Player Matchup

Apollo
Apollo
Altesia
Apollo
Level 49
God Stats
4W - 5L
1,937 SR
Queue Stats
701W - 692L
1,614 Elo+
Solo
Zhong Kui
Zhong Kui
Deathguy
Zhong Kui
Level 159
God Stats
1W - 0L
1,269 SR
Queue Stats
32W - 8L
1,803 Elo+
Party 1
Ymir
Ymir
JelloJenny
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
JustTin
Eset
Level 160
God Stats
2W - 0L
1,580 SR
Queue Stats
27W - 9L
1,838 Elo+
Party 1
Set
Set
planets
Set
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 32L
1,804 Elo+
Party 1
Team Averages
Level 107
1,557 SR
1,712 Elo+

VS

Team Averages
Level 74
1,654 SR
1,622 Elo+
Achilles
Achilles
BustedNyoDaD
Achilles
Level 128
God Stats
1W - 1L
1,631 SR
Queue Stats
25W - 22L
1,736 Elo+
Party 2
Nox
Nox
IplzrChldrn
Nox
Level 109
God Stats
0W - 2L
1,737 SR
Queue Stats
44W - 44L
1,737 Elo+
Party 2
Raijin
Raijin
Vajoobus
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Tiamat
Tiamat
Zeth69
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
cuummaster
Ymir
Level 3
God Stats
6W - 5L
1,902 SR
Queue Stats
19W - 19L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Altesia
Apollo
17
9 / 0 / 18
11,995
1,200
13,382
8,815
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Deathguy
Zhong Kui
18
5 / 1 / 29
12,134
1,213
18,658
10,066
12,513
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 3 / 23
11,753
1,175
11,614
15,684
11,003
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Eset
JustTin
Eset
18
9 / 2 / 19
12,512
1,251
12,084
8,923
4,648
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
18
6 / 0 / 25
12,591
1,259
12,704
8,982
4,729
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

339

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BustedNyoDaD
Achilles
16
2 / 4 / 4
10,129
1,013
8,754
16,761
13,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 3 / 4
8,897
890
11,352
9,014
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
Vajoobus
Raijin
15
2 / 16 / 3
9,497
950
11,757
24,590
7,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Zeth69
Tiamat
16
2 / 8 / 3
9,978
998
11,053
13,776
9,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 6 / 4
8,611
861
2,500
8,990
3,565
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
24
37
Kills
6
6
Deaths
37
114
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
Altesia
Apollo
9
0
18
18
L
Achilles
BustedNyoDaD
Achilles
2
4
4
1
W
Zhong Kui
Deathguy
Zhong Kui
5
1
29
19.5
L
0
3
4
0.67
W
8
3
23
6.5
W
Eset
JustTin
Eset
9
2
19
9.25
L
Raijin
Vajoobus
Raijin
2
16
3
0.22
L
Tiamat
Zeth69
Tiamat
2
8
3
0.44
L
0
6
4
0.33
W
Set
6
0
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,442
Damage
45,416
52,470
Taken
73,131
37,156
Mitigated
38,539
14,064
Healing
2,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Altesia
Apollo
13,382
6,991
0
600
8,815
4,263
0
5,227
3,536
0
35,164
L
Achilles
BustedNyoDaD
Achilles
8,754
1,013
0
525
16,761
13,955
0
7,072
9,361
0
24,333
W
Zhong Kui
Deathguy
Zhong Kui
18,658
2,957
127
3,499
10,066
12,513
0
7,024
2,815
31,699
0
L
11,352
636
0
40
9,014
3,413
0
4,899
4,115
21,549
0
W
11,614
1,810
978
2,543
15,684
11,003
0
10,087
2,807
17,138
0
W
Eset
JustTin
Eset
12,084
1,631
2,065
2,763
8,923
4,648
0
7,385
1,424
40,349
0
L
Raijin
Vajoobus
Raijin
11,757
833
0
64
24,590
7,876
0
16,418
7,860
23,140
0
L
Tiamat
Zeth69
Tiamat
11,053
937
0
1,586
13,776
9,730
0
7,870
5,906
29,702
0
L
2,500
297
0
0
8,990
3,565
0
5,457
3,533
5,064
0
W
Set
12,704
4,470
0
1,489
8,982
4,729
0
6,268
2,573
0
25,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,985
Gold Earned
47,112
210
Minions Killed
128
10
Camps Cleared
7
998,857
Distance Traveled
886,813
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,995
1,200
54
5
7
201,723
2
L
Achilles
10,129
1,013
29
3
2
233,670
0
W
Zhong Kui
12,134
1,213
30
3
0
200,259
0
L
Nox
8,897
890
21
2
1
213,142
0
W
Ymir
11,753
1,175
10
1
1
168,196
1
W
Eset
12,512
1,251
70
7
2
184,878
0
L
Raijin
9,497
950
27
3
1
132,321
0
L
Tiamat
9,978
998
43
4
3
171,115
0
L
Ymir
8,611
861
8
1
0
136,565
0
W
Set
12,591
1,259
46
5
0
243,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role