Player Matchup

Skadi
Skadi
AKRAPOVIC 10
Skadi
Level 132
God Stats
1W - 2L
1,722 SR
Queue Stats
40W - 36L
1,596 Elo+
Party 2
Sobek
Sobek
Battlecruiser X
Sobek
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 26L
1,593 Elo+
Party 2
Vulcan
Vulcan
BoB_FN_ICEE
Vulcan
Level 104
God Stats
294W - 308L
1,436 SR
Queue Stats
294W - 308L
1,357 Elo+
Solo
Ah Puch
Ah Puch
DEbred12385
Ah Puch
Level 119
God Stats
1W - 4L
1,364 SR
Queue Stats
46W - 42L
1,552 Elo+
Party 2
Fenrir
Fenrir
shadowreconn
Fenrir
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 146L
1,377 Elo+
Solo
Team Averages
Level 113
1,505 SR
1,495 Elo+

VS

Team Averages
Level 76
1,592 SR
1,454 Elo+
Athena
Athena
ComicSole044
Athena
Level 84
God Stats
38W - 40L
1,621 SR
Queue Stats
444W - 405L
1,517 Elo+
Party 1
Tiamat
Tiamat
Emilef11
Tiamat
Level 85
God Stats
59W - 44L
1,563 SR
Queue Stats
616W - 588L
1,520 Elo+
Party 1
Amaterasu
Amaterasu
HelloItsNessie
Amaterasu
Level 67
God Stats
23W - 22L
1,476 SR
Queue Stats
432W - 450L
1,336 Elo+
Solo
Loki
Loki
cfih
Loki
Level 59
God Stats
16W - 13L
1,539 SR
Queue Stats
325W - 355L
1,418 Elo+
Solo
Izanami
Izanami
vPsyco1935
Izanami
Level 86
God Stats
17W - 9L
1,761 SR
Queue Stats
496W - 462L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
8,143
407
10,158
14,783
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 5 / 1
7,882
394
6,663
14,836
12,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
13
0 / 3 / 0
7,989
399
4,691
5,718
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
DEbred12385
Ah Puch
16
4 / 5 / 0
9,833
492
11,860
12,525
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
12
0 / 5 / 4
7,694
385
6,440
19,210
6,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
3 / 0 / 15
10,403
520
9,236
15,262
11,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
Emilef11
Tiamat
19
5 / 2 / 5
11,323
566
10,595
9,651
6,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
HelloItsNessie
Amaterasu
16
1 / 1 / 4
9,565
478
2,420
10,909
6,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
cfih
Loki
19
6 / 2 / 6
11,756
588
9,283
15,126
8,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
vPsyco1935
Izanami
18
10 / 1 / 5
11,131
557
17,574
10,043
4,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
6
Kills
25
25
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
0
5
1
0.1
L
Vulcan
0
3
0
0
W
Athena
3
0
15
10.5
L
Ah Puch
DEbred12385
Ah Puch
4
5
0
0.8
W
Tiamat
Emilef11
Tiamat
5
2
5
3.75
W
Amaterasu
HelloItsNessie
Amaterasu
1
1
4
3
W
Loki
cfih
Loki
6
2
6
4.5
L
Fenrir
0
5
4
0.4
W
Izanami
vPsyco1935
Izanami
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,812
Damage
49,108
67,072
Taken
60,991
31,088
Mitigated
38,124
20,557
Healing
19,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,158
4,103
0
2,512
14,783
4,693
0
3,462
11,241
0
62,178
L
6,663
350
0
4,578
14,836
12,870
0
4,182
10,650
22,467
0
L
Vulcan
4,691
2,503
0
1,001
5,718
1,949
897
1,067
4,623
39,102
0
W
Athena
9,236
1,936
0
2,976
15,262
11,786
350
4,510
10,690
29,301
0
L
Ah Puch
DEbred12385
Ah Puch
11,860
173
231
3,992
12,525
4,630
615
4,617
7,558
64,641
0
W
Tiamat
Emilef11
Tiamat
10,595
1,286
275
4,143
9,651
6,171
399
5,606
3,647
70,603
0
W
Amaterasu
HelloItsNessie
Amaterasu
2,420
1,644
0
3,714
10,909
6,895
2,729
3,669
7,224
0
40,201
W
Loki
cfih
Loki
9,283
2,680
0
5,524
15,126
8,752
0
5,905
8,954
0
89,556
L
Fenrir
6,440
3,819
262
7,981
19,210
6,946
63
5,901
13,169
0
40,275
W
Izanami
vPsyco1935
Izanami
17,574
11,543
0
3,282
10,043
4,520
4,434
2,781
7,262
0
87,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,541
Gold Earned
54,178
431
Minions Killed
567
0
Camps Cleared
0
1,596,682
Distance Traveled
1,880,676
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,143
407
108
5
0
296,874
2
L
Sobek
7,882
394
34
2
0
352,253
1
L
Vulcan
7,989
399
78
4
0
239,824
2
W
Athena
10,403
520
39
2
0
401,211
6
L
Ah Puch
9,833
492
156
8
0
314,436
4
W
Tiamat
11,323
566
142
7
0
390,644
3
W
Amaterasu
9,565
478
79
4
0
341,814
3
W
Loki
11,756
588
151
8
0
416,307
1
L
Fenrir
7,694
385
55
3
0
393,295
0
W
Izanami
11,131
557
156
8
0
330,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role