Player Matchup

Yemoja
Yemoja
RagnorakRF94
Yemoja
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,399 Elo+
Party 2
Zeus
Zeus
SizzleGooch
Zeus
Level 88
God Stats
4W - 2L
1,592 SR
Queue Stats
9W - 11L
1,383 Elo+
Party 2
Thor
Thor
ThatWolfGuardian
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 56L
1,417 Elo+
Party 2
Team Averages
Level 60
1,531 SR
1,400 Elo+

VS

Team Averages
Level 38
1,430 SR
1,407 Elo+
Ullr
Ullr
BuiltDifferent5L
Ullr
Level 74
God Stats
48W - 45L
1,551 SR
Queue Stats
511W - 405L
1,508 Elo+
Party 1
Tiamat
Tiamat
dragonking123487
Tiamat
Level 14
God Stats
8W - 24L
1,238 SR
Queue Stats
8W - 25L
1,203 Elo+
Solo
Ganesha
Ganesha
jazzy-compound1
Ganesha
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
359W - 315L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 1 / 4
8,492
607
4,820
7,975
4,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 2 / 4
10,311
737
15,740
6,163
1,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 3 / 5
9,694
692
5,727
9,642
3,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 0
9,595
685
9,267
11,072
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
7,466
533
2,634
6,987
2,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 5
9,347
668
2,468
13,914
10,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
5
6
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
W
Yemoja
2
1
4
4
W
6
2
4
4
W
3
3
5
1.83
L
0
3
2
0.33
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,287
Damage
14,369
23,780
Taken
31,973
9,467
Mitigated
16,874
7,452
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,267
3,374
0
3,688
11,072
3,880
0
6,612
4,460
0
46,750
W
Yemoja
4,820
729
868
354
7,975
4,314
997
1,632
6,343
15,861
0
W
15,740
349
877
983
6,163
1,903
777
1,762
4,401
62,786
0
W
5,727
2,075
1,449
2,921
9,642
3,250
306
1,728
7,914
0
20,771
L
2,634
356
0
830
6,987
2,482
0
5,060
1,927
10,181
0
L
2,468
0
0
3,794
13,914
10,512
0
8,918
4,996
17,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,497
Gold Earned
26,408
144
Minions Killed
115
0
Camps Cleared
0
709,770
Distance Traveled
640,915
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,595
685
92
7
0
211,288
1
W
Yemoja
8,492
607
21
2
0
253,565
0
W
Zeus
10,311
737
102
7
0
238,072
4
W
Thor
9,694
692
21
2
0
218,133
2
L
Tiamat
7,466
533
23
2
0
193,815
0
L
Ganesha
9,347
668
0
0
0
235,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role