Player Matchup

Nike
Nike
 
Nike
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Crookswood
Ymir
Level 29
God Stats
5W - 2L
1,758 SR
Queue Stats
167W - 207L
1,354 Elo+
Party 2
Thanatos
Thanatos
DankMemester12
Thanatos
Level 9
God Stats
0W - 2L
1,575 SR
Queue Stats
1W - 3L
1,355 Elo+
Solo
Tiamat
Tiamat
XxShmoke
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,387 Elo+
Solo
Skadi
Skadi
drocarey
Skadi
Level 21
God Stats
13W - 22L
1,524 SR
Queue Stats
100W - 115L
1,372 Elo+
Party 2
Team Averages
Level 21
1,571 SR
1,394 Elo+

VS

Team Averages
Level 26
1,579 SR
1,488 Elo+
Arachne
Arachne
GamerLegendxX10
Arachne
Level 23
God Stats
6W - 1L
1,635 SR
Queue Stats
136W - 136L
1,447 Elo+
Solo
Skadi
Skadi
NgaForestHam
Skadi
Level 29
God Stats
44W - 25L
1,621 SR
Queue Stats
148W - 145L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
SetteeJr
Baron Samedi
Level 27
God Stats
17W - 15L
1,522 SR
Queue Stats
167W - 167L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
StealthTrax
Danzaburou
Level 25
God Stats
14W - 11L
1,529 SR
Queue Stats
104W - 108L
1,408 Elo+
Party 1
Ao Kuang
Ao Kuang
korjoro
Ao Kuang
Level 24
God Stats
3W - 4L
1,589 SR
Queue Stats
32W - 23L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
2 / 5 / 1
8,106
477
4,246
11,606
9,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 7 / 5
8,316
489
6,400
15,286
11,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
15
7 / 5 / 0
9,823
578
9,567
14,091
5,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
XxShmoke
Tiamat
13
0 / 4 / 4
7,501
441
8,628
8,645
5,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
drocarey
Skadi
14
4 / 7 / 3
8,614
507
6,117
11,315
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
9,691
570
4,685
12,325
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
14 / 5 / 4
10,903
641
16,331
10,292
3,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
SetteeJr
Baron Samedi
16
2 / 0 / 6
9,897
582
7,120
11,177
5,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
StealthTrax
Danzaburou
14
5 / 4 / 6
9,642
567
8,933
13,225
4,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
korjoro
Ao Kuang
17
4 / 4 / 5
10,703
630
9,290
14,205
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
14
Kills
28
28
Deaths
14
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
5
1
0.5
L
1
7
5
0.5
L
Thanatos
7
5
0
1.4
W
3
1
2
4
W
14
5
4
3.2
W
Baron Samedi
SetteeJr
Baron Samedi
2
0
6
5
W
Danzaburou
StealthTrax
Danzaburou
5
4
6
2
L
Tiamat
XxShmoke
Tiamat
0
4
4
0.5
L
Skadi
drocarey
Skadi
4
7
3
0.79
W
Ao Kuang
korjoro
Ao Kuang
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,958
Damage
46,359
60,943
Taken
61,224
35,313
Mitigated
24,770
16,900
Healing
26,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,246
1,349
0
1,339
11,606
9,325
680
6,899
4,707
0
35,046
L
6,400
922
0
3,386
15,286
11,801
108
1,650
13,636
34,812
0
L
Thanatos
9,567
3,384
0
8,350
14,091
5,467
0
4,660
9,431
0
48,594
W
4,685
2,803
462
5,556
12,325
5,598
773
2,125
10,200
0
73,852
W
16,331
7,734
0
1,816
10,292
3,655
642
3,153
7,139
0
54,067
W
Baron Samedi
SetteeJr
Baron Samedi
7,120
518
936
6,810
11,177
5,726
1,676
3,800
7,377
51,338
0
W
Danzaburou
StealthTrax
Danzaburou
8,933
5,450
660
4,554
13,225
4,637
576
4,329
8,896
0
43,683
L
Tiamat
XxShmoke
Tiamat
8,628
1,085
0
2,234
8,645
5,395
0
2,738
5,907
30,921
0
L
Skadi
drocarey
Skadi
6,117
2,956
0
1,591
11,315
3,325
480
463
10,852
0
33,888
W
Ao Kuang
korjoro
Ao Kuang
9,290
3,386
0
5,938
14,205
5,154
2,573
1,621
12,284
60,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,360
Gold Earned
50,836
325
Minions Killed
452
0
Camps Cleared
0
1,430,681
Distance Traveled
1,432,344
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,106
477
69
4
0
289,573
0
L
Ymir
8,316
489
42
2
0
268,959
0
L
Thanatos
9,823
578
90
5
0
335,308
3
W
Arachne
9,691
570
129
8
0
292,068
0
W
Skadi
10,903
641
86
5
0
263,269
3
W
Baron Samedi
9,897
582
79
5
0
301,496
4
W
Danzaburou
9,642
567
55
3
0
269,787
0
L
Tiamat
7,501
441
50
3
0
264,532
0
L
Skadi
8,614
507
74
4
0
272,309
1
W
Ao Kuang
10,703
630
103
6
0
305,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role