Player Matchup

Amaterasu
Amaterasu
AceGuled
Amaterasu
Level 18
God Stats
26W - 26L
1,567 SR
Queue Stats
176W - 163L
1,547 Elo+
Party 1
Rama
Rama
CaptainGroot
Rama
Level 28
God Stats
196W - 168L
1,566 SR
Queue Stats
247W - 231L
1,533 Elo+
Party 1
Nemesis
Nemesis
DOOM_BLADE_21
Nemesis
Level 27
God Stats
71W - 49L
1,619 SR
Queue Stats
750W - 657L
1,597 Elo+
Party 1
Poseidon
Poseidon
ben_and_pete
Poseidon
Level 22
God Stats
8W - 5L
1,673 SR
Queue Stats
75W - 69L
1,530 Elo+
Party 1
Athena
Athena
marioSheather
Athena
Level 29
God Stats
58W - 35L
1,687 SR
Queue Stats
396W - 349L
1,548 Elo+
Party 1
Team Averages
Level 25
1,623 SR
1,551 Elo+

VS

Team Averages
Level 20
1,313 SR
1,505 Elo+
Ares
Ares
Alextl2228
Ares
Level 24
God Stats
0W - 2L
1,330 SR
Queue Stats
89W - 93L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
B1G_D_ENERGY_21
Tsukuyomi
Level 11
God Stats
28W - 35L
1,303 SR
Queue Stats
36W - 44L
1,470 Elo+
Solo
Bellona
Bellona
MWillyyy17
Bellona
Level 26
God Stats
20W - 29L
1,474 SR
Queue Stats
72W - 76L
1,522 Elo+
Party 2
Chaac
Chaac
Xboxs0902
Chaac
Level 9
God Stats
0W - 5L
1,140 SR
Queue Stats
10W - 14L
1,478 Elo+
Solo
Danzaburou
Danzaburou
XxGarvey55xX
Danzaburou
Level 28
God Stats
1W - 7L
1,316 SR
Queue Stats
118W - 110L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AceGuled
Amaterasu
19
6 / 2 / 5
13,517
676
8,033
13,818
8,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
10 / 2 / 8
11,746
587
12,069
12,993
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
18
9 / 0 / 3
11,963
598
9,163
10,373
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
ben_and_pete
Poseidon
16
2 / 3 / 2
10,668
533
7,586
13,006
3,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
6 / 3 / 15
11,222
561
19,997
14,155
5,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
8,264
413
5,398
18,830
14,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
B1G_D_ENERGY_21
Tsukuyomi
17
4 / 3 / 0
10,023
501
6,243
10,319
3,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
MWillyyy17
Bellona
16
1 / 7 / 1
9,406
470
5,955
14,020
10,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Xboxs0902
Chaac
14
1 / 6 / 1
8,888
444
11,344
15,891
14,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
XxGarvey55xX
Danzaburou
13
4 / 10 / 0
8,678
434
11,326
18,500
7,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
33
Kills
10
10
Deaths
34
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AceGuled
Amaterasu
6
2
5
4.25
L
0
8
3
0.19
L
Tsukuyomi
B1G_D_ENERGY_21
Tsukuyomi
4
3
0
1.33
W
10
2
8
7
W
Nemesis
9
0
3
10.5
L
Bellona
MWillyyy17
Bellona
1
7
1
0.21
L
Chaac
Xboxs0902
Chaac
1
6
1
0.25
L
Danzaburou
XxGarvey55xX
Danzaburou
4
10
0
0.4
W
Poseidon
ben_and_pete
Poseidon
2
3
2
1
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,848
Damage
40,266
64,345
Taken
77,560
28,423
Mitigated
50,357
15,414
Healing
12,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AceGuled
Amaterasu
8,033
3,939
0
2,978
13,818
8,328
1,344
110
13,708
0
59,554
L
5,398
955
0
1,303
18,830
14,775
0
9,783
8,575
17,807
0
L
Tsukuyomi
B1G_D_ENERGY_21
Tsukuyomi
6,243
1,187
0
2,699
10,319
3,446
0
1,800
8,475
0
66,029
W
12,069
9,385
0
5,213
12,993
5,708
5,425
2,118
10,857
0
73,156
W
Nemesis
9,163
6,493
0
798
10,373
4,441
3,218
250
10,098
0
80,991
L
Bellona
MWillyyy17
Bellona
5,955
1,279
0
826
14,020
10,665
0
0
14,020
0
51,364
L
Chaac
Xboxs0902
Chaac
11,344
2,317
36
3,374
15,891
14,419
634
8,582
7,187
0
51,528
L
Danzaburou
XxGarvey55xX
Danzaburou
11,326
4,606
0
4,017
18,500
7,052
1,202
6,414
11,720
0
63,219
W
Poseidon
ben_and_pete
Poseidon
7,586
2,279
114
3,762
13,006
3,968
745
0
12,506
55,661
0
W
19,997
3,258
0
2,549
14,155
5,978
660
2,920
11,235
52,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,116
Gold Earned
45,259
523
Minions Killed
453
0
Camps Cleared
0
1,894,438
Distance Traveled
1,642,035
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,517
676
113
6
0
391,551
3
L
Ares
8,264
413
22
1
0
330,807
6
L
Tsukuyomi
10,023
501
111
6
0
397,370
0
W
Rama
11,746
587
102
5
0
328,550
0
W
Nemesis
11,963
598
128
6
0
396,007
1
L
Bellona
9,406
470
115
6
0
314,922
0
L
Chaac
8,888
444
102
5
0
333,879
0
L
Danzaburou
8,678
434
103
5
0
265,057
2
W
Poseidon
10,668
533
109
5
0
363,401
0
W
Athena
11,222
561
71
4
0
414,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role