Player Matchup

Bellona
Bellona
 
Bellona
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FerMagia10
Ra
Level 29
God Stats
2W - 3L
1,512 SR
Queue Stats
20W - 30L
1,409 Elo+
Party 2
Apollo
Apollo
LEON-G15
Apollo
Level 68
God Stats
2W - 5L
1,418 SR
Queue Stats
124W - 148L
1,423 Elo+
Party 2
Rama
Rama
MaxiMariio
Rama
Level 87
God Stats
8W - 5L
1,767 SR
Queue Stats
545W - 510L
1,481 Elo+
Party 2
King Arthur
King Arthur
RsKih
King Arthur
Level 89
God Stats
15W - 15L
1,402 SR
Queue Stats
201W - 225L
1,472 Elo+
Party 2
Team Averages
Level 72
1,520 SR
1,457 Elo+

VS

Team Averages
Level 52
1,576 SR
1,405 Elo+
Pele
Pele
ChannelN2
Pele
Level 48
God Stats
6W - 4L
1,549 SR
Queue Stats
175W - 214L
1,338 Elo+
Party 1
Scylla
Scylla
GabrielBailke
Scylla
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Nathancgrandedz
Izanami
Level 27
God Stats
4W - 1L
1,632 SR
Queue Stats
29W - 36L
1,367 Elo+
Party 3
Sylvanus
Sylvanus
Xmitter09
Sylvanus
Level 127
God Stats
8W - 7L
1,686 SR
Queue Stats
169W - 163L
1,457 Elo+
Party 3
Yemoja
Yemoja
chaotickal
Yemoja
Level 8
God Stats
8W - 6L
1,514 SR
Queue Stats
16W - 18L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
1
0 / 0 / 0
4,424
295
0
0
0
12
0 / 5 / 1
7,157
477
1,061
7,928
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
LEON-G15
Apollo
12
3 / 3 / 1
7,633
509
6,062
10,647
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 4 / 0
7,830
522
7,932
14,040
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
RsKih
King Arthur
13
1 / 2 / 1
7,756
517
11,111
18,398
11,031
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 1 / 5
7,736
516
4,989
9,950
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
11 / 0 / 2
9,898
660
13,581
5,324
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 5
6,955
464
6,607
9,605
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Xmitter09
Sylvanus
14
1 / 1 / 2
7,706
514
8,095
12,122
9,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
chaotickal
Yemoja
11
0 / 2 / 1
6,857
457
2,302
5,849
2,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
8
Kills
14
14
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
W
Pele
2
1
5
4.5
L
0
5
1
0.1
W
11
0
2
12
L
Apollo
LEON-G15
Apollo
3
3
1
1.17
L
4
4
0
1
W
0
4
5
0.63
L
King Arthur
RsKih
King Arthur
1
2
1
0.75
W
Sylvanus
Xmitter09
Sylvanus
1
1
2
2
W
Yemoja
chaotickal
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,166
Damage
35,574
51,013
Taken
42,850
21,474
Mitigated
20,471
13,101
Healing
19,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Pele
4,989
603
0
4,698
9,950
3,244
464
290
9,660
0
36,291
L
1,061
542
133
1,365
7,928
2,750
199
3,958
3,740
38,563
0
W
13,581
1,700
0
1,822
5,324
2,147
918
107
5,215
53,800
0
L
Apollo
LEON-G15
Apollo
6,062
3,293
0
0
10,647
3,595
0
2,617
7,958
0
55,868
L
7,932
5,913
0
6,179
14,040
4,098
244
5,483
8,393
0
49,427
W
6,607
5,063
0
2,564
9,605
2,678
1,680
622
8,943
0
40,866
L
King Arthur
RsKih
King Arthur
11,111
1,389
0
5,424
18,398
11,031
0
10,625
7,621
0
53,288
W
Sylvanus
Xmitter09
Sylvanus
8,095
2,705
708
6,152
12,122
9,656
688
0
12,122
36,619
6,858
W
Yemoja
chaotickal
Yemoja
2,302
423
1,903
1,916
5,849
2,746
816
0
5,849
15,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,800
Gold Earned
39,152
375
Minions Killed
365
0
Camps Cleared
0
1,145,153
Distance Traveled
1,353,651
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,424
295
0
0
0
97,575
0
W
Pele
7,736
516
67
4
0
312,981
4
L
Ra
7,157
477
94
6
0
232,914
1
W
Scylla
9,898
660
100
7
0
291,441
4
L
Apollo
7,633
509
106
7
0
276,792
0
L
Rama
7,830
522
78
5
0
236,455
0
W
Izanami
6,955
464
82
5
0
244,419
1
L
King Arthur
7,756
517
97
6
0
301,417
5
W
Sylvanus
7,706
514
91
6
0
227,470
3
W
Yemoja
6,857
457
25
2
0
277,340
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role