Player Matchup

Neith
Neith
CerezaCrow
Neith
Level 12
God Stats
7W - 7L
1,500 SR
Queue Stats
65W - 90L
1,277 Elo+
Solo
Mercury
Mercury
OhSwack
Mercury
Level 17
God Stats
22W - 13L
1,241 SR
Queue Stats
304W - 343L
1,332 Elo+
Party 1
Baron Samedi
Baron Samedi
TheRadLime
Baron Samedi
Level 16
God Stats
31W - 30L
1,158 SR
Queue Stats
224W - 257L
1,240 Elo+
Party 1
Ratatoskr
Ratatoskr
Tru_Luck
Ratatoskr
Level 13
God Stats
4W - 2L
1,225 SR
Queue Stats
117W - 140L
1,301 Elo+
Party 1
Ares
Ares
WheeziePZ
Ares
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 130L
1,157 Elo+
Solo
Team Averages
Level 16
1,325 SR
1,261 Elo+

VS

Team Averages
Level 19
1,527 SR
1,330 Elo+
Chang'e
Chang'e
JordanOwans
Chang'e
Level 28
God Stats
50W - 47L
1,562 SR
Queue Stats
371W - 403L
1,432 Elo+
Solo
Loki
Loki
SCOF ucme
Loki
Level 21
God Stats
10W - 12L
1,546 SR
Queue Stats
83W - 85L
1,378 Elo+
Solo
Poseidon
Poseidon
buer22
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,246 Elo+
Solo
Ra
Ra
gothoyste1n
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,247 Elo+
Solo
Sun Wukong
Sun Wukong
jwesley03
Sun Wukong
Level 25
God Stats
33W - 28L
1,528 SR
Queue Stats
88W - 91L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 8 / 12
18,352
471
32,374
24,652
11,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
OhSwack
Mercury
20
18 / 6 / 9
20,798
533
28,131
33,493
14,102
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
TheRadLime
Baron Samedi
20
15 / 4 / 12
19,496
500
33,285
35,284
18,087
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
Tru_Luck
Ratatoskr
20
18 / 3 / 20
21,585
553
33,561
27,841
26,637
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
20
1 / 8 / 8
15,458
396
3,335
29,119
30,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JordanOwans
Chang'e
20
7 / 9 / 3
16,861
432
23,850
37,328
15,888
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
18
2 / 18 / 5
13,716
352
13,138
26,691
8,767
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Poseidon
buer22
Poseidon
20
6 / 6 / 4
18,467
474
27,031
28,919
10,151
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 15 / 6
15,752
404
16,139
25,467
9,250
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
jwesley03
Sun Wukong
20
11 / 9 / 1
19,741
506
27,407
49,497
33,734
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
48
56
Kills
29
29
Deaths
57
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
4
8
12
1.25
L
Chang'e
JordanOwans
Chang'e
7
9
3
0.94
W
Mercury
OhSwack
Mercury
18
6
9
3.75
L
Loki
2
18
5
0.25
W
Baron Samedi
TheRadLime
Baron Samedi
15
4
12
5.25
W
Ratatoskr
Tru_Luck
Ratatoskr
18
3
20
9.33
W
Ares
1
8
8
0.63
L
Poseidon
buer22
Poseidon
6
6
4
1.33
L
3
15
6
0.4
L
Sun Wukong
jwesley03
Sun Wukong
11
9
1
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,686
Damage
107,565
150,389
Taken
167,902
101,510
Mitigated
77,790
40,587
Healing
36,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
32,374
10,229
0
8,184
24,652
11,811
4,391
5,840
18,598
0
115,650
L
Chang'e
JordanOwans
Chang'e
23,850
1,659
3,514
13,033
37,328
15,888
2,354
12,375
24,423
92,687
0
W
Mercury
OhSwack
Mercury
28,131
15,920
0
3,142
33,493
14,102
1,951
16,671
16,116
0
129,096
L
Loki
13,138
6,048
0
0
26,691
8,767
918
8,615
17,769
0
46,595
W
Baron Samedi
TheRadLime
Baron Samedi
33,285
1,634
2,293
16,560
35,284
18,087
2,001
18,131
16,076
148,183
0
W
Ratatoskr
Tru_Luck
Ratatoskr
33,561
11,546
0
9,069
27,841
26,637
680
11,069
16,219
0
133,563
W
Ares
3,335
403
0
1,339
29,119
30,873
270
17,981
10,142
27,703
0
L
Poseidon
buer22
Poseidon
27,031
2,181
450
2,494
28,919
10,151
2,950
7,191
21,532
123,700
0
L
16,139
1,744
94
580
25,467
9,250
2,454
4,490
20,911
53,690
0
L
Sun Wukong
jwesley03
Sun Wukong
27,407
8,418
0
16,183
49,497
33,734
2,310
2,850
46,647
0
172,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,689
Gold Earned
84,537
632
Minions Killed
718
0
Camps Cleared
0
3,266,425
Distance Traveled
2,910,849
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,352
471
161
4
0
620,115
2
L
Chang'e
16,861
432
128
3
0
604,327
0
W
Mercury
20,798
533
104
3
0
799,478
0
L
Loki
13,716
352
76
2
0
517,110
0
W
Baron Samedi
19,496
500
181
5
0
659,328
0
W
Ratatoskr
21,585
553
140
4
0
720,428
0
W
Ares
15,458
396
46
1
0
467,076
0
L
Poseidon
18,467
474
193
5
0
659,647
1
L
Ra
15,752
404
68
2
0
505,348
0
L
Sun Wukong
19,741
506
253
6
0
624,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role