Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
KaiiChuu
Artio
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MatiHD
Kukulkan
Level 148
God Stats
2W - 0L
1,706 SR
Queue Stats
33W - 32L
1,625 Elo+
Party 1
Fenrir
Fenrir
SheloRs
Fenrir
Level 126
God Stats
2W - 1L
1,284 SR
Queue Stats
38W - 34L
1,625 Elo+
Party 1
Medusa
Medusa
paaaaape
Medusa
Level 96
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 4L
1,086 Elo+
Party 1
Team Averages
Level 117
1,455 SR
1,467 Elo+

VS

Team Averages
Level 84
1,497 SR
1,431 Elo+
Sol
Sol
Alazt
Sol
Level 50
God Stats
20W - 17L
1,453 SR
Queue Stats
354W - 361L
1,389 Elo+
Solo
Fenrir
Fenrir
C3mil9
Fenrir
Level 87
God Stats
16W - 16L
1,719 SR
Queue Stats
559W - 548L
1,426 Elo+
Solo
Xing Tian
Xing Tian
GoldeenKarp
Xing Tian
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Måxxøя
Hercules
Level 64
God Stats
1W - 9L
1,230 SR
Queue Stats
362W - 381L
1,405 Elo+
Solo
Skadi
Skadi
Paodoceefrango
Skadi
Level 114
God Stats
5W - 10L
1,585 SR
Queue Stats
496W - 511L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
0 / 0 / 2
3,616
603
1,238
2,466
662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
KaiiChuu
Artio
6
0 / 0 / 3
3,823
637
779
2,516
1,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
MatiHD
Kukulkan
7
1 / 1 / 0
3,881
647
1,676
2,235
682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
SheloRs
Fenrir
7
3 / 0 / 0
4,096
683
1,876
2,826
953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
paaaaape
Medusa
7
2 / 0 / 0
4,171
695
1,454
1,533
361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Alazt
Sol
6
0 / 1 / 0
3,671
612
1,029
2,877
739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
C3mil9
Fenrir
7
1 / 1 / 0
3,846
641
1,266
4,018
1,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
GoldeenKarp
Xing Tian
6
0 / 2 / 0
3,521
587
977
3,681
1,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Måxxøя
Hercules
1
0 / 0 / 0
2,610
435
0
0
0
6
0 / 2 / 0
3,856
643
986
3,065
482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
0
0
2
1
L
Sol
Alazt
Sol
0
1
0
0
L
Fenrir
C3mil9
Fenrir
1
1
0
1
L
Xing Tian
GoldeenKarp
Xing Tian
0
2
0
0
W
Artio
KaiiChuu
Artio
0
0
3
1.5
W
Kukulkan
MatiHD
Kukulkan
1
1
0
1
L
Hercules
Måxxøя
Hercules
0
0
0
0
L
0
2
0
0
W
Fenrir
SheloRs
Fenrir
3
0
0
3
W
Medusa
paaaaape
Medusa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,023
Damage
4,258
11,576
Taken
13,641
4,182
Mitigated
4,001
3,456
Healing
4,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
1,238
356
0
553
2,466
662
0
298
2,168
0
12,264
L
Sol
Alazt
Sol
1,029
275
0
1,492
2,877
739
0
1,225
1,652
13,203
0
L
Fenrir
C3mil9
Fenrir
1,266
337
0
1,352
4,018
1,162
0
665
3,353
0
11,877
L
Xing Tian
GoldeenKarp
Xing Tian
977
76
0
500
3,681
1,618
0
0
3,681
9,260
0
W
Artio
KaiiChuu
Artio
779
214
0
1,147
2,516
1,524
0
0
2,516
4,671
0
W
Kukulkan
MatiHD
Kukulkan
1,676
282
0
400
2,235
682
136
705
1,530
20,990
0
L
Hercules
Måxxøя
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
986
203
0
790
3,065
482
0
565
2,500
0
14,093
W
Fenrir
SheloRs
Fenrir
1,876
619
0
461
2,826
953
0
931
1,895
0
13,259
W
Medusa
paaaaape
Medusa
1,454
523
0
895
1,533
361
0
72
1,461
0
16,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,587
Gold Earned
17,504
132
Minions Killed
116
0
Camps Cleared
0
612,609
Distance Traveled
417,365
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
3,616
603
30
5
0
125,672
1
L
Sol
3,671
612
31
5
0
99,127
1
L
Fenrir
3,846
641
29
5
0
112,256
1
L
Xing Tian
3,521
587
23
4
0
104,656
3
W
Artio
3,823
637
11
2
0
125,872
5
W
Kukulkan
3,881
647
30
5
0
108,755
0
L
Hercules
2,610
435
0
0
0
0
0
L
Skadi
3,856
643
33
6
0
101,326
1
W
Fenrir
4,096
683
29
5
0
141,950
1
W
Medusa
4,171
695
32
5
0
110,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role