Player Matchup

Medusa
Medusa
ManiacalMist8
Medusa
Level 109
God Stats
0W - 1L
1,215 SR
Queue Stats
1W - 3L
1,433 Elo+
Party 1
Zeus
Zeus
Smirnooffxx
Zeus
Level 149
God Stats
45W - 41L
1,690 SR
Queue Stats
680W - 675L
1,580 Elo+
Solo
Kuzenbo
Kuzenbo
WhatVisitor
Kuzenbo
Level 105
God Stats
0W - 1L
1,197 SR
Queue Stats
1W - 4L
1,433 Elo+
Party 1
Team Averages
Level 121
1,367 SR
1,482 Elo+

VS

Team Averages
Level 135
1,495 SR
1,561 Elo+
Ra
Ra
Nirvana Kizaru
Ra
Level 148
God Stats
2W - 6L
1,500 SR
Queue Stats
422W - 457L
1,490 Elo+
Party 2
Chaac
Chaac
Smug Rooster
Chaac
Level 114
God Stats
35W - 26L
1,455 SR
Queue Stats
263W - 268L
1,653 Elo+
Party 2
Arachne
Arachne
balstastic
Arachne
Level 142
God Stats
1W - 1L
1,530 SR
Queue Stats
78W - 98L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
9,226
615
5,035
10,380
3,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 2
8,993
600
13,679
7,964
2,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
WhatVisitor
Kuzenbo
11
0 / 4 / 2
9,175
612
4,637
11,363
13,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
10,359
691
7,612
6,641
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 6
8,596
573
8,513
9,553
6,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arachne
balstastic
Arachne
13
3 / 2 / 6
9,788
653
6,837
11,068
8,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
9
9
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
6
0
3
7.5
L
1
1
2
2
W
0
1
6
3
L
Kuzenbo
WhatVisitor
Kuzenbo
0
4
2
0.25
W
Arachne
balstastic
Arachne
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,351
Damage
22,962
29,707
Taken
27,262
20,106
Mitigated
17,363
8,131
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,035
2,154
672
1,973
10,380
3,640
575
2,871
7,184
0
46,489
W
7,612
441
3,393
3,212
6,641
2,647
38
4,783
1,858
55,965
0
L
13,679
705
0
3,204
7,964
2,936
38
1,340
6,447
60,808
0
W
8,513
1,840
0
3,671
9,553
6,631
0
6,898
2,655
0
37,844
L
Kuzenbo
WhatVisitor
Kuzenbo
4,637
1,536
0
2,282
11,363
13,530
89
3,072
7,843
23,967
0
W
Arachne
balstastic
Arachne
6,837
5,918
0
1,833
11,068
8,085
96
6,728
4,340
0
19,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,394
Gold Earned
28,743
225
Minions Killed
184
0
Camps Cleared
0
764,572
Distance Traveled
861,007
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,226
615
97
6
0
250,130
4
W
Ra
10,359
691
122
8
0
287,729
5
L
Zeus
8,993
600
102
7
0
243,943
3
W
Chaac
8,596
573
33
2
0
275,643
4
L
Kuzenbo
9,175
612
26
2
0
270,499
4
W
Arachne
9,788
653
29
2
0
297,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role