Player Matchup

Fenrir
Fenrir
Atattam
Fenrir
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,793 Elo+
Party 2
Izanami
Izanami
CulBorson
Izanami
Level 7
God Stats
4W - 2L
1,642 SR
Queue Stats
8W - 6L
1,565 Elo+
Solo
Yemoja
Yemoja
Grumpychef
Yemoja
Level 27
God Stats
1W - 4L
1,116 SR
Queue Stats
24W - 27L
1,477 Elo+
Solo
Eset
Eset
Rocco2604
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 60L
1,523 Elo+
Solo
Bellona
Bellona
moldyharriet
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,793 Elo+
Party 2
Team Averages
Level 24
1,452 SR
1,630 Elo+

VS

Team Averages
Level 10
1,548 SR
1,338 Elo+
Vamana
Vamana
BenBen34
Vamana
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,241 Elo+
Party 1
Neith
Neith
Lolabunnyyy
Neith
Level 3
God Stats
1W - 1L
1,742 SR
Queue Stats
6W - 3L
1,671 Elo+
Party 1
Achilles
Achilles
Son0fG0d
Achilles
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,241 Elo+
Party 1
Merlin
Merlin
StevexepN
Merlin
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 4L
1,297 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xMertinator
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Atattam
Fenrir
14
11 / 2 / 4
8,720
623
9,187
10,917
6,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
CulBorson
Izanami
15
9 / 4 / 2
8,642
617
12,678
13,294
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Grumpychef
Yemoja
11
2 / 0 / 7
6,656
475
2,424
4,654
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
14
4 / 3 / 3
8,441
603
5,243
6,955
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
moldyharriet
Bellona
13
5 / 3 / 3
7,713
551
6,325
7,547
5,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BenBen34
Vamana
8
1 / 8 / 1
5,338
381
2,693
9,072
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 1
5,414
387
2,194
6,582
1,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Son0fG0d
Achilles
11
3 / 5 / 2
7,404
529
4,391
8,821
5,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
StevexepN
Merlin
10
0 / 8 / 1
5,797
414
3,997
7,985
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
xMertinator
Tsukuyomi
13
7 / 7 / 2
8,200
586
8,049
11,974
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
31
Kills
12
12
Deaths
32
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Atattam
Fenrir
11
2
4
6.5
L
Vamana
BenBen34
Vamana
1
8
1
0.19
W
Izanami
CulBorson
Izanami
9
4
2
2.5
W
Yemoja
Grumpychef
Yemoja
2
0
7
5.5
L
1
4
1
0.38
W
Eset
4
3
3
1.83
L
Achilles
Son0fG0d
Achilles
3
5
2
0.8
L
Merlin
StevexepN
Merlin
0
8
1
0.06
W
Bellona
moldyharriet
Bellona
5
3
3
2.17
L
Tsukuyomi
xMertinator
Tsukuyomi
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,857
Damage
21,324
43,367
Taken
44,434
21,103
Mitigated
16,843
17,599
Healing
4,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Atattam
Fenrir
9,187
3,047
0
5,052
10,917
6,984
234
131
10,764
0
43,278
L
Vamana
BenBen34
Vamana
2,693
1,042
0
811
9,072
3,893
0
696
8,340
0
9,823
W
Izanami
CulBorson
Izanami
12,678
8,840
0
5,912
13,294
4,305
594
1,734
11,420
0
64,184
W
Yemoja
Grumpychef
Yemoja
2,424
330
1,508
2,007
4,654
2,363
215
159
4,485
17,893
0
L
2,194
1,037
0
502
6,582
1,327
0
2,555
3,995
0
14,145
W
Eset
5,243
532
453
1,226
6,955
2,366
864
969
5,668
55,636
0
L
Achilles
Son0fG0d
Achilles
4,391
1,257
0
436
8,821
5,271
0
1,496
7,287
0
13,176
L
Merlin
StevexepN
Merlin
3,997
506
0
0
7,985
1,964
0
2,246
5,452
28,396
0
W
Bellona
moldyharriet
Bellona
6,325
1,659
0
1,441
7,547
5,085
1,407
484
7,033
150
36,382
L
Tsukuyomi
xMertinator
Tsukuyomi
8,049
2,309
0
2,334
11,974
4,388
0
253
11,693
0
44,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,172
Gold Earned
32,153
430
Minions Killed
197
0
Camps Cleared
0
1,245,228
Distance Traveled
1,269,071
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,720
623
73
5
0
280,234
0
L
Vamana
5,338
381
18
1
0
182,179
1
W
Izanami
8,642
617
122
9
0
218,967
5
W
Yemoja
6,656
475
30
2
0
238,321
8
L
Neith
5,414
387
28
2
0
268,604
0
W
Eset
8,441
603
112
8
0
248,647
3
L
Achilles
7,404
529
16
1
0
301,935
4
L
Merlin
5,797
414
54
4
0
257,464
1
W
Bellona
7,713
551
93
7
0
259,059
0
L
Tsukuyomi
8,200
586
81
6
0
258,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role