Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
EPPIIXX
Olorun
Level 25
God Stats
4W - 1L
1,578 SR
Queue Stats
65W - 77L
1,399 Elo+
Party 1
Arachne
Arachne
KC_RULES
Arachne
Level 25
God Stats
27W - 30L
1,513 SR
Queue Stats
96W - 111L
1,381 Elo+
Party 1
Aphrodite
Aphrodite
Kazycool
Aphrodite
Level 16
God Stats
1W - 1L
1,307 SR
Queue Stats
56W - 59L
1,412 Elo+
Party 1
Anubis
Anubis
Xi-MuRkAg3--
Anubis
Level 26
God Stats
23W - 24L
1,517 SR
Queue Stats
94W - 99L
1,451 Elo+
Party 1
Team Averages
Level 23
1,483 SR
1,429 Elo+

VS

Team Averages
Level 17
1,531 SR
1,427 Elo+
Thanatos
Thanatos
DiavoloESU
Thanatos
Level 15
God Stats
3W - 9L
1,211 SR
Queue Stats
19W - 24L
1,383 Elo+
Solo
Fenrir
Fenrir
cyp_0515
Fenrir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 37L
1,341 Elo+
Solo
Heimdallr
Heimdallr
hugoguay72
Heimdallr
Level 22
God Stats
1W - 4L
1,340 SR
Queue Stats
40W - 36L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
katakuri7614
Tsukuyomi
Level 7
God Stats
4W - 3L
1,912 SR
Queue Stats
7W - 11L
1,388 Elo+
Solo
Tiamat
Tiamat
kindasmurf
Tiamat
Level 26
God Stats
16W - 25L
1,694 SR
Queue Stats
376W - 375L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
3 / 4 / 9
12,462
519
15,413
20,660
7,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
EPPIIXX
Olorun
20
6 / 5 / 8
14,328
597
16,715
26,244
13,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
KC_RULES
Arachne
20
19 / 2 / 6
14,522
605
17,957
20,251
9,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Aphrodite
Kazycool
Aphrodite
16
2 / 4 / 11
10,963
457
4,849
15,146
14,477
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
20
6 / 3 / 3
14,332
597
10,118
16,659
8,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DiavoloESU
Thanatos
16
1 / 9 / 7
10,441
435
10,299
17,912
8,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
cyp_0515
Fenrir
16
1 / 8 / 4
10,073
420
7,478
20,213
8,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
hugoguay72
Heimdallr
20
8 / 4 / 3
12,360
515
21,987
19,507
8,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
katakuri7614
Tsukuyomi
17
1 / 10 / 2
10,835
451
10,534
17,804
8,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
kindasmurf
Tiamat
19
6 / 6 / 5
11,663
486
19,285
16,529
10,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
36
Kills
17
18
Deaths
37
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
4
9
1.88
L
Thanatos
DiavoloESU
Thanatos
1
9
7
0.5
W
Olorun
EPPIIXX
Olorun
6
5
8
2
W
Arachne
KC_RULES
Arachne
19
2
6
11
W
Aphrodite
Kazycool
Aphrodite
2
4
11
1.88
W
Anubis
6
3
3
2.5
L
Fenrir
cyp_0515
Fenrir
1
8
4
0.38
L
Heimdallr
hugoguay72
Heimdallr
8
4
3
2.38
L
Tsukuyomi
katakuri7614
Tsukuyomi
1
10
2
0.2
L
Tiamat
kindasmurf
Tiamat
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,052
Damage
69,583
98,960
Taken
91,965
54,667
Mitigated
44,009
49,156
Healing
19,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,413
7,624
0
6,928
20,660
7,844
4,608
2,447
18,143
0
95,252
L
Thanatos
DiavoloESU
Thanatos
10,299
1,343
0
8,345
17,912
8,583
716
4,549
13,363
0
58,116
W
Olorun
EPPIIXX
Olorun
16,715
9,058
1,855
12,549
26,244
13,629
4,011
5,186
20,562
110,830
0
W
Arachne
KC_RULES
Arachne
17,957
15,628
0
4,988
20,251
9,909
1,031
1,701
17,944
0
81,314
W
Aphrodite
Kazycool
Aphrodite
4,849
1,218
6,184
7,081
15,146
14,477
662
4,111
10,876
27,412
0
W
Anubis
10,118
984
99
9,472
16,659
8,808
4,512
4,828
11,723
94,083
0
L
Fenrir
cyp_0515
Fenrir
7,478
763
0
868
20,213
8,089
895
9,147
11,066
0
55,808
L
Heimdallr
hugoguay72
Heimdallr
21,987
10,322
0
4,373
19,507
8,613
147
5,382
14,125
0
96,631
L
Tsukuyomi
katakuri7614
Tsukuyomi
10,534
2,169
0
1,773
17,804
8,157
72
3,098
14,706
0
82,925
L
Tiamat
kindasmurf
Tiamat
19,285
1,612
0
3,674
16,529
10,567
0
9,506
7,023
71,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,607
Gold Earned
55,372
677
Minions Killed
617
0
Camps Cleared
0
2,097,370
Distance Traveled
1,979,361
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,462
519
137
6
0
392,472
2
L
Thanatos
10,441
435
102
4
0
383,851
2
W
Olorun
14,328
597
196
8
0
421,750
3
W
Arachne
14,522
605
106
4
0
549,896
4
W
Aphrodite
10,963
457
48
2
0
434,999
10
W
Anubis
14,332
597
190
8
0
298,253
0
L
Fenrir
10,073
420
96
4
0
413,297
3
L
Heimdallr
12,360
515
164
7
0
382,977
2
L
Tsukuyomi
10,835
451
133
6
0
393,452
0
L
Tiamat
11,663
486
122
5
0
405,784
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role