Player Matchup

Odin
Odin
NEBZXIII
Odin
Level 49
God Stats
2W - 2L
1,713 SR
Queue Stats
54W - 95L
1,331 Elo+
Party 1
Kuzenbo
Kuzenbo
SemiGlossPanda
Kuzenbo
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
20W - 42L
1,306 Elo+
Party 1
Neith
Neith
zZMinMinZz
Neith
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 24
1,571 SR
1,379 Elo+

VS

Team Averages
Level 75
1,381 SR
1,348 Elo+
Discordia
Discordia
DavSetYT
Discordia
Level 81
God Stats
1W - 2L
1,637 SR
Queue Stats
12W - 16L
1,351 Elo+
Solo
Kuzenbo
Kuzenbo
JoxHusky
Kuzenbo
Level 75
God Stats
5W - 1L
1,204 SR
Queue Stats
72W - 102L
1,351 Elo+
Party 2
Fenrir
Fenrir
memechaser
Fenrir
Level 70
God Stats
1W - 2L
1,302 SR
Queue Stats
58W - 93L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
1 / 6 / 3
6,605
661
7,213
10,871
3,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 4 / 3
7,603
760
4,006
12,445
12,387
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
8
2 / 11 / 2
7,223
722
4,819
10,998
3,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DavSetYT
Discordia
12
7 / 1 / 13
8,892
889
8,545
4,453
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
JoxHusky
Kuzenbo
11
5 / 1 / 12
8,638
864
7,584
9,286
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
memechaser
Fenrir
11
9 / 3 / 7
8,690
869
10,176
11,062
8,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
21
21
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Discordia
DavSetYT
Discordia
7
1
13
13.5
W
Kuzenbo
JoxHusky
Kuzenbo
5
1
12
11
L
Odin
1
6
3
0.42
L
2
4
3
0.88
W
Fenrir
memechaser
Fenrir
9
3
7
4.17
L
Neith
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,038
Damage
26,305
34,314
Taken
24,801
19,835
Mitigated
18,158
1,089
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DavSetYT
Discordia
8,545
1,027
0
1,655
4,453
1,384
941
743
3,710
31,361
0
W
Kuzenbo
JoxHusky
Kuzenbo
7,584
3,546
357
3,940
9,286
8,539
617
1,888
7,398
15,644
0
L
Odin
7,213
3,020
0
0
10,871
3,907
0
4,244
6,502
0
23,636
L
4,006
1,474
210
366
12,445
12,387
27
7,055
5,237
11,402
0
W
Fenrir
memechaser
Fenrir
10,176
3,691
0
2,268
11,062
8,235
268
1,437
9,625
0
22,230
L
Neith
4,819
2,492
0
513
10,998
3,541
0
4,918
6,005
0
15,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,431
Gold Earned
26,220
61
Minions Killed
86
0
Camps Cleared
0
534,037
Distance Traveled
556,261
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,892
889
51
5
0
168,783
3
W
Kuzenbo
8,638
864
15
2
0
196,741
0
L
Odin
6,605
661
34
3
0
189,856
1
L
Kuzenbo
7,603
760
9
1
0
206,213
0
W
Fenrir
8,690
869
20
2
0
190,737
3
L
Neith
7,223
722
18
2
0
137,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role