Player Matchup

Janus
Janus
Barinitas
Janus
Level 66
God Stats
8W - 13L
1,358 SR
Queue Stats
39W - 44L
1,375 Elo+
Party 1
Ymir
Ymir
derianus
Ymir
Level 28
God Stats
26W - 30L
1,429 SR
Queue Stats
32W - 42L
1,376 Elo+
Party 1
Bellona
Bellona
ilDaru
Bellona
Level 18
God Stats
2W - 3L
1,547 SR
Queue Stats
3W - 10L
1,252 Elo+
Party 1
Serqet
Serqet
manu1226
Serqet
Level 58
God Stats
2W - 3L
1,463 SR
Queue Stats
23W - 26L
1,398 Elo+
Party 1
Apollo
Apollo
varyan117
Apollo
Level 48
God Stats
1W - 2L
1,462 SR
Queue Stats
37W - 41L
1,437 Elo+
Party 1
Team Averages
Level 44
1,452 SR
1,367 Elo+

VS

Team Averages
Level 90
1,512 SR
1,456 Elo+
Anubis
Anubis
ElPolloLoco973
Anubis
Level 41
God Stats
34W - 29L
1,391 SR
Queue Stats
237W - 273L
1,392 Elo+
Solo
Tyr
Tyr
GatorNation15
Tyr
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 104L
1,511 Elo+
Party 2
Thanatos
Thanatos
KawaiixKitsune
Thanatos
Level 34
God Stats
6W - 6L
1,599 SR
Queue Stats
54W - 58L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
Schneider159
Danzaburou
Level 116
God Stats
56W - 62L
1,521 SR
Queue Stats
211W - 209L
1,492 Elo+
Party 2
Bacchus
Bacchus
jonaLTa77
Bacchus
Level 155
God Stats
30W - 19L
1,548 SR
Queue Stats
735W - 800L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Barinitas
Janus
12
1 / 4 / 0
7,209
481
6,368
7,645
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 7 / 1
5,630
375
4,171
11,915
3,255
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
ilDaru
Bellona
10
0 / 7 / 1
6,294
420
4,448
14,209
7,517
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
manu1226
Serqet
9
0 / 6 / 1
6,050
403
3,405
10,760
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
varyan117
Apollo
10
2 / 5 / 0
6,900
460
5,991
10,454
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 5
8,915
594
9,572
7,381
3,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 0 / 6
9,282
619
10,012
9,193
10,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
12
4 / 1 / 2
7,417
494
3,356
10,426
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Schneider159
Danzaburou
13
7 / 1 / 6
8,557
570
12,584
8,594
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
jonaLTa77
Bacchus
13
3 / 1 / 14
8,560
571
5,452
9,851
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
3
Kills
29
29
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
Barinitas
Janus
1
4
0
0.25
W
7
0
5
9.5
W
8
0
6
11
W
Thanatos
4
1
2
5
W
Danzaburou
Schneider159
Danzaburou
7
1
6
10
L
Ymir
0
7
1
0.07
L
Bellona
ilDaru
Bellona
0
7
1
0.07
W
Bacchus
jonaLTa77
Bacchus
3
1
14
10
L
Serqet
manu1226
Serqet
0
6
1
0.08
L
Apollo
varyan117
Apollo
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,383
Damage
40,976
54,983
Taken
45,445
17,677
Mitigated
28,996
8,245
Healing
28,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Barinitas
Janus
6,368
52
0
624
7,645
1,828
499
4,146
3,474
41,589
0
W
9,572
157
426
5,062
7,381
3,531
780
3,826
3,031
50,864
0
W
10,012
2,247
0
5,996
9,193
10,373
612
522
8,399
0
53,981
W
Thanatos
3,356
416
0
8,636
10,426
3,453
0
2,837
7,435
0
32,864
W
Danzaburou
Schneider159
Danzaburou
12,584
6,251
0
4,884
8,594
3,330
2,319
1,065
7,349
0
51,727
L
Ymir
4,171
893
166
1,882
11,915
3,255
0
4,713
7,202
14,823
0
L
Bellona
ilDaru
Bellona
4,448
1,651
0
1,130
14,209
7,517
426
1,933
11,951
0
23,964
W
Bacchus
jonaLTa77
Bacchus
5,452
829
0
3,694
9,851
8,309
321
1,923
7,847
22,854
0
L
Serqet
manu1226
Serqet
3,405
739
282
2,774
10,760
2,859
0
1,795
8,944
0
25,012
L
Apollo
varyan117
Apollo
5,991
3,595
0
1,387
10,454
2,218
29
2,437
7,992
0
22,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,083
Gold Earned
42,731
264
Minions Killed
371
0
Camps Cleared
0
1,278,119
Distance Traveled
1,325,530
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,209
481
89
6
0
270,021
2
W
Anubis
8,915
594
98
7
0
265,284
0
W
Tyr
9,282
619
96
6
0
271,552
0
W
Thanatos
7,417
494
62
4
0
257,801
1
W
Danzaburou
8,557
570
92
6
0
254,472
3
L
Ymir
5,630
375
22
1
0
228,740
0
L
Bellona
6,294
420
47
3
0
249,791
0
W
Bacchus
8,560
571
23
2
0
276,421
5
L
Serqet
6,050
403
57
4
0
267,295
0
L
Apollo
6,900
460
49
3
0
262,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role