Player Matchup

The Morrigan
The Morrigan
Arrowboye
The Morrigan
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 59L
1,460 Elo+
Party 2
Xing Tian
Xing Tian
Th3RoyalBUffalo
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 98L
1,336 Elo+
Party 2
Cthulhu
Cthulhu
Valnic
Cthulhu
Level 23
God Stats
42W - 55L
1,470 SR
Queue Stats
183W - 285L
1,464 Elo+
Party 2
Pele
Pele
fiv5tdb
Pele
Level 67
God Stats
26W - 38L
1,101 SR
Queue Stats
179W - 256L
1,394 Elo+
Party 2
Neith
Neith
g0lden10
Neith
Level 15
God Stats
5W - 8L
1,389 SR
Queue Stats
36W - 60L
1,340 Elo+
Party 2
Team Averages
Level 34
1,392 SR
1,399 Elo+

VS

Team Averages
Level 31
1,406 SR
1,366 Elo+
Fenrir
Fenrir
CheezyTuba
Fenrir
Level 89
God Stats
8W - 12L
1,429 SR
Queue Stats
37W - 45L
1,429 Elo+
Party 1
Nike
Nike
JakAttack47
Nike
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,571 Elo+
Party 1
Janus
Janus
Mac2323
Janus
Level 23
God Stats
1W - 3L
1,520 SR
Queue Stats
35W - 47L
1,435 Elo+
Party 1
Ymir
Ymir
RwordNword
Ymir
Level 4
God Stats
0W - 3L
1,244 SR
Queue Stats
0W - 6L
1,202 Elo+
Party 1
Neith
Neith
iglazan
Neith
Level 3
God Stats
1W - 2L
1,335 SR
Queue Stats
1W - 2L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arrowboye
The Morrigan
20
7 / 4 / 15
14,583
583
19,275
11,195
5,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Th3RoyalBUffalo
Xing Tian
18
4 / 4 / 20
12,649
506
8,928
23,911
18,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Valnic
Cthulhu
20
6 / 3 / 12
14,466
579
16,089
21,796
23,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
fiv5tdb
Pele
20
19 / 3 / 13
15,111
604
21,374
23,002
9,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
g0lden10
Neith
18
14 / 4 / 14
12,931
517
22,450
14,139
5,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CheezyTuba
Fenrir
18
9 / 9 / 5
13,041
522
12,793
20,013
8,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 7 / 4
12,554
502
13,005
23,706
23,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Mac2323
Janus
17
3 / 9 / 3
11,293
452
13,175
19,425
6,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 14 / 2
9,442
378
4,569
23,900
14,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
iglazan
Neith
13
0 / 12 / 5
8,894
356
7,295
16,999
5,329
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
36
50
Kills
17
18
Deaths
51
74
Assists
19
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Arrowboye
The Morrigan
7
4
15
3.63
L
Fenrir
CheezyTuba
Fenrir
9
9
5
1.28
L
3
7
4
0.71
L
Janus
Mac2323
Janus
3
9
3
0.5
L
2
14
2
0.21
W
Xing Tian
Th3RoyalBUffalo
Xing Tian
4
4
20
3.5
W
Cthulhu
Valnic
Cthulhu
6
3
12
4
W
Pele
fiv5tdb
Pele
19
3
13
8.5
W
Neith
g0lden10
Neith
14
4
14
5.25
L
Neith
iglazan
Neith
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,116
Damage
50,837
94,043
Taken
104,043
62,337
Mitigated
57,801
33,905
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Arrowboye
The Morrigan
19,275
3,492
526
3,196
11,195
5,264
2,270
2,540
8,372
113,538
1,503
L
Fenrir
CheezyTuba
Fenrir
12,793
3,706
0
5,373
20,013
8,911
0
5,444
14,445
0
67,546
L
13,005
1,413
0
1,925
23,706
23,087
0
13,535
10,081
726
62,174
L
Janus
Mac2323
Janus
13,175
1,072
139
3,802
19,425
6,428
0
9,383
9,712
73,729
0
L
4,569
1,104
0
760
23,900
14,046
526
8,436
15,362
26,890
592
W
Xing Tian
Th3RoyalBUffalo
Xing Tian
8,928
629
1,927
6,886
23,911
18,060
1,366
3,365
20,460
52,370
0
W
Cthulhu
Valnic
Cthulhu
16,089
1,481
576
5,974
21,796
23,453
2,017
3,303
17,630
101,089
0
W
Pele
fiv5tdb
Pele
21,374
6,509
0
11,350
23,002
9,815
2,497
5,029
17,634
0
113,362
W
Neith
g0lden10
Neith
22,450
11,533
1,023
2,447
14,139
5,745
3,855
3,200
10,850
0
67,134
L
Neith
iglazan
Neith
7,295
3,080
0
1,621
16,999
5,329
444
5,285
11,654
0
42,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,740
Gold Earned
55,224
646
Minions Killed
476
0
Camps Cleared
0
2,321,426
Distance Traveled
1,962,956
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,583
583
182
7
0
469,206
1
L
Fenrir
13,041
522
96
4
0
378,391
0
L
Nike
12,554
502
106
4
0
433,519
4
L
Janus
11,293
452
152
6
0
408,071
0
L
Ymir
9,442
378
55
2
0
433,545
1
W
Xing Tian
12,649
506
60
2
0
427,600
5
W
Cthulhu
14,466
579
170
7
0
479,629
0
W
Pele
15,111
604
137
5
0
508,157
2
W
Neith
12,931
517
97
4
0
436,834
2
L
Neith
8,894
356
67
3
0
309,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role