Player Matchup

Xing Tian
Xing Tian
DJ_Marquinhos20
Xing Tian
Level 23
God Stats
23W - 15L
1,885 SR
Queue Stats
135W - 132L
1,474 Elo+
Party 2
Anubis
Anubis
GXRDX
Anubis
Level 24
God Stats
38W - 33L
1,470 SR
Queue Stats
82W - 72L
1,484 Elo+
Solo
Neith
Neith
PatoElCerdito
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,439 Elo+
Solo
Bellona
Bellona
Robson00072
Bellona
Level 7
God Stats
5W - 1L
1,725 SR
Queue Stats
35W - 36L
1,853 Elo+
Party 2
Thor
Thor
androide_kun
Thor
Level 28
God Stats
0W - 1L
1,537 SR
Queue Stats
44W - 38L
1,539 Elo+
Solo
Team Averages
Level 17
1,624 SR
1,558 Elo+

VS

Team Averages
Level 21
1,612 SR
1,582 Elo+
Fenrir
Fenrir
Lechuga752
Fenrir
Level 23
God Stats
12W - 3L
1,824 SR
Queue Stats
121W - 42L
1,736 Elo+
Party 1
Danzaburou
Danzaburou
Nivirium
Danzaburou
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 9L
1,308 Elo+
Party 3
Thor
Thor
TheMauroV17
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 136L
1,707 Elo+
Party 1
Tiamat
Tiamat
TuPaPiZasLeZx
Tiamat
Level 25
God Stats
10W - 5L
1,650 SR
Queue Stats
135W - 54L
1,710 Elo+
Party 1
Hel
Hel
jinzoblink
Hel
Level 26
God Stats
2W - 0L
1,585 SR
Queue Stats
24W - 24L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DJ_Marquinhos20
Xing Tian
12
2 / 1 / 2
7,653
478
2,582
6,563
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
GXRDX
Anubis
14
2 / 3 / 2
8,628
539
5,384
9,805
5,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 5 / 1
6,479
405
2,477
6,629
2,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Robson00072
Bellona
14
2 / 4 / 2
8,717
545
5,582
11,228
7,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 4 / 5
7,866
492
4,869
11,752
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lechuga752
Fenrir
15
1 / 2 / 6
8,108
507
3,768
9,974
6,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Nivirium
Danzaburou
13
2 / 3 / 3
8,189
512
5,649
8,640
2,828
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 1 / 7
9,733
608
7,497
8,089
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 1 / 2
10,731
671
10,661
6,370
5,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 3
7,482
468
3,790
5,746
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
9
Kills
17
17
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DJ_Marquinhos20
Xing Tian
2
1
2
3
L
Anubis
GXRDX
Anubis
2
3
2
1
W
Fenrir
Lechuga752
Fenrir
1
2
6
2
W
Danzaburou
Nivirium
Danzaburou
2
3
3
1.17
L
0
5
1
0.1
L
Bellona
Robson00072
Bellona
2
4
2
0.75
W
6
1
7
9.5
W
8
1
2
9
L
3
4
5
1.38
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,894
Damage
31,365
45,977
Taken
38,819
22,222
Mitigated
21,137
13,263
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DJ_Marquinhos20
Xing Tian
2,582
167
0
1,342
6,563
3,646
155
2,079
4,476
26,365
0
L
Anubis
GXRDX
Anubis
5,384
278
0
4,096
9,805
5,004
531
3,400
6,195
50,938
0
W
Fenrir
Lechuga752
Fenrir
3,768
451
0
2,925
9,974
6,464
36
1,537
8,022
0
31,433
W
Danzaburou
Nivirium
Danzaburou
5,649
2,342
0
2,525
8,640
2,828
1,934
1,317
7,198
0
50,024
L
2,477
726
0
239
6,629
2,580
196
2,855
3,696
0
23,781
L
Bellona
Robson00072
Bellona
5,582
391
0
3,524
11,228
7,477
380
1,695
9,459
0
41,681
W
7,497
1,558
0
0
8,089
2,652
985
2,297
5,717
0
59,379
W
10,661
1,513
0
2,221
6,370
5,222
1,090
1,550
4,785
81,613
0
L
4,869
1,719
0
4,062
11,752
3,515
1,184
3,878
7,700
0
34,081
W
3,790
468
746
2,330
5,746
3,971
410
1,265
4,481
12,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,343
Gold Earned
44,243
376
Minions Killed
459
0
Camps Cleared
0
1,431,502
Distance Traveled
1,539,266
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,653
478
32
2
0
333,115
0
L
Anubis
8,628
539
120
8
0
248,315
0
W
Fenrir
8,108
507
56
4
0
291,403
5
W
Danzaburou
8,189
512
112
7
0
279,500
3
L
Neith
6,479
405
69
4
0
267,615
6
L
Bellona
8,717
545
90
6
0
321,955
4
W
Thor
9,733
608
114
7
0
331,840
4
W
Tiamat
10,731
671
161
10
0
319,747
5
L
Thor
7,866
492
65
4
0
260,502
10
W
Hel
7,482
468
16
1
0
316,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role