Player Matchup

Cthulhu
Cthulhu
Lizardjohn
Cthulhu
Level 15
God Stats
5W - 6L
1,769 SR
Queue Stats
41W - 36L
1,398 Elo+
Solo
Chaac
Chaac
Overware01
Chaac
Level 28
God Stats
2W - 4L
1,318 SR
Queue Stats
59W - 83L
1,300 Elo+
Solo
Chronos
Chronos
UnfurledSteak15
Chronos
Level 8
God Stats
4W - 10L
993 SR
Queue Stats
61W - 84L
1,239 Elo+
Solo
Kuzenbo
Kuzenbo
teeny_clapper
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,284 Elo+
Solo
Fenrir
Fenrir
xXelGamer28
Fenrir
Level 27
God Stats
0W - 4L
1,211 SR
Queue Stats
95W - 89L
1,357 Elo+
Solo
Team Averages
Level 20
1,358 SR
1,316 Elo+

VS

Team Averages
Level 17
1,508 SR
1,410 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Behemoth Rogue
Kukulkan
Level 27
God Stats
4W - 6L
1,503 SR
Queue Stats
5W - 6L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Dherbflamingo
Nu Wa
Level 11
God Stats
3W - 5L
1,689 SR
Queue Stats
23W - 31L
1,341 Elo+
Solo
Freya
Freya
Lil_Blert
Freya
Level 7
God Stats
29W - 15L
1,449 SR
Queue Stats
34W - 18L
1,358 Elo+
Solo
Cerberus
Cerberus
MaNo-LeKe
Cerberus
Level 12
God Stats
9W - 12L
1,400 SR
Queue Stats
17W - 17L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lizardjohn
Cthulhu
20
4 / 5 / 10
13,853
1,066
16,907
22,563
20,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
19
4 / 10 / 6
13,511
1,039
14,470
26,926
14,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 12 / 8
11,862
912
14,474
23,932
7,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
19
1 / 4 / 12
12,591
969
8,138
20,248
26,891
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
18
8 / 16 / 6
13,498
1,038
22,296
28,092
9,137
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
20
19 / 5 / 15
16,348
1,258
27,327
20,684
10,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kukulkan
20
4 / 0 / 25
13,593
1,046
21,259
7,082
4,365
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 5 / 24
13,739
1,057
14,824
13,809
6,228
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Lil_Blert
Freya
20
15 / 3 / 22
15,919
1,225
34,922
20,187
9,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
MaNo-LeKe
Cerberus
20
3 / 5 / 27
13,361
1,028
13,132
23,195
29,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
160
18
Kills
47
47
Deaths
18
42
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
19
5
15
5.3
W
Kukulkan
4
0
25
16.5
W
6
5
24
3.6
W
Freya
Lil_Blert
Freya
15
3
22
8.67
L
Cthulhu
Lizardjohn
Cthulhu
4
5
10
1.8
W
Cerberus
MaNo-LeKe
Cerberus
3
5
27
3.3
L
Chaac
4
10
6
0.7
L
1
12
8
0.42
L
Kuzenbo
1
4
12
1.75
L
Fenrir
8
16
6
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,285
Damage
111,464
121,761
Taken
84,957
78,009
Mitigated
60,593
10,292
Healing
15,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
27,327
3,106
209
1,420
20,684
10,470
0
12,359
8,325
43,548
0
W
Kukulkan
21,259
2,112
0
1,286
7,082
4,365
0
2,425
4,657
47,119
0
W
14,824
4,526
112
1,493
13,809
6,228
0
5,730
8,079
35,237
0
W
Freya
Lil_Blert
Freya
34,922
13,893
0
7,534
20,187
9,876
0
7,970
12,217
53,140
0
L
Cthulhu
Lizardjohn
Cthulhu
16,907
1,423
1,105
810
22,563
20,297
0
20,204
2,359
62,382
0
W
Cerberus
MaNo-LeKe
Cerberus
13,132
815
0
3,830
23,195
29,654
0
11,035
12,160
35,729
0
L
Chaac
14,470
2,507
0
4,158
26,926
14,488
0
25,400
1,526
0
44,071
L
14,474
6,520
0
1,019
23,932
7,196
0
22,461
1,471
34,426
0
L
Kuzenbo
8,138
3,719
235
699
20,248
26,891
0
17,745
2,503
21,560
0
L
Fenrir
22,296
7,912
0
2,266
28,092
9,137
0
25,654
2,438
0
41,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,315
Gold Earned
72,960
248
Minions Killed
259
5
Camps Cleared
3
1,204,096
Distance Traveled
1,178,100
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
16,348
1,258
50
4
2
258,864
1
W
Kukulkan
13,593
1,046
64
5
1
234,797
0
W
Nu Wa
13,739
1,057
34
3
0
181,802
0
W
Freya
15,919
1,225
43
3
0
266,216
0
L
Cthulhu
13,853
1,066
113
9
1
285,941
0
W
Cerberus
13,361
1,028
68
5
0
236,421
2
L
Chaac
13,511
1,039
63
5
1
272,910
0
L
Chronos
11,862
912
29
2
0
210,649
0
L
Kuzenbo
12,591
969
20
2
1
222,057
2
L
Fenrir
13,498
1,038
23
2
2
212,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role