Player Matchup

Tiamat
Tiamat
Eρις
Tiamat
Level 158
God Stats
2W - 2L
1,521 SR
Queue Stats
241W - 197L
1,668 Elo+
Solo
Sobek
Sobek
II-Mephiisto-II
Sobek
Level 153
God Stats
0W - 5L
1,500 SR
Queue Stats
604W - 590L
1,640 Elo+
Party 1
Heimdallr
Heimdallr
Xx-PHENOTYPE-xX1
Heimdallr
Level 153
God Stats
12W - 4L
1,417 SR
Queue Stats
508W - 519L
1,659 Elo+
Party 1
Team Averages
Level 155
1,479 SR
1,656 Elo+

VS

Team Averages
Level 120
1,649 SR
1,584 Elo+
Fenrir
Fenrir
Espressö
Fenrir
Level 153
God Stats
13W - 3L
2,038 SR
Queue Stats
152W - 90L
1,778 Elo+
Solo
Horus
Horus
Kamekonaz
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ShelbyW
Poseidon
Level 84
God Stats
4W - 3L
1,409 SR
Queue Stats
117W - 155L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eρις
Tiamat
11
1 / 6 / 1
8,175
584
5,102
8,902
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 3 / 5
8,210
586
6,162
13,162
11,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
12
5 / 5 / 1
9,449
675
11,510
14,408
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Espressö
Fenrir
15
11 / 0 / 3
11,809
844
17,978
17,315
17,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Kamekonaz
Horus
13
2 / 4 / 12
9,082
649
4,403
13,128
10,076
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
ShelbyW
Poseidon
12
1 / 2 / 12
9,076
648
9,273
5,962
1,864
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
14
14
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Espressö
Fenrir
11
0
3
12.5
L
Tiamat
Eρις
Tiamat
1
6
1
0.25
L
0
3
5
0.83
W
Horus
Kamekonaz
Horus
2
4
12
2
W
Poseidon
ShelbyW
Poseidon
1
2
12
3.5
L
Heimdallr
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,774
Damage
31,654
36,472
Taken
36,405
22,168
Mitigated
29,193
6,335
Healing
16,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Espressö
Fenrir
17,978
6,857
0
5,644
17,315
17,253
494
5,222
11,693
52
55,110
L
Tiamat
Eρις
Tiamat
5,102
535
0
1,492
8,902
4,713
225
2,972
5,930
25,818
0
L
6,162
700
0
3,212
13,162
11,530
0
3,779
9,383
17,513
0
W
Horus
Kamekonaz
Horus
4,403
2,309
3,832
6,333
13,128
10,076
761
4,331
8,519
0
11,592
W
Poseidon
ShelbyW
Poseidon
9,273
958
0
250
5,962
1,864
997
1,343
4,613
44,269
0
L
Heimdallr
11,510
4,010
0
1,631
14,408
5,925
586
2,685
11,723
0
47,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,834
Gold Earned
29,967
134
Minions Killed
146
0
Camps Cleared
0
681,454
Distance Traveled
915,092
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,809
844
54
4
0
361,460
2
L
Tiamat
8,175
584
39
3
0
220,777
0
L
Sobek
8,210
586
25
2
0
233,224
0
W
Horus
9,082
649
13
1
0
279,142
2
W
Poseidon
9,076
648
79
6
0
274,490
2
L
Heimdallr
9,449
675
70
5
0
227,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role