Player Matchup

Ares
Ares
 
Ares
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
F4CU-TRYH4RD
Nemesis
Level 29
God Stats
33W - 21L
1,593 SR
Queue Stats
76W - 115L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
Kozilek00
Cthulhu
Level 4
God Stats
1W - 3L
1,267 SR
Queue Stats
1W - 3L
1,212 Elo+
Solo
Pele
Pele
TOXIC_DeathBlack
Pele
Level 19
God Stats
17W - 13L
1,529 SR
Queue Stats
89W - 130L
1,357 Elo+
Party 2
Ratatoskr
Ratatoskr
lucho_CARP27
Ratatoskr
Level 24
God Stats
15W - 12L
1,616 SR
Queue Stats
57W - 71L
1,361 Elo+
Party 2
Team Averages
Level 20
1,501 SR
1,374 Elo+

VS

Team Averages
Level 14
1,505 SR
1,373 Elo+
Hachiman
Hachiman
HarTerzs
Hachiman
Level 30
God Stats
4W - 5L
1,548 SR
Queue Stats
85W - 102L
1,329 Elo+
Solo
Olorun
Olorun
RazSeixas
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
RodrigoLC96
Cerberus
Level 6
God Stats
1W - 3L
1,496 SR
Queue Stats
8W - 12L
1,448 Elo+
Party 1
Hera
Hera
dorianovrau
Hera
Level 26
God Stats
6W - 9L
1,480 SR
Queue Stats
21W - 21L
1,439 Elo+
Solo
Ra
Ra
leozito222081
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
7 / 5 / 5
10,036
478
9,548
15,171
11,485
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
F4CU-TRYH4RD
Nemesis
17
9 / 4 / 7
10,651
507
15,439
15,344
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Kozilek00
Cthulhu
16
6 / 4 / 11
10,748
512
7,552
14,239
8,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 3 / 4
10,909
519
11,492
13,675
7,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ratatoskr
lucho_CARP27
Ratatoskr
16
6 / 9 / 1
10,508
500
6,824
12,998
5,291
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HarTerzs
Hachiman
15
6 / 6 / 8
10,045
478
14,680
19,911
7,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
RazSeixas
Olorun
10
0 / 11 / 1
6,930
330
2,651
12,205
3,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
RodrigoLC96
Cerberus
11
4 / 8 / 2
8,050
383
8,595
17,271
12,199
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
14 / 1 / 4
11,365
541
19,424
7,218
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 9 / 3
7,004
334
3,547
8,938
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
35
Kills
24
25
Deaths
35
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
5
5
1.9
W
Nemesis
F4CU-TRYH4RD
Nemesis
9
4
7
3.13
L
Hachiman
HarTerzs
Hachiman
6
6
8
1.67
W
Cthulhu
Kozilek00
Cthulhu
6
4
11
2.88
L
Olorun
RazSeixas
Olorun
0
11
1
0.05
L
Cerberus
RodrigoLC96
Cerberus
4
8
2
0.63
W
7
3
4
3
L
14
1
4
16
L
0
9
3
0.17
W
Ratatoskr
lucho_CARP27
Ratatoskr
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,855
Damage
48,897
71,427
Taken
65,543
39,276
Mitigated
28,348
6,862
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,548
812
0
794
15,171
11,485
1,468
5,908
8,861
43,681
0
W
Nemesis
F4CU-TRYH4RD
Nemesis
15,439
9,095
0
975
15,344
6,388
1,704
7,637
7,353
0
76,974
L
Hachiman
HarTerzs
Hachiman
14,680
9,347
0
6,098
19,911
7,611
296
4,738
15,098
0
51,360
W
Cthulhu
Kozilek00
Cthulhu
7,552
999
0
2,570
14,239
8,243
129
9,803
4,116
39,786
0
L
Olorun
RazSeixas
Olorun
2,651
1,400
0
704
12,205
3,471
531
3,179
8,901
16,033
0
L
Cerberus
RodrigoLC96
Cerberus
8,595
1,041
0
1,716
17,271
12,199
0
2,903
14,143
25,020
0
W
11,492
2,089
0
2,045
13,675
7,869
850
6,434
6,996
0
55,487
L
19,424
4,462
249
2,433
7,218
2,293
1,418
2,291
4,611
58,948
0
L
3,547
1,169
23
0
8,938
2,774
258
3,364
5,399
20,460
0
W
Ratatoskr
lucho_CARP27
Ratatoskr
6,824
2,015
0
478
12,998
5,291
2,519
2,964
9,884
0
51,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,852
Gold Earned
43,394
445
Minions Killed
266
0
Camps Cleared
0
2,021,151
Distance Traveled
1,658,722
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,036
478
74
4
0
393,292
4
W
Nemesis
10,651
507
107
5
0
448,134
1
L
Hachiman
10,045
478
76
4
0
335,983
5
W
Cthulhu
10,748
512
60
3
0
381,003
0
L
Olorun
6,930
330
26
1
0
283,765
0
L
Cerberus
8,050
383
44
2
0
311,413
3
W
Pele
10,909
519
110
5
0
398,237
1
L
Hera
11,365
541
86
4
0
399,354
6
L
Ra
7,004
334
34
2
0
328,207
0
W
Ratatoskr
10,508
500
94
4
0
400,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role