Player Matchup

Cernunnos
Cernunnos
Dr Bulthuis
Cernunnos
Level 26
God Stats
17W - 13L
1,543 SR
Queue Stats
100W - 97L
1,427 Elo+
Party 1
Bacchus
Bacchus
El Dos Ocho
Bacchus
Level 69
God Stats
3W - 8L
1,247 SR
Queue Stats
82W - 89L
1,446 Elo+
Party 1
Arachne
Arachne
I Slay U Dont
Arachne
Level 80
God Stats
35W - 27L
1,611 SR
Queue Stats
91W - 98L
1,435 Elo+
Party 1
Sol
Sol
ReaperKnives
Sol
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,408 Elo+
Solo
Kukulkan
Kukulkan
XxLauroRXx
Kukulkan
Level 31
God Stats
7W - 5L
1,707 SR
Queue Stats
12W - 21L
1,417 Elo+
Party 1
Team Averages
Level 50
1,522 SR
1,427 Elo+

VS

Team Averages
Level 71
1,328 SR
1,447 Elo+
Fenrir
Fenrir
Mephis-chan
Fenrir
Level 79
God Stats
3W - 7L
1,147 SR
Queue Stats
212W - 211L
1,407 Elo+
Party 3
Agni
Agni
PecadorPerdido
Agni
Level 96
God Stats
0W - 3L
1,345 SR
Queue Stats
318W - 336L
1,437 Elo+
Party 3
Horus
Horus
RUSTICFAUN528
Horus
Level 29
God Stats
2W - 4L
1,170 SR
Queue Stats
69W - 71L
1,469 Elo+
Party 3
Cernunnos
Cernunnos
TDJandaTT
Cernunnos
Level 44
God Stats
15W - 16L
1,441 SR
Queue Stats
236W - 251L
1,463 Elo+
Party 2
Amaterasu
Amaterasu
TDZarDinogre
Amaterasu
Level 108
God Stats
46W - 29L
1,536 SR
Queue Stats
260W - 229L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dr Bulthuis
Cernunnos
13
2 / 3 / 3
8,487
499
7,594
9,760
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
El Dos Ocho
Bacchus
12
0 / 3 / 4
7,696
453
5,465
8,566
8,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
17
4 / 3 / 4
9,966
586
6,819
13,125
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 5 / 0
8,364
492
8,131
11,707
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
XxLauroRXx
Kukulkan
13
4 / 3 / 0
8,553
503
8,443
6,216
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 3 / 3
8,394
494
7,477
13,298
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 6
8,592
505
7,108
9,261
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 9
7,361
433
4,460
10,666
5,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
TDJandaTT
Cernunnos
13
1 / 3 / 6
8,001
471
3,725
10,464
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
TDZarDinogre
Amaterasu
18
6 / 0 / 0
10,315
607
9,918
14,461
13,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
10
Kills
16
17
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Dr Bulthuis
Cernunnos
2
3
3
1.17
W
Bacchus
El Dos Ocho
Bacchus
0
3
4
0.67
W
Arachne
4
3
4
2
L
Fenrir
5
3
3
2.17
L
3
2
6
3
L
1
2
9
2.75
W
0
5
0
0
L
Cernunnos
TDJandaTT
Cernunnos
1
3
6
1.33
L
Amaterasu
TDZarDinogre
Amaterasu
6
0
0
6
W
Kukulkan
XxLauroRXx
Kukulkan
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,452
Damage
32,688
49,374
Taken
58,150
22,955
Mitigated
31,013
14,203
Healing
27,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Dr Bulthuis
Cernunnos
7,594
4,335
0
3,672
9,760
3,482
912
1,829
7,783
0
47,623
W
Bacchus
El Dos Ocho
Bacchus
5,465
228
0
1,026
8,566
8,139
263
1,762
6,646
30,233
0
W
Arachne
6,819
4,766
0
3,789
13,125
4,782
1,988
1,585
11,382
0
75,450
L
Fenrir
7,477
918
0
4,982
13,298
5,324
448
3,138
10,160
0
53,402
L
7,108
255
0
1,588
9,261
3,422
387
2,022
7,239
49,627
0
L
4,460
2,417
3,942
5,088
10,666
5,241
298
5,178
5,488
0
10,843
W
8,131
2,413
0
5,032
11,707
4,086
1,240
0
11,226
46,418
3,207
L
Cernunnos
TDJandaTT
Cernunnos
3,725
1,211
0
3,381
10,464
3,586
39
2,586
7,878
0
50,482
L
Amaterasu
TDZarDinogre
Amaterasu
9,918
5,305
0
8,069
14,461
13,440
0
8,659
5,802
0
65,486
W
Kukulkan
XxLauroRXx
Kukulkan
8,443
857
0
684
6,216
2,466
726
1,348
4,695
39,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,066
Gold Earned
42,663
443
Minions Killed
479
0
Camps Cleared
0
1,524,954
Distance Traveled
1,605,416
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,487
499
92
5
0
290,038
2
W
Bacchus
7,696
453
50
3
0
322,050
0
W
Arachne
9,966
586
128
8
0
374,383
0
L
Fenrir
8,394
494
96
6
0
343,221
1
L
Agni
8,592
505
112
7
0
321,600
8
L
Horus
7,361
433
10
1
0
317,049
3
W
Sol
8,364
492
96
6
0
286,927
0
L
Cernunnos
8,001
471
118
7
0
280,283
4
L
Amaterasu
10,315
607
143
8
0
343,263
4
W
Kukulkan
8,553
503
77
5
0
251,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role