Player Matchup

Geb
Geb
Cree8TvT
Geb
Level 52
God Stats
0W - 2L
1,331 SR
Queue Stats
9W - 9L
1,636 Elo+
Party 1
He Bo
He Bo
ItsRiot
He Bo
Level 68
God Stats
3W - 11L
1,394 SR
Queue Stats
40W - 51L
1,522 Elo+
Party 1
Da Ji
Da Ji
noahwareness
Da Ji
Level 65
God Stats
2W - 7L
1,430 SR
Queue Stats
33W - 38L
1,496 Elo+
Party 1
Team Averages
Level 62
1,385 SR
1,551 Elo+

VS

Team Averages
Level 116
1,586 SR
1,606 Elo+
Cernunnos
Cernunnos
KousJuice
Cernunnos
Level 102
God Stats
4W - 4L
1,520 SR
Queue Stats
67W - 52L
1,645 Elo+
Party 2
Tiamat
Tiamat
MrCoolCloak
Tiamat
Level 124
God Stats
9W - 9L
1,646 SR
Queue Stats
75W - 66L
1,591 Elo+
Party 2
Guan Yu
Guan Yu
iCryHavok
Guan Yu
Level 121
God Stats
3W - 3L
1,591 SR
Queue Stats
47W - 42L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
9,465
557
12,082
19,773
23,557
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
ItsRiot
He Bo
14
4 / 8 / 3
10,948
644
19,833
17,093
5,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 4
9,944
585
14,068
15,025
6,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KousJuice
Cernunnos
16
9 / 2 / 6
12,299
723
16,760
21,119
7,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
14
6 / 4 / 9
11,422
672
14,681
17,179
13,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
iCryHavok
Guan Yu
15
4 / 1 / 15
12,682
746
10,190
25,151
25,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
7
Kills
19
19
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
He Bo
ItsRiot
He Bo
4
8
3
0.69
W
Cernunnos
KousJuice
Cernunnos
9
2
6
6
W
Tiamat
6
4
9
2.63
W
Guan Yu
iCryHavok
Guan Yu
4
1
15
11.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,983
Damage
41,631
51,891
Taken
63,449
35,605
Mitigated
46,342
8,768
Healing
40,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,082
474
1,077
1,014
19,773
23,557
0
6,691
13,082
33,247
0
L
He Bo
ItsRiot
He Bo
19,833
1,362
516
4,155
17,093
5,665
0
3,691
13,402
56,479
0
W
Cernunnos
KousJuice
Cernunnos
16,760
9,448
0
9,162
21,119
7,424
1,424
10,129
10,990
0
76,579
W
Tiamat
14,681
1,720
178
5,799
17,179
13,676
715
7,674
9,505
55,314
0
W
Guan Yu
iCryHavok
Guan Yu
10,190
1,982
8,343
16,958
25,151
25,242
501
14,200
10,951
0
24,109
L
14,068
2,556
992
1,014
15,025
6,383
0
4,307
10,718
0
27,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,357
Gold Earned
36,403
138
Minions Killed
186
0
Camps Cleared
0
840,870
Distance Traveled
889,384
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,465
557
33
2
0
330,263
0
L
He Bo
10,948
644
72
4
0
212,894
0
W
Cernunnos
12,299
723
88
5
0
274,878
1
W
Tiamat
11,422
672
76
4
0
260,242
0
W
Guan Yu
12,682
746
22
1
0
354,264
1
L
Da Ji
9,944
585
33
2
0
297,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role