Player Matchup

Cthulhu
Cthulhu
Akua2901
Cthulhu
Level 17
God Stats
5W - 8L
1,464 SR
Queue Stats
89W - 107L
1,381 Elo+
Solo
Ne Zha
Ne Zha
Cuh MeCuh
Ne Zha
Level 2
God Stats
1W - 2L
1,284 SR
Queue Stats
9W - 5L
1,144 Elo+
Party 1
Neith
Neith
Love Doctor2
Neith
Level 6
God Stats
8W - 7L
1,557 SR
Queue Stats
9W - 12L
1,413 Elo+
Party 3
Baba Yaga
Baba Yaga
Randdom Luck
Baba Yaga
Level 86
God Stats
3W - 3L
1,696 SR
Queue Stats
54W - 49L
1,424 Elo+
Party 1
Bellona
Bellona
emarcano
Bellona
Level 68
God Stats
3W - 4L
1,452 SR
Queue Stats
14W - 18L
1,434 Elo+
Party 3
Team Averages
Level 36
1,491 SR
1,359 Elo+

VS

Team Averages
Level 30
1,448 SR
1,366 Elo+
Cernunnos
Cernunnos
GOdFAth3RAfRiCA
Cernunnos
Level 15
God Stats
16W - 19L
1,388 SR
Queue Stats
19W - 41L
1,243 Elo+
Party 2
Ne Zha
Ne Zha
InvaderTy
Ne Zha
Level 68
God Stats
5W - 6L
1,390 SR
Queue Stats
36W - 49L
1,373 Elo+
Party 2
Ymir
Ymir
Samuraiasis
Ymir
Level 7
God Stats
15W - 8L
1,526 SR
Queue Stats
15W - 11L
1,454 Elo+
Party 2
Izanami
Izanami
bigblackdingo420
Izanami
Level 29
God Stats
20W - 17L
1,439 SR
Queue Stats
73W - 92L
1,366 Elo+
Solo
Kukulkan
Kukulkan
croston
Kukulkan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akua2901
Cthulhu
20
0 / 5 / 11
13,747
859
11,903
30,678
40,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Cuh MeCuh
Ne Zha
20
2 / 10 / 8
13,733
858
11,767
20,716
8,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 8 / 9
13,595
850
17,606
19,830
9,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Randdom Luck
Baba Yaga
20
6 / 1 / 6
15,102
944
30,462
9,583
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
emarcano
Bellona
19
6 / 6 / 5
14,323
895
20,582
32,364
28,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GOdFAth3RAfRiCA
Cernunnos
20
2 / 2 / 12
13,607
850
13,958
14,798
6,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
InvaderTy
Ne Zha
20
14 / 5 / 10
16,175
1,011
27,207
25,858
11,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 1 / 12
13,755
860
7,441
17,355
27,239
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 7 / 13
15,421
964
23,832
22,890
10,837
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
croston
Kukulkan
20
4 / 0 / 15
15,532
971
32,113
16,687
7,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
92
15
Kills
30
30
Deaths
15
39
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Akua2901
Cthulhu
0
5
11
1.1
L
Ne Zha
Cuh MeCuh
Ne Zha
2
10
8
0.6
W
Cernunnos
GOdFAth3RAfRiCA
Cernunnos
2
2
12
4
W
Ne Zha
InvaderTy
Ne Zha
14
5
10
3.8
L
1
8
9
0.69
L
Baba Yaga
Randdom Luck
Baba Yaga
6
1
6
9
W
3
1
12
9
W
7
7
13
1.93
W
Kukulkan
croston
Kukulkan
4
0
15
11.5
L
Bellona
emarcano
Bellona
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,320
Damage
104,551
113,171
Taken
97,588
91,942
Mitigated
63,694
7,823
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Akua2901
Cthulhu
11,903
649
0
609
30,678
40,987
0
13,099
17,579
41,429
0
L
Ne Zha
Cuh MeCuh
Ne Zha
11,767
3,564
0
891
20,716
8,485
0
7,530
13,186
0
32,638
W
Cernunnos
GOdFAth3RAfRiCA
Cernunnos
13,958
6,296
0
865
14,798
6,445
0
4,990
9,580
0
31,850
W
Ne Zha
InvaderTy
Ne Zha
27,207
21,017
0
8,699
25,858
11,500
0
8,477
17,137
0
44,677
L
17,606
10,648
0
1,761
19,830
9,891
0
4,055
15,775
0
46,153
L
Baba Yaga
Randdom Luck
Baba Yaga
30,462
1,141
0
3,136
9,583
4,166
0
3,306
6,277
55,661
0
W
7,441
648
866
1,002
17,355
27,239
0
10,022
6,841
16,489
0
W
23,832
17,960
1,640
3,920
22,890
10,837
0
10,361
12,176
0
58,817
W
Kukulkan
croston
Kukulkan
32,113
2,912
0
340
16,687
7,673
0
8,115
8,313
84,955
0
L
Bellona
emarcano
Bellona
20,582
6,402
0
1,426
32,364
28,413
0
11,564
20,800
1,251
37,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,500
Gold Earned
74,490
283
Minions Killed
317
4
Camps Cleared
11
1,475,410
Distance Traveled
1,409,703
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,747
859
68
4
0
309,302
0
L
Ne Zha
13,733
858
52
3
1
278,328
0
W
Cernunnos
13,607
850
40
3
0
282,270
0
W
Ne Zha
16,175
1,011
33
2
6
289,375
1
L
Neith
13,595
850
53
3
0
233,472
1
L
Baba Yaga
15,102
944
73
5
1
311,685
0
W
Ymir
13,755
860
18
1
1
291,820
0
W
Izanami
15,421
964
93
6
3
223,554
3
W
Kukulkan
15,532
971
133
8
1
322,684
1
L
Bellona
14,323
895
37
2
2
342,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role