Player Matchup

Sobek
Sobek
Gold V
Adidasholdem
Sobek
Gold V
Level 148
God Stats
25W - 22L
1,658 SR
Queue Stats
109W - 101L
1,509 MMR
Party 2
Neith
Neith
Gold I
Apex Vulpes
Neith
Gold I
Level 128
God Stats
2W - 9L
1,368 SR
Queue Stats
91W - 106L
1,492 MMR
Party 2
Scylla
Scylla
Platinum V
PackofJews
Scylla
Platinum V
Level 108
God Stats
8W - 8L
1,381 SR
Queue Stats
131W - 110L
1,903 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,469 SR
1,635 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 95
1,521 SR
1,442 MMR
Danzaburou
Danzaburou
Platinum V
Ohhgipsyy
Danzaburou
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold III
SteeledHydra181
Zeus
Gold III
Level 81
God Stats
50W - 54L
1,546 SR
Queue Stats
171W - 189L
1,458 MMR
Solo
Geb
Geb
Silver I
ZzR3ACTIONPRzZ
Geb
Silver I
Level 49
God Stats
64W - 50L
1,518 SR
Queue Stats
238W - 223L
1,367 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
10,243
569
5,105
20,565
25,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 4 / 3
11,154
620
9,566
12,595
5,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
PackofJews
Scylla
14
1 / 3 / 5
10,262
570
12,070
8,620
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CabrakanAphroditeGuan YuChang'eCthulhu

VS

Bans
PersephoneCu ChulainnCernunnosChaacHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ohhgipsyy
Danzaburou
15
2 / 2 / 5
11,463
637
12,140
11,367
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 4 / 1
12,294
683
19,923
7,854
3,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 1 / 10
11,925
663
3,088
17,096
17,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
6
Kills
10
10
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
3
4
3
1.13
W
Danzaburou
Ohhgipsyy
Danzaburou
2
2
5
2.25
L
Scylla
PackofJews
Scylla
1
3
5
1.17
W
8
4
1
2.13
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,741
Damage
35,151
41,780
Taken
36,317
34,118
Mitigated
25,653
6,111
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,105
398
0
2,314
20,565
25,367
0
9,344
11,221
21,777
0
L
9,566
3,365
0
2,738
12,595
5,306
240
7,453
5,142
0
63,470
W
Danzaburou
Ohhgipsyy
Danzaburou
12,140
5,075
0
1,779
11,367
4,570
1,815
5,149
5,930
0
88,429
L
Scylla
PackofJews
Scylla
12,070
720
17
1,042
8,620
3,445
0
6,300
2,320
44,995
0
W
19,923
2,377
1,080
2,571
7,854
3,200
1,081
4,532
3,140
57,236
0
W
3,088
618
0
3,123
17,096
17,883
719
6,548
10,008
11,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,659
Gold Earned
35,682
189
Minions Killed
187
0
Camps Cleared
0
919,621
Distance Traveled
841,651
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,243
569
26
1
0
328,490
7
L
Neith
11,154
620
91
5
0
281,158
2
W
Danzaburou
11,463
637
109
6
0
279,679
3
L
Scylla
10,262
570
72
4
0
309,973
5
W
Zeus
12,294
683
70
4
0
272,206
3
W
Geb
11,925
663
8
0
0
289,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role