Player Matchup

Chaac
Chaac
Daaash11
Chaac
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
77W - 63L
1,468 Elo+
Solo
Hel
Hel
MonstercatLZ
Hel
Level 63
God Stats
1W - 0L
1,584 SR
Queue Stats
1W - 1L
1,305 Elo+
Party 1
Apollo
Apollo
Ryux9
Apollo
Level 36
God Stats
3W - 1L
1,757 SR
Queue Stats
11W - 12L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Trelo2004
Tsukuyomi
Level 76
God Stats
4W - 2L
1,861 SR
Queue Stats
251W - 255L
1,395 Elo+
Party 2
Tyr
Tyr
pumped_by_chino
Tyr
Level 65
God Stats
27W - 24L
1,395 SR
Queue Stats
298W - 300L
1,516 Elo+
Party 2
Team Averages
Level 65
1,619 SR
1,428 Elo+

VS

Team Averages
Level 75
1,353 SR
1,440 Elo+
Neith
Neith
Eureka7g
Neith
Level 48
God Stats
0W - 2L
1,261 SR
Queue Stats
10W - 20L
1,401 Elo+
Solo
Hercules
Hercules
PAYRATIS
Hercules
Level 102
God Stats
8W - 13L
1,320 SR
Queue Stats
316W - 326L
1,450 Elo+
Solo
Pele
Pele
SaphiMcMuffin
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
allexpaullo569
Aphrodite
Level 81
God Stats
7W - 13L
1,358 SR
Queue Stats
112W - 128L
1,415 Elo+
Solo
Nox
Nox
joaomarcoson1
Nox
Level 38
God Stats
5W - 12L
1,324 SR
Queue Stats
971W - 996L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Daaash11
Chaac
10
3 / 0 / 5
6,236
567
4,739
7,742
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 2
6,217
565
3,230
4,150
1,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Ryux9
Apollo
11
5 / 2 / 3
6,416
583
4,002
5,547
1,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Trelo2004
Tsukuyomi
11
3 / 0 / 7
6,470
588
5,259
5,656
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

12
5 / 2 / 1
7,333
667
6,429
7,763
6,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eureka7g
Neith
10
0 / 3 / 2
5,828
530
5,582
7,154
1,881
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
PAYRATIS
Hercules
10
2 / 4 / 0
5,735
521
4,211
10,159
10,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
5,352
487
2,359
7,339
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
allexpaullo569
Aphrodite
9
1 / 3 / 1
5,896
536
1,141
5,882
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 3 / 0
5,479
498
2,159
4,838
1,592
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
4
4
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
Daaash11
Chaac
3
0
5
5.5
L
Neith
Eureka7g
Neith
0
3
2
0.33
W
0
0
2
1
L
Hercules
PAYRATIS
Hercules
2
4
0
0.5
W
Apollo
Ryux9
Apollo
5
2
3
3.25
L
1
3
0
0.33
W
Tsukuyomi
Trelo2004
Tsukuyomi
3
0
7
6.5
L
Aphrodite
allexpaullo569
Aphrodite
1
3
1
0.5
L
0
3
0
0
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,659
Damage
15,452
30,858
Taken
35,372
16,514
Mitigated
17,680
11,737
Healing
10,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Daaash11
Chaac
4,739
601
0
2,978
7,742
3,833
126
1,157
6,585
0
19,487
L
Neith
Eureka7g
Neith
5,582
2,150
0
1,325
7,154
1,881
0
0
7,154
0
38,021
W
3,230
151
647
2,188
4,150
1,873
690
1,501
2,649
28,957
0
L
Hercules
PAYRATIS
Hercules
4,211
1,495
0
3,042
10,159
10,135
0
0
10,159
0
25,985
W
Apollo
Ryux9
Apollo
4,002
2,414
0
880
5,547
1,460
420
242
5,305
0
32,070
L
2,359
350
0
2,416
7,339
2,035
0
986
6,353
0
26,499
W
Tsukuyomi
Trelo2004
Tsukuyomi
5,259
2,363
0
2,158
5,656
2,833
0
400
5,256
0
26,900
L
Aphrodite
allexpaullo569
Aphrodite
1,141
186
670
2,303
5,882
2,037
0
0
5,882
18,406
0
L
2,159
0
0
373
4,838
1,592
0
2,244
2,594
24,534
0
W
6,429
1,634
0
2,886
7,763
6,515
64
0
7,763
0
39,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,672
Gold Earned
28,290
305
Minions Killed
277
0
Camps Cleared
0
1,185,182
Distance Traveled
997,231
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,236
567
22
2
0
230,851
0
L
Neith
5,828
530
81
7
0
186,701
3
W
Hel
6,217
565
66
6
0
226,312
5
L
Hercules
5,735
521
51
5
0
177,914
2
W
Apollo
6,416
583
64
6
0
220,186
3
L
Pele
5,352
487
60
5
0
230,999
2
W
Tsukuyomi
6,470
588
60
5
0
260,925
1
L
Aphrodite
5,896
536
35
3
0
203,546
4
L
Nox
5,479
498
50
5
0
198,071
1
W
Tyr
7,333
667
93
8
0
246,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role