Player Matchup

Neith
Neith
Charmandermini
Neith
Level 16
God Stats
16W - 36L
1,310 SR
Queue Stats
16W - 39L
1,272 Elo+
Party 2
Nemesis
Nemesis
Dheid
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Ligmadees
Scylla
Level 16
God Stats
0W - 2L
1,160 SR
Queue Stats
2W - 7L
1,055 Elo+
Solo
Geb
Geb
WhiteRiceOnRice
Geb
Level 27
God Stats
32W - 42L
1,454 SR
Queue Stats
212W - 225L
1,361 Elo+
Party 2
Osiris
Osiris
dutchman1781
Osiris
Level 48
God Stats
27W - 30L
1,436 SR
Queue Stats
827W - 808L
1,429 Elo+
Party 2
Team Averages
Level 22
1,372 SR
1,324 Elo+

VS

Team Averages
Level 33
1,353 SR
1,391 Elo+
Cthulhu
Cthulhu
ceacosta2018
Cthulhu
Level 42
God Stats
11W - 18L
1,187 SR
Queue Stats
287W - 372L
1,354 Elo+
Party 1
Nu Wa
Nu Wa
emi_braso17
Nu Wa
Level 68
God Stats
11W - 15L
1,407 SR
Queue Stats
444W - 500L
1,362 Elo+
Party 3
Cu Chulainn
Cu Chulainn
fhyllin
Cu Chulainn
Level 5
God Stats
4W - 5L
1,500 SR
Queue Stats
176W - 195L
1,488 Elo+
Party 3
Chernobog
Chernobog
leo_florentino
Chernobog
Level 25
God Stats
30W - 52L
1,279 SR
Queue Stats
92W - 156L
1,344 Elo+
Party 1
Set
Set
simpvalpza
Set
Level 25
God Stats
26W - 40L
1,392 SR
Queue Stats
111W - 158L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
5,160
469
2,794
3,222
867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Nemesis
Dheid
Nemesis
6
0 / 4 / 0
4,522
411
691
7,157
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Ligmadees
Scylla
9
0 / 1 / 1
5,419
493
2,512
4,235
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 3 / 0
5,280
480
3,158
7,035
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
10
0 / 2 / 0
5,224
475
2,331
7,289
4,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ceacosta2018
Cthulhu
8
3 / 2 / 0
5,443
495
3,135
6,463
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 2
6,138
558
4,178
1,701
444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
fhyllin
Cu Chulainn
10
3 / 0 / 0
6,168
561
4,555
6,397
2,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
leo_florentino
Chernobog
8
1 / 0 / 3
5,167
470
2,441
3,270
1,001
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
3 / 1 / 1
5,511
501
2,376
4,917
1,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
11
11
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Nemesis
Dheid
Nemesis
0
4
0
0
L
Scylla
Ligmadees
Scylla
0
1
1
0.5
L
1
3
0
0.33
W
Cthulhu
ceacosta2018
Cthulhu
3
2
0
1.5
L
Osiris
0
2
0
0
W
1
0
2
2
W
Cu Chulainn
fhyllin
Cu Chulainn
3
0
0
3
W
Chernobog
leo_florentino
Chernobog
1
0
3
2.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,486
Damage
16,685
28,938
Taken
22,748
11,466
Mitigated
9,392
8,205
Healing
5,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,794
1,207
0
1,202
3,222
867
0
1,267
1,851
0
19,680
L
Nemesis
Dheid
Nemesis
691
267
0
1,904
7,157
1,720
0
1,256
5,771
0
18,061
L
Scylla
Ligmadees
Scylla
2,512
579
0
840
4,235
1,091
102
1,437
2,500
24,681
0
L
3,158
602
0
1,944
7,035
2,813
0
2,428
4,583
16,457
0
W
Cthulhu
ceacosta2018
Cthulhu
3,135
657
393
1,306
6,463
3,566
0
1,907
4,516
12,607
0
L
Osiris
2,331
752
0
2,315
7,289
4,975
0
311
6,920
0
23,869
W
4,178
607
0
410
1,701
444
70
729
868
31,231
0
W
Cu Chulainn
fhyllin
Cu Chulainn
4,555
539
0
1,572
6,397
2,757
43
0
6,147
0
30,520
W
Chernobog
leo_florentino
Chernobog
2,441
1,782
0
80
3,270
1,001
0
2,079
1,139
0
17,068
W
2,376
1,501
0
1,590
4,917
1,624
0
717
4,158
0
26,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,605
Gold Earned
28,427
217
Minions Killed
251
0
Camps Cleared
0
945,913
Distance Traveled
959,163
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,160
469
41
4
0
154,741
1
L
Nemesis
4,522
411
37
3
0
206,215
0
L
Scylla
5,419
493
59
5
0
182,232
0
L
Geb
5,280
480
22
2
0
206,667
3
W
Cthulhu
5,443
495
25
2
0
165,408
1
L
Osiris
5,224
475
58
5
0
196,058
3
W
Nu Wa
6,138
558
76
7
0
205,440
3
W
Cu Chulainn
6,168
561
69
6
0
218,109
5
W
Chernobog
5,167
470
38
3
0
169,276
0
W
Set
5,511
501
43
4
0
200,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role