894
3,747
8,106
1,693
29,303
L
7,227
2,804
800
1,050
9,006
3,068
892
5,111
3,895
0
33,217
W
4,259
327
0
3,693
11,576
8,461
323
911
10,644
31,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,720
Gold Earned
34,168
487
Minions Killed
310
0
Camps Cleared
0
1,456,332
Distance Traveled
1,525,088
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,026
627
132
8
0
321,535
0
W
Zeus
10,692
668
150
9
0
294,273
0
W
Neith
8,723
545
57
4
0
244,214
0
L
Tiamat
6,853
428
78
5
0
284,900
0
W
Cu Chulainn
9,678
605
96
6
0
323,160
1
L
Ymir
6,269
392
24
2
0
331,882
9
L
Nemesis
7,010
438
56
4
0
352,547
3
L
Nike
7,139
446
81
5
0
266,167
0
L
Hou Yi
6,897
431
71
4
0
289,592
2
W
Ymir
8,601
538
52
3
0
273,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role