Player Matchup

Hun Batz
Hun Batz
AnoPain
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
DiosDeLaBirra
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Najjitow
Ullr
Level 67
God Stats
4W - 2L
1,598 SR
Queue Stats
33W - 16L
1,637 Elo+
Party 3
Hercules
Hercules
OlympicofPain
Hercules
Level 24
God Stats
6W - 0L
1,830 SR
Queue Stats
64W - 9L
1,947 Elo+
Party 3
Cabrakan
Cabrakan
johnnyjoestarV2
Cabrakan
Level 160
God Stats
3W - 2L
1,299 SR
Queue Stats
165W - 82L
1,798 Elo+
Party 3
Team Averages
Level 111
1,545 SR
1,676 Elo+

VS

Team Averages
Level 83
1,496 SR
1,502 Elo+
Medusa
Medusa
ARAZANAAL
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrGhost_2020
Tsukuyomi
Level 29
God Stats
4W - 8L
1,482 SR
Queue Stats
107W - 132L
1,452 Elo+
Party 2
King Arthur
King Arthur
gabriel345
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,531 Elo+
Party 1
Khepri
Khepri
jhoonsnoow
Khepri
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,622 Elo+
Party 1
Olorun
Olorun
laucha_baroni
Olorun
Level 36
God Stats
6W - 9L
1,500 SR
Queue Stats
366W - 414L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AnoPain
Hun Batz
12
9 / 0 / 3
7,703
593
9,455
6,733
2,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 5
7,109
547
6,579
8,072
6,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
11
4 / 0 / 5
6,697
515
4,200
7,334
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hercules
OlympicofPain
Hercules
10
1 / 2 / 10
6,294
484
4,153
6,116
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
13
5 / 0 / 9
7,632
587
9,650
9,193
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ARAZANAAL
Medusa
8
0 / 4 / 1
5,344
411
5,933
8,328
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
MrGhost_2020
Tsukuyomi
9
1 / 4 / 0
5,534
426
2,657
9,605
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
gabriel345
King Arthur
11
0 / 1 / 2
5,957
458
6,157
8,372
4,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
jhoonsnoow
Khepri
8
2 / 4 / 1
5,802
446
3,195
8,694
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 7 / 2
5,361
412
4,197
9,418
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
20
Kills
3
3
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
ARAZANAAL
Medusa
0
4
1
0.13
W
Hun Batz
AnoPain
Hun Batz
9
0
3
10.5
W
1
1
5
3.5
L
Tsukuyomi
MrGhost_2020
Tsukuyomi
1
4
0
0.25
W
Ullr
4
0
5
6.5
W
Hercules
OlympicofPain
Hercules
1
2
10
3
L
King Arthur
gabriel345
King Arthur
0
1
2
1
L
Khepri
jhoonsnoow
Khepri
2
4
1
0.63
W
Cabrakan
5
0
9
9.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,037
Damage
22,139
37,448
Taken
44,417
20,675
Mitigated
18,755
13,684
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ARAZANAAL
Medusa
5,933
2,500
0
1,986
8,328
2,432
300
1,528
6,800
0
24,225
W
Hun Batz
AnoPain
Hun Batz
9,455
2,621
0
750
6,733
2,391
759
2,075
4,633
0
32,782
W
6,579
983
0
3,689
8,072
6,574
365
885
6,777
39,503
0
L
Tsukuyomi
MrGhost_2020
Tsukuyomi
2,657
506
0
2,261
9,605
3,216
0
4,085
5,364
0
22,657
W
Ullr
4,200
2,091
0
2,975
7,334
2,119
544
1,263
6,071
0
36,782
W
Hercules
OlympicofPain
Hercules
4,153
1,880
0
1,712
6,116
4,003
460
1,009
5,082
0
13,233
L
King Arthur
gabriel345
King Arthur
6,157
55
0
2,992
8,372
4,487
0
4,376
3,571
0
34,451
L
Khepri
jhoonsnoow
Khepri
3,195
706
0
1,472
8,694
5,527
0
1,601
7,073
14,897
0
W
Cabrakan
9,650
1,736
0
4,558
9,193
5,588
0
2,160
6,985
47,076
0
L
4,197
1,500
318
1,374
9,418
3,093
492
4,006
5,380
20,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,435
Gold Earned
27,998
295
Minions Killed
209
0
Camps Cleared
0
1,302,742
Distance Traveled
1,155,228
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,344
411
38
3
0
218,408
1
W
Hun Batz
7,703
593
56
4
0
281,241
0
W
Tiamat
7,109
547
83
6
0
236,330
0
L
Tsukuyomi
5,534
426
46
4
0
236,773
3
W
Ullr
6,697
515
68
5
0
241,193
0
W
Hercules
6,294
484
14
1
0
262,744
9
L
King Arthur
5,957
458
69
5
0
271,421
0
L
Khepri
5,802
446
27
2
0
231,406
0
W
Cabrakan
7,632
587
74
6
0
281,234
2
L
Olorun
5,361
412
29
2
0
197,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role