Player Matchup

Achilles
Achilles
EyeOfAmaterasu
Achilles
Level 63
God Stats
24W - 37L
1,406 SR
Queue Stats
268W - 309L
1,427 Elo+
Solo
Artemis
Artemis
Moocherry
Artemis
Level 61
God Stats
3W - 9L
1,499 SR
Queue Stats
87W - 127L
1,333 Elo+
Solo
Guan Yu
Guan Yu
RummmmmHammmmm
Guan Yu
Level 59
God Stats
11W - 8L
1,650 SR
Queue Stats
68W - 42L
1,790 Elo+
Party 1
Poseidon
Poseidon
UandWHATarmy01
Poseidon
Level 116
God Stats
3W - 2L
1,815 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 1
Athena
Athena
cephren
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 85
1,574 SR
1,510 Elo+

VS

Team Averages
Level 71
1,487 SR
1,391 Elo+
Cu Chulainn
Cu Chulainn
Beardcore
Cu Chulainn
Level 85
God Stats
3W - 3L
1,583 SR
Queue Stats
42W - 39L
1,412 Elo+
Solo
Janus
Janus
Charles444
Janus
Level 65
God Stats
1W - 7L
1,585 SR
Queue Stats
106W - 138L
1,270 Elo+
Solo
Cthulhu
Cthulhu
RickPearson
Cthulhu
Level 69
God Stats
103W - 77L
1,559 SR
Queue Stats
302W - 317L
1,429 Elo+
Solo
Neith
Neith
Scylla21
Neith
Level 68
God Stats
2W - 3L
1,330 SR
Queue Stats
65W - 67L
1,461 Elo+
Solo
Skadi
Skadi
karuu13
Skadi
Level 66
God Stats
11W - 9L
1,379 SR
Queue Stats
171W - 212L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
12 / 3 / 5
13,270
531
19,727
20,414
12,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Moocherry
Artemis
17
1 / 2 / 3
10,557
422
5,608
12,784
4,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
12 / 3 / 13
13,168
527
19,199
25,250
30,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
18
5 / 2 / 9
12,063
483
15,652
12,833
4,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
cephren
Athena
16
4 / 4 / 16
11,625
465
10,359
22,342
15,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Beardcore
Cu Chulainn
19
3 / 7 / 1
12,162
486
13,243
19,682
17,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
10
0 / 11 / 2
8,143
326
8,446
13,469
2,970
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
RickPearson
Cthulhu
15
4 / 5 / 4
11,221
449
13,100
23,022
21,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Scylla21
Neith
17
1 / 6 / 3
11,562
462
8,853
20,060
7,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
karuu13
Skadi
18
6 / 5 / 1
12,283
491
11,549
16,723
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
34
Kills
14
14
Deaths
34
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Beardcore
Cu Chulainn
3
7
1
0.5
L
Janus
0
11
2
0.09
W
Achilles
12
3
5
4.83
W
Artemis
Moocherry
Artemis
1
2
3
1.25
L
Cthulhu
RickPearson
Cthulhu
4
5
4
1.2
W
12
3
13
6.17
L
Neith
Scylla21
Neith
1
6
3
0.42
W
Poseidon
5
2
9
4.75
W
Athena
cephren
Athena
4
4
16
3
L
Skadi
karuu13
Skadi
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,545
Damage
55,191
93,623
Taken
92,956
67,163
Mitigated
55,134
37,963
Healing
15,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Beardcore
Cu Chulainn
13,243
2,723
0
2,496
19,682
17,562
900
4,566
15,016
11,625
67,923
L
Janus
8,446
689
603
896
13,469
2,970
275
3,971
9,368
29,867
0
W
Achilles
19,727
9,898
0
1,111
20,414
12,054
2,012
6,096
14,318
0
98,960
W
Artemis
Moocherry
Artemis
5,608
1,740
0
7,402
12,784
4,638
2,382
2,317
10,467
0
61,434
L
Cthulhu
RickPearson
Cthulhu
13,100
646
476
4,398
23,022
21,335
0
5,159
17,725
38,120
0
W
19,199
3,222
8,601
9,910
25,250
30,256
600
5,304
19,946
0
76,280
L
Neith
Scylla21
Neith
8,853
1,947
0
4,061
20,060
7,196
0
6,446
13,220
0
79,001
W
Poseidon
15,652
1,159
0
2,465
12,833
4,940
1,070
2,992
9,841
88,926
0
W
Athena
cephren
Athena
10,359
2,968
0
8,474
22,342
15,275
193
7,758
14,584
33,011
0
L
Skadi
karuu13
Skadi
11,549
4,972
0
2,621
16,723
6,071
264
5,007
11,616
0
88,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,683
Gold Earned
55,371
542
Minions Killed
499
0
Camps Cleared
0
2,423,507
Distance Traveled
2,183,896
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,162
486
143
6
0
446,315
6
L
Janus
8,143
326
35
1
0
372,194
0
W
Achilles
13,270
531
124
5
0
520,596
2
W
Artemis
10,557
422
109
4
0
396,727
10
L
Cthulhu
11,221
449
43
2
0
487,020
9
W
Guan Yu
13,168
527
115
5
0
483,883
7
L
Neith
11,562
462
150
6
0
415,570
7
W
Poseidon
12,063
483
158
6
0
466,493
1
W
Athena
11,625
465
36
1
0
555,808
1
L
Skadi
12,283
491
128
5
0
462,797
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role