Player Matchup

Hun Batz
Hun Batz
Jujubinhauwu
Hun Batz
Level 17
God Stats
1W - 2L
1,280 SR
Queue Stats
265W - 212L
1,644 Elo+
Solo
Sylvanus
Sylvanus
Sitast
Sylvanus
Level 28
God Stats
1W - 1L
1,362 SR
Queue Stats
45W - 43L
1,447 Elo+
Party 1
Izanami
Izanami
TudoPut4
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
damasceeno
Cu Chulainn
Level 25
God Stats
6W - 4L
1,505 SR
Queue Stats
24W - 27L
1,508 Elo+
Party 1
Raijin
Raijin
oprocessador
Raijin
Level 26
God Stats
1W - 3L
1,349 SR
Queue Stats
27W - 22L
1,549 Elo+
Party 1
Team Averages
Level 25
1,399 SR
1,529 Elo+

VS

Team Averages
Level 18
1,575 SR
1,590 Elo+
Baron Samedi
Baron Samedi
Anubiskta
Baron Samedi
Level 17
God Stats
6W - 4L
1,632 SR
Queue Stats
82W - 87L
1,613 Elo+
Solo
Neith
Neith
ElRicardoFord
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,634 Elo+
Party 2
Ymir
Ymir
FALG3485
Ymir
Level 7
God Stats
1W - 1L
1,689 SR
Queue Stats
9W - 14L
1,515 Elo+
Solo
Thor
Thor
JustPlayingCuchu
Thor
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 51L
1,648 Elo+
Party 2
Sun Wukong
Sun Wukong
Orkthi
Sun Wukong
Level 26
God Stats
29W - 16L
1,556 SR
Queue Stats
115W - 89L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jujubinhauwu
Hun Batz
20
12 / 4 / 7
13,845
602
15,558
17,068
8,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Sitast
Sylvanus
17
0 / 1 / 15
10,921
475
8,563
13,724
13,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
TudoPut4
Izanami
19
9 / 3 / 8
12,886
560
24,558
17,140
7,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
damasceeno
Cu Chulainn
19
1 / 3 / 3
12,469
542
13,209
20,970
18,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
17
5 / 5 / 2
11,941
519
9,879
12,919
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anubiskta
Baron Samedi
18
6 / 6 / 3
11,521
501
8,391
13,672
5,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 7 / 2
10,103
439
10,214
14,851
5,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 7 / 3
6,917
301
2,324
13,986
5,192
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 6 / 4
10,505
457
10,456
18,628
7,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Orkthi
Sun Wukong
20
4 / 1 / 5
12,475
542
16,113
27,820
31,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
27
Kills
16
16
Deaths
27
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Anubiskta
Baron Samedi
6
6
3
1.25
L
3
7
2
0.57
L
Ymir
0
7
3
0.21
W
Hun Batz
Jujubinhauwu
Hun Batz
12
4
7
3.88
L
3
6
4
0.83
L
Sun Wukong
Orkthi
Sun Wukong
4
1
5
6.5
W
Sylvanus
Sitast
Sylvanus
0
1
15
7.5
W
Izanami
TudoPut4
Izanami
9
3
8
4.33
W
Cu Chulainn
damasceeno
Cu Chulainn
1
3
3
0.83
W
Raijin
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,767
Damage
47,498
81,821
Taken
88,957
54,069
Mitigated
55,125
29,337
Healing
26,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Anubiskta
Baron Samedi
8,391
1,166
1,522
1,981
13,672
5,646
0
3,556
10,116
41,161
0
L
10,214
4,169
0
4,120
14,851
5,409
936
2,148
12,703
0
66,986
L
Ymir
2,324
454
0
1,192
13,986
5,192
196
3,039
10,947
9,032
0
W
Hun Batz
Jujubinhauwu
Hun Batz
15,558
7,277
0
4,574
17,068
8,630
1,531
738
16,243
0
87,317
L
10,456
1,290
0
3,998
18,628
7,679
0
3,942
14,686
0
66,975
L
Sun Wukong
Orkthi
Sun Wukong
16,113
2,561
0
13,202
27,820
31,199
0
8,581
19,239
719
85,609
W
Sylvanus
Sitast
Sylvanus
8,563
2,314
6,931
7,675
13,724
13,699
825
2,215
11,380
29,625
6,221
W
Izanami
TudoPut4
Izanami
24,558
19,511
0
3,376
17,140
7,441
4,155
1,224
15,860
0
112,358
W
Cu Chulainn
damasceeno
Cu Chulainn
13,209
2,806
0
5,891
20,970
18,662
1,491
2,948
17,181
19,855
64,394
W
Raijin
9,879
1,238
0
890
12,919
5,637
2,181
3,793
8,731
64,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,062
Gold Earned
51,521
626
Minions Killed
504
0
Camps Cleared
0
1,993,285
Distance Traveled
1,795,679
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,521
501
87
4
0
384,068
3
L
Neith
10,103
439
122
5
0
323,175
0
L
Ymir
6,917
301
17
1
0
253,876
0
W
Hun Batz
13,845
602
124
5
0
454,924
6
L
Thor
10,505
457
100
4
0
433,868
0
L
Sun Wukong
12,475
542
178
8
0
400,692
1
W
Sylvanus
10,921
475
56
2
0
376,554
2
W
Izanami
12,886
560
152
7
0
370,421
5
W
Cu Chulainn
12,469
542
162
7
0
389,676
4
W
Raijin
11,941
519
132
6
0
401,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role