Player Matchup

Loki
Loki
AshTre37
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 84L
1,810 Elo+
Party 1
Janus
Janus
InnerSilent
Janus
Level 67
God Stats
3W - 3L
1,552 SR
Queue Stats
22W - 10L
1,810 Elo+
Party 1
Discordia
Discordia
IssaFraug
Discordia
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,810 Elo+
Party 1
Danzaburou
Danzaburou
fisuralp
Danzaburou
Level 32
God Stats
18W - 20L
1,588 SR
Queue Stats
131W - 140L
1,578 Elo+
Solo
Cerberus
Cerberus
joepete09
Cerberus
Level 68
God Stats
0W - 1L
1,624 SR
Queue Stats
12W - 9L
1,810 Elo+
Party 1
Team Averages
Level 60
1,553 SR
1,763 Elo+

VS

Team Averages
Level 77
1,575 SR
1,558 Elo+
Hel
Hel
Squarsuar
Hel
Level 126
God Stats
6W - 3L
1,555 SR
Queue Stats
252W - 249L
1,614 Elo+
Party 2
Tsukuyomi
Tsukuyomi
oHowlin Jr
Tsukuyomi
Level 80
God Stats
4W - 1L
1,741 SR
Queue Stats
84W - 69L
1,653 Elo+
Party 3
Eset
Eset
ohowlin
Eset
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
sanmiguel8042
Neith
Level 27
God Stats
9W - 4L
1,553 SR
Queue Stats
94W - 90L
1,429 Elo+
Party 2
Sol
Sol
vSteezerz
Sol
Level 15
God Stats
10W - 9L
1,527 SR
Queue Stats
28W - 24L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
2 / 9 / 2
9,092
909
4,216
10,511
3,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 4 / 4
10,196
1,020
12,870
12,617
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
IssaFraug
Discordia
15
3 / 5 / 3
10,225
1,023
20,134
8,910
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
fisuralp
Danzaburou
16
0 / 1 / 5
9,226
923
8,839
6,622
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
joepete09
Cerberus
15
0 / 6 / 4
9,086
909
9,327
26,015
19,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

133

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 13
11,023
1,102
13,871
12,322
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
oHowlin Jr
Tsukuyomi
17
2 / 1 / 19
10,164
1,016
14,360
17,330
15,406
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
ohowlin
Eset
17
14 / 1 / 7
12,619
1,262
17,094
9,087
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 9
9,547
955
4,647
11,491
4,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 15
9,640
964
10,054
8,131
3,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
7
Kills
25
25
Deaths
7
18
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Loki
2
9
2
0.33
L
2
4
4
1
L
Discordia
IssaFraug
Discordia
3
5
3
0.9
W
7
1
13
13.5
L
Danzaburou
fisuralp
Danzaburou
0
1
5
2.5
L
Cerberus
joepete09
Cerberus
0
6
4
0.33
W
Tsukuyomi
oHowlin Jr
Tsukuyomi
2
1
19
11.5
W
Eset
ohowlin
Eset
14
1
7
17.5
W
1
2
9
2.75
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,386
Damage
60,026
64,675
Taken
58,361
33,198
Mitigated
32,056
7,693
Healing
23,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,216
1,560
0
0
10,511
3,760
0
6,146
4,240
0
7,089
L
12,870
337
430
1,149
12,617
4,245
0
7,787
4,805
39,093
0
L
Discordia
IssaFraug
Discordia
20,134
695
0
251
8,910
2,956
0
6,187
2,598
33,525
0
W
13,871
942
11,955
7,780
12,322
4,710
0
8,377
3,516
31,301
0
L
Danzaburou
fisuralp
Danzaburou
8,839
1,551
0
1,344
6,622
2,526
0
4,587
2,015
0
34,125
L
Cerberus
joepete09
Cerberus
9,327
70
0
4,519
26,015
19,711
0
15,742
9,998
28,765
0
W
Tsukuyomi
oHowlin Jr
Tsukuyomi
14,360
2,879
0
544
17,330
15,406
0
13,332
3,251
0
32,497
W
Eset
ohowlin
Eset
17,094
1,722
269
1,389
9,087
4,411
0
6,231
2,571
34,348
0
W
4,647
1,521
0
1,195
11,491
4,421
0
7,491
3,646
0
19,676
W
10,054
2,083
0
802
8,131
3,108
0
4,834
3,046
22,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,825
Gold Earned
52,993
209
Minions Killed
206
3
Camps Cleared
4
934,419
Distance Traveled
988,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,092
909
4
0
0
171,704
0
L
Janus
10,196
1,020
65
7
1
189,209
0
L
Discordia
10,225
1,023
36
4
1
184,820
0
W
Hel
11,023
1,102
41
4
1
204,687
0
L
Danzaburou
9,226
923
50
5
0
197,327
0
L
Cerberus
9,086
909
54
5
1
191,359
0
W
Tsukuyomi
10,164
1,016
27
3
0
216,201
0
W
Eset
12,619
1,262
43
4
1
196,587
0
W
Neith
9,547
955
62
6
2
186,940
0
W
Sol
9,640
964
33
3
0
183,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role