Player Matchup

Bacchus
Bacchus
CaptnBougui
Bacchus
Level 18
God Stats
2W - 1L
1,192 SR
Queue Stats
3W - 4L
1,295 Elo+
Party 1
Anhur
Anhur
Darkos2002
Anhur
Level 17
God Stats
2W - 0L
1,752 SR
Queue Stats
2W - 2L
1,379 Elo+
Party 1
Athena
Athena
FouduGland
Athena
Level 15
God Stats
4W - 2L
1,362 SR
Queue Stats
16W - 14L
1,380 Elo+
Party 1
Thanatos
Thanatos
PlsBuffAzir
Thanatos
Level 20
God Stats
2W - 1L
1,752 SR
Queue Stats
9W - 7L
1,379 Elo+
Party 1
Ganesha
Ganesha
itachi3269
Ganesha
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 14L
1,404 Elo+
Party 1
Team Averages
Level 27
1,511 SR
1,367 Elo+

VS

Team Averages
Level 13
1,485 SR
1,516 Elo+
Izanami
Izanami
Fanoreithor1
Izanami
Level 8
God Stats
1W - 5L
1,354 SR
Queue Stats
4W - 10L
1,416 Elo+
Solo
Mulan
Mulan
Kapalarann
Mulan
Level 16
God Stats
5W - 9L
1,337 SR
Queue Stats
12W - 16L
1,430 Elo+
Solo
Yemoja
Yemoja
lilsadyy
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,679 Elo+
Party 2
Ravana
Ravana
saintsaintsaint
Ravana
Level 14
God Stats
3W - 5L
1,648 SR
Queue Stats
16W - 15L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
thediamondhands
Kukulkan
Level 25
God Stats
30W - 33L
1,588 SR
Queue Stats
96W - 101L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CaptnBougui
Bacchus
13
6 / 1 / 17
9,798
576
7,618
10,153
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
15
9 / 3 / 9
9,851
579
9,886
9,590
2,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
FouduGland
Athena
13
8 / 6 / 9
9,230
543
10,401
13,267
5,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
PlsBuffAzir
Thanatos
15
10 / 3 / 3
9,805
577
8,066
11,653
5,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
itachi3269
Ganesha
16
3 / 0 / 15
9,555
562
9,149
8,516
9,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fanoreithor1
Izanami
12
4 / 8 / 2
8,377
493
8,387
13,845
3,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
13
0 / 7 / 2
7,944
467
4,953
12,762
4,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
lilsadyy
Yemoja
9
0 / 7 / 1
6,552
385
1,364
9,127
2,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 5 / 4
8,599
506
7,445
9,537
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
14
5 / 10 / 4
9,286
546
11,570
11,384
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
36
Kills
13
13
Deaths
37
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CaptnBougui
Bacchus
6
1
17
14.5
W
Anhur
9
3
9
4.5
L
Izanami
Fanoreithor1
Izanami
4
8
2
0.63
W
Athena
FouduGland
Athena
8
6
9
2.08
L
Mulan
0
7
2
0.14
W
Thanatos
PlsBuffAzir
Thanatos
10
3
3
3.83
W
Ganesha
itachi3269
Ganesha
3
0
15
10.5
L
Yemoja
lilsadyy
Yemoja
0
7
1
0.07
L
4
5
4
1.2
L
Kukulkan
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,120
Damage
33,719
53,179
Taken
56,655
31,651
Mitigated
17,430
17,734
Healing
7,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CaptnBougui
Bacchus
7,618
752
0
3,644
10,153
8,870
848
1,632
8,487
18,025
0
W
Anhur
9,886
4,286
0
2,001
9,590
2,739
3,257
1,760
7,812
0
36,888
L
Izanami
Fanoreithor1
Izanami
8,387
4,387
0
2,292
13,845
3,920
18
7,822
6,023
0
42,771
W
Athena
FouduGland
Athena
10,401
2,804
0
660
13,267
5,158
104
4,955
8,036
31,906
0
L
Mulan
4,953
206
0
1,309
12,762
4,127
680
5,119
7,643
0
45,552
W
Thanatos
PlsBuffAzir
Thanatos
8,066
3,946
0
10,287
11,653
5,454
989
1,833
9,734
0
59,368
W
Ganesha
itachi3269
Ganesha
9,149
584
0
1,142
8,516
9,430
246
2,258
6,176
42,405
0
L
Yemoja
lilsadyy
Yemoja
1,364
326
266
478
9,127
2,599
22
4,152
4,975
7,483
0
L
7,445
2,813
0
2,803
9,537
3,110
0
3,751
5,786
0
42,881
L
Kukulkan
11,570
444
0
500
11,384
3,674
0
6,324
5,060
39,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,239
Gold Earned
40,758
291
Minions Killed
342
0
Camps Cleared
0
1,651,722
Distance Traveled
1,435,239
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,798
576
27
2
0
354,537
7
W
Anhur
9,851
579
72
4
0
306,062
0
L
Izanami
8,377
493
74
4
0
289,053
7
W
Athena
9,230
543
52
3
0
345,710
0
L
Mulan
7,944
467
95
6
0
266,853
4
W
Thanatos
9,805
577
92
5
0
316,831
0
W
Ganesha
9,555
562
48
3
0
328,582
0
L
Yemoja
6,552
385
16
1
0
286,120
0
L
Ravana
8,599
506
84
5
0
324,892
0
L
Kukulkan
9,286
546
73
4
0
268,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role